Re: [Etoys] A "Clock" project in Etoys

2007-11-16 Thread Yoshiki Ohshima
> > http://dev.laptop.org/~yoshiki/etoys/Clock.004.pr > > > > One way or another, please load it onto Etoys (on a non-XO > > environment, drag-and-drop from Finder or Explorer. On XO, access the > > URL with browse, copy it to a USB memory and resume it from Journal, > > Ugh, is downloading a

Re: Telling time (was: StopWatch activity)

2007-11-16 Thread Yoshiki Ohshima
> -1 to the idea that we should deliberately leave out features in order to > encourage kids to program. O, ye of little > faith. I don't see anybody said this, but yes, that would be bad. The environment should come rich set of tools/widgets etc. that make the environment "rich". Several clo

Re: Updates for Update.1 from Joyride

2007-11-20 Thread Yoshiki Ohshima
Jim, > So in short, we're screwing down the lid on Update.1. But we likely > have to do a Ship.2 build, and that on top of a feature release is a bad > idea, so we'll let Update.1 slip and be sane about letting it be ready > when it is ready, rather than having to throw it over the wall on > De

Re: some first impressions

2007-11-20 Thread Yoshiki Ohshima
Because somehow this email arrived to may inbox three months later,^^;, it is a good time to write a reminder. > 1) eToys: > It would be very nice to have support for Analog Input in eToys. For a month or so, Etoys has a support for Analog Input, in a sense that it can basically do what amixe

Acoustic distance measurement applications

2007-11-21 Thread Yoshiki Ohshima
Ben and everybody, The multiple-click problem prevented me from trying the acoustic distance measurement activity for a while, but finally I could do it last night on 637. Thi is pretty cool! This reminds me of a story I heard from my boss and I thought you would be interested in it, too:

Re: OLPC XEyes

2007-11-26 Thread Yoshiki Ohshima
> Voila. Now you have an "Eyes" project in your Journal ready for > endless hours of sillyness. Exactly. One of such sillyness (with educational value in mind^^;) was my Clock Project. It (hopefully) shows the power of user constructable sillyness has actually some value... http://dev.lapto

Re: WSJ

2007-11-26 Thread Yoshiki Ohshima
Mike, > but if a country wants to choose Classmates or EEEs, that's fine, we > *still* want to help educate those children. Yes, I totally agree with this, and other sections on teacher training and documentation, etc., etc. > * we should port to the other inexpensive laptops, if a c

Re: WSJ

2007-11-26 Thread Yoshiki Ohshima
> > It's not About the Hardware: > > In principle, that is true. > > In practice, it is the hardware that has been responsible for all the > attention. Alan Kay once said: "Reality is a low-pass filter." (High-frequency ideas cannot go through it.) > If the project had been just a software

Re: kids cannot participate (was Re: WSJ)

2007-11-27 Thread Yoshiki Ohshima
> > And, I see that one of the biggest downside of our software is that > > kids cannot participate the software development effort from their > > laptops (except...). If we are to look at different platforms, it is > > nice to think about easy support of on-laptop-development. I don't > > care i

clean installation of 643.

2007-11-28 Thread Yoshiki Ohshima
I tried to do clean install of 643 and it failed. Actually, it worked for the first time. Then, I realized that I forgot to put Q2D05 firmware on my USB memory. So I put the .rom file and tried the clean installation again. Then during the boot process I got: -- Restoring

Re: clean installation of 643.

2007-11-28 Thread Yoshiki Ohshima
Alex, > In the future, if you're only updating the ofw, you should just get > to the ok prompt and type: ok flash path_to_file Yes, I know that, but it is not a good way to check if there is a bug or not^^; > Also, after the firmware is upgraded, it reboots the machine, which > would then le

Re: Active activities as Widgets

2007-11-29 Thread Yoshiki Ohshima
Hello, > > I would like the ability to exploit other active activities in my own > > activity. > > Rainbow is designed to specifically disallow this. What I'm going to write here is not really based on the current code (of which I don't know too much detail), but just an idea (tually based

Re: Active activities as Widgets

2007-11-29 Thread Yoshiki Ohshima
Gerard, > Yoshi, I think full OLE would be very limited by the hardware. I > have no hardware, > I have experience with an older generation geode on the Jhai PC project > without the video > sub-processor, and find in many cases, the geode is the little chip that > could, but full > multi me

Re: Active activities as Widgets

2007-11-30 Thread Yoshiki Ohshima
Gerard, > I am properly admonished and shall hold my performance speculations > until my machines arrive. I just wanted to mention that it is not conceivable. (I even took a picture but forgot to put a link: http://dev.laptop.org/~yoshiki/pictures/pict0425.jpg ) The performance is proba

Re: Signed 648 (ship.2 release candidate)

