Re: Wellington testers + Activities vs 8.2-759
[EMAIL PROTECTED] said: There is another bug somewhere in the network stack. With my Belkin PreN router (MIMO chpset), every connection attempt fails which is initiated automatically (asks for a password which almost never works). When I wait until the XO gives up connecting and then click on the AP, it succeeds 100% (gets the password from networks.cfg). It looks like a big fat race condition to me, but unfortunately I do not even know where to start looking at the source so I will not fix it that is sure. I've got a Linksys WRT54GL using stock firmware and WPA 2. There are no other XOs or XO-servers nearby. I've seen up to 4 of my neighbors WiFi boxes. Usually there are only one or two. I've rebooted about a dozen times in the past few days. It connected cleanly all but once. That time, it connected after I poked Connect on the right blob. Is there some place I can look for more info after it doesn't work? -- These are my opinions, not necessarily my employer's. I hate spam. ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
On Sun, Sep 7, 2008 at 10:39 AM, [EMAIL PROTECTED] wrote: Thanks for testing! No problem, was good fun too! Implode-4 - works well an 3 XOs tried! - The first (easy?) puzzle is not one you can use so it's fairly confusing. - Loading a large puzzle is also quite slow. (Is it trying to compute whether it's winnable?) Yes, Implode tries to only create solvable boards; the time taken depends somewhat on the random number generator and increases with the size of the puzzle. I thought as much - I'm not sure what is meant by the first puzzle is not one you can use... If you mean that the puzzle is not solvable, that shouldn't happen, and should be considered a bug if it did. But I have not yet encountered such a board; in my experience every puzzle that initially appears unsolvable turned out to be solvable when I undid a few moves and tried again. Or did you mean that easy is not easy enough? Well, I get a 3 block puzzle. Perhaps I don't understand the rules completely, but clicking on the blocks didn't do anything interesting. Other testers suggested I tried the larger games / blocksets and with those I managed to get some implosions going, though I didn't manage to solve one. cheers, m -- [EMAIL PROTECTED] [EMAIL PROTECTED] -- School Server Architect - ask interesting questions - don't get distracted with shiny stuff - working code first - http://wiki.laptop.org/go/User:Martinlanghoff ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
Hi Martin, Well, I get a 3 block puzzle. Perhaps I don't understand the rules completely, but clicking on the blocks didn't do anything interesting. Other testers suggested I tried the larger games / blocksets and with those I managed to get some implosions going, though I didn't manage to solve one. The way the game works, you can only remove blocks if they are in a contiguous group of size *three or more*. There are other score-based games (like SameGnome) that allow you to remove blocks in groups as small as one or two, but Implode is intended to emphasize logic over accumulation of score, and the three-piece rule leads to puzzles that are more obviously solvable. I've tried to make the game discoverable by only highlighting the removable groups as the mouse cursor passes over them. There should always be a series of removals that clears the board. It sounds like you might have tried unsuccessfully to remove groups of one or two on the easy level and didn't try removing a larger group. Is this the case? If so, does the game perhaps need some sort of tutorial or hint mode? If you actually encountered a puzzle where it didn't let you click on *any* blocks on the board right after the board was generated, that would be a bug. The easy puzzles should be easily solvable -- even random clicking on blocks works for many of them. Thanks, -- Joe ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
- Associating to an AP using WPA is extremely unreliable. Some laptops do, some after a few tries, some never. Likely to be the timing bug that has been discussed before. There is another bug somewhere in the network stack. With my Belkin PreN router (MIMO chpset), every connection attempt fails which is initiated automatically (asks for a password which almost never works). When I wait until the XO gives up connecting and then click on the AP, it succeeds 100% (gets the password from networks.cfg). It looks like a big fat race condition to me, but unfortunately I do not even know where to start looking at the source so I will not fix it that is sure. ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
On Sat, Sep 6, 2008 at 7:39 PM, NoiseEHC [EMAIL PROTECTED] wrote: - Associating to an AP using WPA is extremely unreliable. Some laptops do, some after a few tries, some never. Likely to be the timing bug that has been discussed before. There is another bug somewhere in the network stack. With my Belkin PreN router (MIMO chpset), every connection attempt fails which is initiated automatically (asks for a password which almost never works). When I wait until the XO gives up connecting and then click on the AP, it succeeds 100% (gets the password from networks.cfg). It looks like a big fat race condition to me, but unfortunately I do not even know where to start looking at the source so I will not fix it that is sure. Alastair mentioned seeing something similar with his AP at home, letting it time out or hitting cancel. Someone with deep NM fu needs to exercise these codepaths and look at WTF is in the state machine when it's happening... m -- [EMAIL PROTECTED] [EMAIL PROTECTED] -- School Server Architect - ask interesting questions - don't get distracted with shiny stuff - working code first - http://wiki.laptop.org/go/User:Martinlanghoff ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
