Thank you Philip,
There is a friends page along with the neighborhood view where you
can add all of the people that are important to you.
I know this answer, but this is not really the answer, right? From
where do you add all of these people and how do you find the important
people?
Representation of massive numbers of XOs in the network is definitely an
interesting problem. It may be a little early to jump into providing
solutions, but I dealt with the problem recently while working on my
space activity, and space itself can be a scarce resource on screen,
especially if
I wondered if g1g1 owners could be invited into a non-profit community,
where the user experience could also be to nominate and create sub-groups
-- which could also include chat/privacy settings. I don't know if the folks
working on xogiving have plans for this or are just raising awareness, but
There is some work being done at Meadan on mapping users and a scalable
interface -- this might represent an opportunity for convergence. if the
thin client (xo) didn't have processing power to generate/update in
realtime, you could generate such a map on a server, or peer to peer on
another
Hello,
Recently, I talked with some folks who are trying to do promotion of
the give one get one program, and some issues (all are related) came
up:
- How many users can be shown in the mesh view?
- If you limit the number of buddys on the view, how do you limit?
- Are we going to have