2007-11-30 Thread Yoshiki Ohshima
> A signed copy of build 648, which is our ship.2 release candidate, is now at: > http://download.laptop.org/xo-1/os/official/648/jffs2/ > This build contains firmware q2d05, available separately at: > http://dev.laptop.org/pub/firmware/q2d05/ Great! but sorry for my ignorance but what

Re: WSJ

2007-11-30 Thread Yoshiki Ohshima
Thank you, Mike, > That said, activities which use the high-level components only might be > able to be ported just by rewriting the Sugar APIs with a Win32 > compatibility layer a port of Telepathy and a bit of bailing wire. That > might let children communicate and access the materials... but

Re: Signed 648 (ship.2 release candidate)

2007-12-03 Thread Yoshiki Ohshima
quot;. > > We just got the link in there at the last minute, so it might move to a more > prominent position in the future. > > Regards, > Kim > > On Dec 1, 2007 1:39 PM, Gerard J. Cerchio < [EMAIL PROTECTED]> wrote: > > Alexander M. Latham wrote: > > -

Re: Signed 648 (ship.2 release candidate)

2007-12-04 Thread Yoshiki Ohshima
Hi, Kim, > To start, I think it will be great to be on the olpc irc channel. We can also > start an olpc-support channel and there > are some people working on a 'community-support' mailing list > (please sign up if you like). I signed up the mailing list. But the IRC is not what the Chat a

Re: clean installation of 643.

2007-12-04 Thread Yoshiki Ohshima
Thank you, John, > The autoinstaller is not working properly. This is a known problem, but > given that the preferred method of upgrade is now over the network, it > has not been a priority. Is preferred method really over the network? I'm so ignorant about it, but what is the current theor

Re: Signed 648 (ship.2 release candidate)

2007-12-04 Thread Yoshiki Ohshima
Morgan Collett wrote: > > Yoshiki Ohshima wrote: > > I signed up the mailing list. But the IRC is not what the Chat > > activity on the XO uses, right? > > No, Chat is based on Jabber. (It uses PS's chat rooms, not 1-1 IM, and > the rooms for activities are obsc

Re: Signed 648 (ship.2 release candidate)

2007-12-04 Thread Yoshiki Ohshima
Thank you one more time, Morgan, > Due to scalability issues, Ship.2 (the G1G1 release) is configured with > a non-existant jabber server, ship2.jabber.laptop.org. We are working on > server scalability for Update.1 which will enable the use of a server > without totally killing it for everyone.

Re: Official signed ship.2 candidate 650

2007-12-05 Thread Yoshiki Ohshima
> Official signed images for build 650 are now at: > http://download.laptop.org/xo-1/os/official/650/jffs2/ > You can also use: > olpc-update 650 From what version should I try this? Naturally my B4s are loaded with 135x. Should I install (signed?) 648 and Q2D05 first? -- Yoshiki

Re: Status of Develop.activity?

2007-12-05 Thread Yoshiki Ohshima
> The old 8-bit computer BASIC editors often would simply refuse to > let you enter bad syntax. The language was also quite easy. Sorry to > all the LISP fans out there, but "220 GOTO 200" is really easy for kids > to understand. The XO is sorely lacking in something so easy to use. > The other stu

Re: Voice IM project proposal

2007-12-12 Thread Yoshiki Ohshima
> Just as a reminder, there is push-to-talk already built into EToys, > though I haven't tried it for awhile--it certainly used to work just > fine. Ah, yes. I remember that now. We are not exactly happy with the UI and the push-to-talk nature and unoptimized long latency, but it still seems t

Smalltalk development on XO

2007-12-14 Thread Yoshiki Ohshima
Hello, I wrote a little wiki page that explains how to start and do Smalltalk development on XO. It is still "draft" status, but hopefully it gives interested people something to look at: http://wiki.laptop.org/go/Smalltalk_Development_on_XO Any comments are welcome. Thank you! -- Yoshiki

Re: [Etoys] Smalltalk development on XO

2007-12-14 Thread Yoshiki Ohshima
Karl, > > Any comments are welcome. Thank you! > Looks really good. I noticed a few issues with the code representation. > Maybe add a link to http://squeakbyexample.org/ Oh, I meant to say "any comments and corrections are welcome". Please edit and fix! -- Yoshiki

Re: Give One Get One laptop for software development

2007-12-23 Thread Yoshiki Ohshima
Danilo, > I'm a student at State University of Campinas, Brazil. I'm researching > efficient implementation of Elliptic Curve Cryptography in constrained > environments. I'm working with an ARM XScale PXA270 platform but would > like also to work with a x86-based constrained platform. I think th

Re: Conway's Life activity

2007-12-24 Thread Yoshiki Ohshima
That reminds me of a version in Etoys. http://dev.laptop.org/~yoshiki/etoys/LifeGame.006.pr The nice thing about Etoys version is that you can edit the rule dynamically by drag-and-drop while the simulation is running. You can just try "what-if" simualtions whenever you like. On some instal