Am 06.09.2008 um 06:52 schrieb Martin Langhoff: Mini vMac - Works well, and gives the Mac fans little jumps - No sound? - No network? - Display is very small, could it be done with a 2x zoom? - Shutdown process is mildly awkward According to the wiki Ctrl-F toggles a 2x zoom ... - Bert - ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
Hi Martin, Thanks for testing! Implode-4 - works well an 3 XOs tried! - The first (easy?) puzzle is not one you can use so it's fairly confusing. - Loading a large puzzle is also quite slow. (Is it trying to compute whether it's winnable?) Yes, Implode tries to only create solvable boards; the time taken depends somewhat on the random number generator and increases with the size of the puzzle. I'm not sure what is meant by the first puzzle is not one you can use... If you mean that the puzzle is not solvable, that shouldn't happen, and should be considered a bug if it did. But I have not yet encountered such a board; in my experience every puzzle that initially appears unsolvable turned out to be solvable when I undid a few moves and tried again. Or did you mean that easy is not easy enough? Thanks, -- Joe ___ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel
Re: Wellington testers + Activities vs 8.2-759
Martin, You used a old verison of Colors! The current version of Colors! is V4. I just fixed the http://wiki.laptop.org/go/Activities/Joyride activity group so if you run software update again in the control panel you should get it. (If not add the url to the activity groups for software updater). It is a lot of fun to collaboratively paint with Colors! Also Develop now points to Develop V35. Robert H. On Sep 5, 2008, at 9:52 PM, Martin Langhoff wrote: As 8.2 is stabilising, and we read from Morgan's survey that not all activity authors are testing on 8.2, it seemed an interesting track to play with as many possible activities as we could on 8.2 . So we did :-) Adopt an activity today was the motto. Overall 8.2 is looking fairly good. Networking and sharing proved to be a challenge - see notes at the end. Couple of notes - most of these have no 'component' in trac, we filed them as other-activity, and added the name of the activity as a keyword - very hard to find the email addresses of the authors! how do we show love to them? why do we have in the wiki maintainer unknown for so many activities where the maintainer is well known? Wikipedia / Journal - Worked very well and it's fantastic to have the content on the XO. But installation of large activities shows UI problems with the Journal. The Journal UI locks up while copying and unzipping with no user feedback. Colors-3 - Worked well -,Very high CPU usage even when we weren't painting, empty canvas. - Does not close (#8335) apparently due to a bad interaction withe the snapshot that Sugar takes when 'stop' is requested. Implode-4 - works well an 3 XOs tried! - The first (easy?) puzzle is not one you can use so it's fairly confusing. - Loading a large puzzle is also quite slow. (Is it trying to compute whether it's winnable?) X2O-5 - Worked very well - A bit slow sometimes Doom - worked well on 3 separate machines. -The key bindings however mask the Sugar keybindings. Bug...? Mini vMac - Works well, and gives the Mac fans little jumps - No sound? - No network? - Display is very small, could it be done with a 2x zoom? - Shutdown process is mildly awkward Conozco Uruguay - Fails to start #8334 Frotz - works well - had fun playing it! PlayGo-3 - launches and collaborates successfully, - the Activities page in the Wiki only offers PlayGo-1 which doesn't work on 8.2! (Andrés has already fixed this, thanks!) Speak-7 - Worked well - Can we teach it Spanish? Horsegame - works well! - you can indeed haz a pony - Carrots! - Apples! Asteroids - fails to start - No module named ImageLoad (#8333) FiftyTwo-2 - launches and seems to offer collaboration, but this in practice does not work. The player always plays against the computer, even if the activity has been shared successfully. Abalone-080601 - starts and works well. SliderPuzzle-5 - successful launch - crashed on one XO (out of 2 tried) but we did not get a log of that (Alastair - do you think you can try to repro it and file a bug) JigsawPuzzle-3 - successful launch and play Jump-1 - successful launch and play Mimic-1 - failed to launch, illegal instruction in mmxCombineAddU (#8336) - how to contact the maintainer...? Implode - successful play on two separate XOs Calculator - successful play - Does not display an error on divide by zero - even though it does display error msgs in some other instances - If fed a large calculation, it locks up trying to resolve it, UI is no longer responsive, does not respond to stop. (Grant, can you file a detailed bug on this?) Simcity - Successful play - Tiny fonts Maze - Successful play Sudoku - Successful play Notes on collaboration and networking Collaboration and networking... ...Oh so much trouble. - Collaboration over simple mesh mostly works. - Associating to an AP using WPA is extremely unreliable. Some laptops do, some after a few tries, some never. Likely to be the timing bug that has been discussed before. - Network manager is _not _ happy when an AP goes from WPA encryption to no encryption. iwlist can see the AP with no encryption but ccording to nm-tool, the AP is still requesting WEP. The fix: /etc/init.d/NetworkManager stop rm /home/olpc/.sugar/default/nm/networks.cfg *cold reboot* (does the Libertas driver preserve any state?) - Collaboration over unencrypted AP + Schoolserver running ejabberd did *not* work at all. I did not have a chance to debug this thoroughly, but odd things happen. olpc-netstatus errors out because session.info is missing. The client side never tries to register to ejabberd apparently. !? Credits... a ton of testing and debugging today, thanks to all those activity authors! Alastair Munro Grant Patterson Tabitha Roder cheers, m -- [EMAIL PROTECTED] [EMAIL PROTECTED] -- School Server Architect - ask