> > http://dev.laptop.org/~yoshiki/etoys/Clock.004.pr
> >
> > One way or another, please load it onto Etoys (on a non-XO
> > environment, drag-and-drop from Finder or Explorer. On XO, access the
> > URL with browse, copy it to a USB memory and resume it from Journal,
>
> Ugh, is downloading a
> -1 to the idea that we should deliberately leave out features in order to
> encourage kids to program. O, ye of little
> faith.
I don't see anybody said this, but yes, that would be bad. The
environment should come rich set of tools/widgets etc. that make the
environment "rich". Several clo
Jim,
> So in short, we're screwing down the lid on Update.1. But we likely
> have to do a Ship.2 build, and that on top of a feature release is a bad
> idea, so we'll let Update.1 slip and be sane about letting it be ready
> when it is ready, rather than having to throw it over the wall on
> De
Because somehow this email arrived to may inbox three months
later,^^;, it is a good time to write a reminder.
> 1) eToys:
> It would be very nice to have support for Analog Input in eToys.
For a month or so, Etoys has a support for Analog Input, in a sense
that it can basically do what amixe
Ben and everybody,
The multiple-click problem prevented me from trying the acoustic
distance measurement activity for a while, but finally I could do it
last night on 637. Thi is pretty cool!
This reminds me of a story I heard from my boss and I thought you
would be interested in it, too:
> Voila. Now you have an "Eyes" project in your Journal ready for
> endless hours of sillyness.
Exactly. One of such sillyness (with educational value in mind^^;)
was my Clock Project. It (hopefully) shows the power of user
constructable sillyness has actually some value...
http://dev.lapto
Mike,
> but if a country wants to choose Classmates or EEEs, that's fine, we
> *still* want to help educate those children.
Yes, I totally agree with this, and other sections on teacher
training and documentation, etc., etc.
> * we should port to the other inexpensive laptops, if a c
> > It's not About the Hardware:
>
> In principle, that is true.
>
> In practice, it is the hardware that has been responsible for all the
> attention.
Alan Kay once said: "Reality is a low-pass filter." (High-frequency
ideas cannot go through it.)
> If the project had been just a software
> > And, I see that one of the biggest downside of our software is that
> > kids cannot participate the software development effort from their
> > laptops (except...). If we are to look at different platforms, it is
> > nice to think about easy support of on-laptop-development. I don't
> > care i
I tried to do clean install of 643 and it failed. Actually, it worked
for the first time. Then, I realized that I forgot to put Q2D05
firmware on my USB memory. So I put the .rom file and tried the clean
installation again. Then during the boot process I got:
--
Restoring
Alex,
> In the future, if you're only updating the ofw, you should just get
> to the ok prompt and type: ok flash path_to_file
Yes, I know that, but it is not a good way to check if there is a
bug or not^^;
> Also, after the firmware is upgraded, it reboots the machine, which
> would then le
Hello,
> > I would like the ability to exploit other active activities in my own
> > activity.
>
> Rainbow is designed to specifically disallow this.
What I'm going to write here is not really based on the current code
(of which I don't know too much detail), but just an idea (tually
based
Gerard,
> Yoshi, I think full OLE would be very limited by the hardware. I
> have no hardware,
> I have experience with an older generation geode on the Jhai PC project
> without the video
> sub-processor, and find in many cases, the geode is the little chip that
> could, but full
> multi me
Gerard,
> I am properly admonished and shall hold my performance speculations
> until my machines arrive.
I just wanted to mention that it is not conceivable. (I even took a
picture but forgot to put a link:
http://dev.laptop.org/~yoshiki/pictures/pict0425.jpg
)
The performance is proba
> A signed copy of build 648, which is our ship.2 release candidate, is now at:
> http://download.laptop.org/xo-1/os/official/648/jffs2/
> This build contains firmware q2d05, available separately at:
> http://dev.laptop.org/pub/firmware/q2d05/
Great! but sorry for my ignorance but what
Thank you, Mike,
> That said, activities which use the high-level components only might be
> able to be ported just by rewriting the Sugar APIs with a Win32
> compatibility layer a port of Telepathy and a bit of bailing wire. That
> might let children communicate and access the materials... but
quot;.
>
> We just got the link in there at the last minute, so it might move to a more
> prominent position in the future.
>
> Regards,
> Kim
>
> On Dec 1, 2007 1:39 PM, Gerard J. Cerchio < [EMAIL PROTECTED]> wrote:
>
> Alexander M. Latham wrote:
> > -
Hi, Kim,
> To start, I think it will be great to be on the olpc irc channel. We can also
> start an olpc-support channel and there
> are some people working on a 'community-support' mailing list
> (please sign up if you like).
I signed up the mailing list. But the IRC is not what the Chat
a
Thank you, John,
> The autoinstaller is not working properly. This is a known problem, but
> given that the preferred method of upgrade is now over the network, it
> has not been a priority.
Is preferred method really over the network? I'm so ignorant about
it, but what is the current theor
Morgan Collett wrote:
>
> Yoshiki Ohshima wrote:
> > I signed up the mailing list. But the IRC is not what the Chat
> > activity on the XO uses, right?
>
> No, Chat is based on Jabber. (It uses PS's chat rooms, not 1-1 IM, and
> the rooms for activities are obsc
Thank you one more time, Morgan,
> Due to scalability issues, Ship.2 (the G1G1 release) is configured with
> a non-existant jabber server, ship2.jabber.laptop.org. We are working on
> server scalability for Update.1 which will enable the use of a server
> without totally killing it for everyone.
