I have a ListView with an ListItem delegate and an Image in it;
when i have 2 images with a large height on it next to each other, after
scrolling to it, i get an EGL Texture error .
doing this on a computer does not show this error.
if you do a ListView with a ListItem and it has those 3 Image and they
are anchored, then scrolling through them is not a problem at all.
I suspect it has something to do with how the ListView is instantiating
the image, maybe parallel initialization or something?
anyone have an idea for a workaround?
AL13N
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