If you use the rpm (remove the old, add the new) you don't have to
recompile anything.
The issue is you need a driver that supports OpenGL (in hardware), or use
Mesa's software OpenGL (which the rpm does). The libraries that you compile
in for your OpenGL program (GL, GLU, etc) are besides the
thank you people,
i will try doom, and
http://duffolon.us/%7Ebryan/xorg-x11-server-Xorg-1.4-42gl.olpc2.i586.rpm
, but this link does not work...
i don't want to recompile something just the opengl lib...
thanx for the support...
O/H Bert Freudenberg έγραψε:
> On Feb 5, 2008, at 22:04 , Mike C.
On Feb 5, 2008, at 22:04 , Mike C. Fletcher wrote:
> [EMAIL PROTECTED] wrote:
>> That won't work - prboom (working) doesn't use OpenGL.
> Hmm, interesting... might be useful to drop the lib/libGL* files from
> the .xo file, then.
You would need to recompile prboom without OpenGL support, otherwis
[EMAIL PROTECTED] wrote:
> That won't work - prboom (working) doesn't use OpenGL.
Hmm, interesting... might be useful to drop the lib/libGL* files from
the .xo file, then.
Apologies for the confusion,
Mike
> On Feb 5 2008, Mike C. Fletcher wrote:
...
>> The Doom Activity includes OpenGL AFAICS.
That won't work - prboom (working) doesn't use OpenGL.
http://duffolon.us/%7Ebryan/xorg-x11-server-Xorg-1.4-42gl.olpc2.i586.rpm
There is an xorg-server-1.4 rpm with working GLX. It's slow as hell. Enjoy!
If you want to build it yourself, talk to Bernardo (I forget the svn path
offhand). This rp
Alex Asimakopoulos wrote:
> Hello, i am watching this discussion, and i would like to ask you some
> things..
>
> i would like to install OpenGL support just for testing reasons.. in olpc
> do i have to install mesa rpms found here:
> http://bfccomputing.com/downloads/olpc/mesa/
> and stated here
Hello, i am watching this discussion, and i would like to ask you some
things..
i would like to install OpenGL support just for testing reasons.. in olpc
do i have to install mesa rpms found here:
http://bfccomputing.com/downloads/olpc/mesa/
and stated here: http://dev.laptop.org/ticket/227
Bert Freudenberg wrote:
> As a data point, Doom runs quite fast even at full resolution on a
> B4. Have not heard reports on getting Quake running. But I suspect
> that a software renderer hand-optimized towards the XO could be made
Doom and Quake use character graphics, and not GL, whic
> I have two questions:
> 1. Do you think you could implement realtime wireframes at 400x300? What
> about higher resolution?
>
> This would be enough to provide a preview for a 3D modeler. 3D Studio
> Max and similar tools only showed wireframes until you asked for a
> render, which could take s
On Mon, 2008-01-07 at 13:11 +0100, NoiseEHC wrote:
> Try to contact him, he ported TinyGL successfully:
> http://lists.laptop.org/pipermail/devel/2007-June/005375.html
>
>
>
> > As a data point, Doom runs quite fast even at full resolution on a
> > B4. Have not heard reports on getting Quake r
On Mon, 2008-01-07 at 00:38 -0500, Bernardo Innocenti wrote:
> Randy Heiland wrote:
> > Can someone tell me if GLX is possible on OLPC? 'glinfo' tells me it's
> > not there. If so, what's the .rpm?
>
> Since our GPU cannot support hardware 3D acceleration, and
> we don't even ship libGL, I've d
NoiseEHC wrote:
> Try to contact him, he ported TinyGL successfully:
> http://lists.laptop.org/pipermail/devel/2007-June/005375.html
>
>
>
>> As a data point, Doom runs quite fast even at full resolution on a
>> B4. Have not heard reports on getting Quake running. But I suspect
>> that a sof
Oh, I did it in May:
http://lists.laptop.org/pipermail/devel/2007-May/005227.html
Got no response but now I know that only Jordan Crouse is reading this
list from AMD and he is concerned with the X driver and not the Geode
core so no luck.
Probably you (the OLPC team) should push AMD to document
On Jan 7, 2008, at 7:11 AM, NoiseEHC wrote:
> The databook of the LX is so low quality that hand optimization
> requires
> testing everything
Please feel free to ask questions about the Geode on this list where
you find the published documentation inadequate. We have some great
AMD folks her
Try to contact him, he ported TinyGL successfully:
http://lists.laptop.org/pipermail/devel/2007-June/005375.html
> As a data point, Doom runs quite fast even at full resolution on a
> B4. Have not heard reports on getting Quake running. But I suspect
> that a software renderer hand-optimized
On Jan 7, 2008, at 6:38 , Bernardo Innocenti wrote:
> Randy Heiland wrote:
>> Can someone tell me if GLX is possible on OLPC? 'glinfo' tells me
>> it's
>> not there. If so, what's the .rpm?
>
> Since our GPU cannot support hardware 3D acceleration, and
> we don't even ship libGL, I've disabled
Randy Heiland wrote:
> Can someone tell me if GLX is possible on OLPC? 'glinfo' tells me it's
> not there. If so, what's the .rpm?
Since our GPU cannot support hardware 3D acceleration, and
we don't even ship libGL, I've disabled the GLX at build
time in the X server.
Software based GLX could
Can someone tell me if GLX is possible on OLPC? 'glinfo' tells me
it's not there. If so, what's the .rpm?
thanks, Randy
___
Devel mailing list
Devel@lists.laptop.org
http://lists.laptop.org/listinfo/devel
18 matches
Mail list logo