> Official signed images for build 650 are now at:
> http://download.laptop.org/xo-1/os/official/650/jffs2/
> You can also use:
> olpc-update 650
From what version should I try this? Naturally my B4s are loaded
with 135x. Should I install (signed?) 648 and Q2D05 first?
-- Yoshiki
> The old 8-bit computer BASIC editors often would simply refuse to
> let you enter bad syntax. The language was also quite easy. Sorry to
> all the LISP fans out there, but "220 GOTO 200" is really easy for kids
> to understand. The XO is sorely lacking in something so easy to use.
> The other stu
> Just as a reminder, there is push-to-talk already built into EToys,
> though I haven't tried it for awhile--it certainly used to work just
> fine.
Ah, yes. I remember that now. We are not exactly happy with the UI
and the push-to-talk nature and unoptimized long latency, but it still
seems t
Hello,
I wrote a little wiki page that explains how to start and do
Smalltalk development on XO. It is still "draft" status, but
hopefully it gives interested people something to look at:
http://wiki.laptop.org/go/Smalltalk_Development_on_XO
Any comments are welcome. Thank you!
-- Yoshiki
Karl,
> > Any comments are welcome. Thank you!
> Looks really good. I noticed a few issues with the code representation.
> Maybe add a link to http://squeakbyexample.org/
Oh, I meant to say "any comments and corrections are welcome".
Please edit and fix!
-- Yoshiki
Danilo,
> I'm a student at State University of Campinas, Brazil. I'm researching
> efficient implementation of Elliptic Curve Cryptography in constrained
> environments. I'm working with an ARM XScale PXA270 platform but would
> like also to work with a x86-based constrained platform. I think th
That reminds me of a version in Etoys.
http://dev.laptop.org/~yoshiki/etoys/LifeGame.006.pr
The nice thing about Etoys version is that you can edit the rule
dynamically by drag-and-drop while the simulation is running. You can
just try "what-if" simualtions whenever you like.
On some instal
Hi, Ross,
> I think it would be neat to have a dedicated activity for it, with the
> ability to save interesting patterns in the journal, and so forth.
I'm not sure if a dedicated activity is neater or not (I know people
who would say "yes"), but it is surely possible with the Etoys version
Jake,
> How do you swap out the window manager?
I missed the question earlier, sorry.
The simplest thing is to edit /usr/bin/olpc-session. The last
line of it reads currently:
exec /usr/bin/sugar
You can change it so that:
#exec /usr/bin/sugar
twm&
exec
Edward,
> a. There isn't enough room for the RPM on the base 1 GB hard drive.
This, and what you wrote to the Ruby mailing list makes me think
that there is some differerence between your environment and a typical
installment on XO. A clean installation of later Update.1 gives me
about 65% f
Edward,
> Yeah, I discovered that yesterday when I got my physical machine.
Congratulations!
> I've been build my emulated XOs from the ext3 images as described
> somewhere on the wiki. If there's a way to build an emulated XO
> using a jffs2 image instead, I'll switch over to that.
I not
> But let me say one more thing. Making use of "constructionism" theory
> doesn't means the unnecessity of the teachers, but the role of the
> teachers changes.
Yes, I think tools for supporting teacher who want to do the
traditional style of teaching is eventually necessary.
And, even in "Le
m would be essential
addition to the current OLPC effort.
-- Yoshiki
At Tue, 15 Jan 2008 00:13:58 -0800,
Edward Cherlin wrote:
>
> On Jan 14, 2008 10:06 PM, Yoshiki Ohshima <[EMAIL PROTECTED]> wrote:
> > > But let me say one more thing. Making use of "constructionism" t
At Tue, 15 Jan 2008 14:11:40 -0800,
Edward Cherlin wrote:
> At the schoolroom level, the difference is between knowing rules for
> manipulating variables, and understanding what a variable is.
> (Basically, a variable name is a pronoun that can refer to a different
> number each time it is used.) C
At Thu, 31 Jan 2008 12:38:01 -0500,
Benjamin M. Schwartz wrote:
>
> On Thu, 2008-01-31 at 01:32 -0500, Arjun Sarwal wrote:
> > For some time I have been thinking about extending the functionality
> > of Measure Activity into a tool that also allows for graphical
> > analysis of data acquired not j
At Thu, 31 Jan 2008 18:16:04 -0600,
Jason Rock wrote:
>
> 1. Project name : Time
Sounds good!
> 5. URLs of similar projects : None that I know of
You might have looked at Clock and concluded that these are
substantially different, but you know the Clock activity, right? (It
doe
Hi, Jason,
> I filed a ticket sometime ago (http://dev.laptop.org/ticket/5255).
> I sure wish something like this will be incorporated.
>
> I think this should be covered in the dragability of each individual hand.
Very good!
> Another ticket that seems to inspire you
> (h
Hi, Jason,
> Translating the 12 hour to 24 hour notation of the submission to whichever
> the other player is using shouldn't be a
> problem. Also the game isn't time zone dependent.
Translating these isn't a big problem technically, yes. Again, I
was just thinking that that wouldn't be th
Hello,
> 1). The Etoys activity does not try to open the file, at all, ever.
> EToys takes a long time to start up and shut down and it is really
> annoying when I open the file with EToys instead of my own activity.
For for the record, Etoys doesn't take a long time to start up. It
is t
Hi, Jason,
> My point is that to get kids understand the sense of time, the
> programmer doesn't have to build a single "the game"; like what you
> have on the wiki page, in a game, a kids walks up to the blackboard
> and write something. There, if the activity has simple yet f
101 - 141 of 141 matches
Mail list logo