Re: Conway's Life activity

2007-12-24 Thread Yoshiki Ohshima
Hi, Ross, > I think it would be neat to have a dedicated activity for it, with the > ability to save interesting patterns in the journal, and so forth. I'm not sure if a dedicated activity is neater or not (I know people who would say "yes"), but it is surely possible with the Etoys version

Re: Give One Get One laptop for software development

2007-12-25 Thread Yoshiki Ohshima
Jake, > How do you swap out the window manager? I missed the question earlier, sorry. The simplest thing is to edit /usr/bin/olpc-session. The last line of it reads currently: exec /usr/bin/sugar You can change it so that: #exec /usr/bin/sugar twm& exec

Re: Give One Get One laptop for software development

2007-12-25 Thread Yoshiki Ohshima
Edward, > a. There isn't enough room for the RPM on the base 1 GB hard drive. This, and what you wrote to the Ruby mailing list makes me think that there is some differerence between your environment and a typical installment on XO. A clean installation of later Update.1 gives me about 65% f

Re: Give One Get One laptop for software development

2007-12-25 Thread Yoshiki Ohshima
Edward, > Yeah, I discovered that yesterday when I got my physical machine. Congratulations! > I've been build my emulated XOs from the ext3 images as described > somewhere on the wiki. If there's a way to build an emulated XO > using a jffs2 image instead, I'll switch over to that. I not

Re: Classroom tools

2008-01-14 Thread Yoshiki Ohshima
> But let me say one more thing. Making use of "constructionism" theory > doesn't means the unnecessity of the teachers, but the role of the > teachers changes. Yes, I think tools for supporting teacher who want to do the traditional style of teaching is eventually necessary. And, even in "Le

Re: Classroom tools

2008-01-15 Thread Yoshiki Ohshima
m would be essential addition to the current OLPC effort. -- Yoshiki At Tue, 15 Jan 2008 00:13:58 -0800, Edward Cherlin wrote: > > On Jan 14, 2008 10:06 PM, Yoshiki Ohshima <[EMAIL PROTECTED]> wrote: > > > But let me say one more thing. Making use of "constructionism" t

Re: Classroom tools

2008-01-19 Thread Yoshiki Ohshima
At Tue, 15 Jan 2008 14:11:40 -0800, Edward Cherlin wrote: > At the schoolroom level, the difference is between knowing rules for > manipulating variables, and understanding what a variable is. > (Basically, a variable name is a pronoun that can refer to a different > number each time it is used.) C

Re: [sugar] Using Matplotlib in Measure Activity

2008-02-02 Thread Yoshiki Ohshima
At Thu, 31 Jan 2008 12:38:01 -0500, Benjamin M. Schwartz wrote: > > On Thu, 2008-01-31 at 01:32 -0500, Arjun Sarwal wrote: > > For some time I have been thinking about extending the functionality > > of Measure Activity into a tool that also allows for graphical > > analysis of data acquired not j

Re: Activity hosting application: Time

2008-02-03 Thread Yoshiki Ohshima
At Thu, 31 Jan 2008 18:16:04 -0600, Jason Rock wrote: > > 1. Project name : Time Sounds good! > 5. URLs of similar projects : None that I know of You might have looked at Clock and concluded that these are substantially different, but you know the Clock activity, right? (It doe

Re: Activity hosting application: Time

2008-02-03 Thread Yoshiki Ohshima
Hi, Jason, > I filed a ticket sometime ago (http://dev.laptop.org/ticket/5255). > I sure wish something like this will be incorporated. > > I think this should be covered in the dragability of each individual hand. Very good! > Another ticket that seems to inspire you > (h

Re: Activity hosting application: Time

2008-02-04 Thread Yoshiki Ohshima
Hi, Jason, > Translating the 12 hour to 24 hour notation of the submission to whichever > the other player is using shouldn't be a > problem. Also the game isn't time zone dependent. Translating these isn't a big problem technically, yes. Again, I was just thinking that that wouldn't be th

Re: How to create a new MIME type for a Sugar activity?

2008-02-05 Thread Yoshiki Ohshima
Hello, > 1). The Etoys activity does not try to open the file, at all, ever. > EToys takes a long time to start up and shut down and it is really > annoying when I open the file with EToys instead of my own activity. For for the record, Etoys doesn't take a long time to start up. It is t

Re: Activity hosting application: Time

2008-02-05 Thread Yoshiki Ohshima
Hi, Jason, > My point is that to get kids understand the sense of time, the > programmer doesn't have to build a single "the game"; like what you > have on the wiki page, in a game, a kids walks up to the blackboard > and write something. There, if the activity has simple yet f

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