On Sat, Oct 11, 2008 at 11:02 PM, Paul Barchilon <[EMAIL PROTECTED]> wrote:
> Hi Walter and Edward,
>
> Thanks for the info. I spent about four hours trying to get Qemu and Sugar
> to run on my system, through various configurations, with no luck. It is
> frustrating because it comes very close. I make it through the initial
> welcome panel for the laptop, enter a black screen where scores of things
> launch with an OK, and then end up with a fatal error at the end. I am
> attaching a screen shot, hopefully it will make sense to someone on this
> list.
>
> As I said before, I am not a computer programmer. I can't execute any of
> the commands Edward mentions, I have no clue how to do that.
That would be for Ubuntu Linux, so no help there. When somebody ports
Sugar to BSD (a substantial project) it will become practical to run
under MacOS.
>I read the
> wiki and followed all of the directions on the page Walter sent me to.
>
> My operating system is Mac OS 10.5.5. Qemu seems to work without any
> trouble. The final screen mentions something about failing to load the
> Keyboard module. I tried it with a different keyboard just in case that was
> the problem, but no luck. My only keyboard options are USB, hopefully that
> is not the issue.
What was the exact command you used? Sometimes it is a matter of the
correct command-line options. I don't know how that works, but others
here do.
> I also burned a disc image, but Macs can't launch anything other than Mac
> systems from a restart, and Qemu faults, as described above, from the CD
> too.
I have in the past booted and run a LiveCD of Sugar/Linux on an X86
Mac. At an International Macintosh User Group meeting in Apple
headquarters, as it happens. I'm scheduled to speak there again next
week. I'll see what I can find out.
> http://barchilonceramics.com
>
> Paul Barchilon
> 1005 36th St.
> Boulder, CO 80303-2139
> 303-440-7124
>
>
>
>
>
> On Oct 11, 2008, at 8:30 AM, Walter Bender wrote:
>
>> You can run Sugar (and PlayGo) without an XO laptop. See
>> http://wiki.sugarlabs.org/go/Supported_systems for some options.
>>
>> regards.
>>
>> -walter
>>
>> On Sat, Oct 11, 2008 at 1:12 AM, Paul Barchilon <[EMAIL PROTECTED]>
>> wrote:
>>>
>>> Hi Andres, and Edward,
>>> Great to hear from both of you! We have been very excited about this
>>> project from the beginning, and would be glad to offer any assistance we
>>> can. Roy, Terry and I work closely together, so we have all been
>>> discussing
>>> your project. I have good news for you, and then several questions. The
>>> kid I got to look at the latest version was delighted with it his message
>>> is
>>> below:
>>> Fromleinad
>>> Date10/10/2008 22:03
>>> SubjectRE: Play Go
>>> THIS IS A REALLY BIG STEP UP FROM THE OLD PROGRAM!!!
>>>
>>> the ai is not half bad and might beat me... you can pass, it enforces ko
>>> and
>>> calculates the score... you can refresh the game without exiting out, you
>>> have a choice of 19x19, 13x13, or 9x9, and you can undo there is a
>>> problem that i cannot really discribe but i will try to get some
>>> screenshots... it does not inhibit game play in any way due to the undo
>>> capability.
>>>
>>> i really think the ai would have beaten me but i stopped playing...
>>> then i played a 9x9 game and it did beat me but it filled in a lot of
>>> unnecessary points at the end... i need to practice more...
>>>
>>> they should include numbers and letters around the edges...
>>> I think he is 12 or 13, I know him through our website but have never met
>>> him. He was pretty disappointed with the initial release, so clearly you
>>> guys are working on the right things.
>>> Is there a way for me to run your program on my computer so I can look at
>>> it? I downloaded the latest version of PlayGo, but as I do not have one
>>> of
>>> your laptops I can't do anything with it. I am running Mac OS 10.5 on a
>>> new
>>> intel iMac. I have an application that can port some Windows
>>> applications
>>> on my Mac also.
>>> As for using our learn to play section from the website, please feel
>>> free.
>>> I personally wrote everything, and we own the drawings as well. If you
>>> could credit the AGF and provide a link to Tiger's Mouth that would be
>>> great. What would really be ideal is an interactive learn to play
>>> module
>>> that teaches kids how to play. There is a good one online already, I
>>> link
>>> to it from our learn to play page. If you didn't click on it, the link
>>> is
>>> here:
>>> http://www.playgo.to/interactive/index.html It is also already available
>>> in
>>> some 30 languages, so you could save yourself some trouble by using what
>>> has
>>> already been done. The interactive way to go was written by Hiroki Mori,
>>> I
>>> am sure he would be completely supportive of OLPC. His contact info is
>>> on
>>> the website. I would also be happy to work on a learn to play interface
>>> for
>>> your program if that were more feasible for an end product.