Re: [ovirt-devel] Tools for developing and building oVirt.js project
Il 29/08/2014 17:16, Vojtech Szocs ha scritto: - Original Message - From: Vojtech Szocs vsz...@redhat.com To: Sandro Bonazzola sbona...@redhat.com Cc: infra in...@ovirt.org, devel@ovirt.org Sent: Friday, August 29, 2014 4:43:44 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project - Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Vojtech Szocs vsz...@redhat.com Cc: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com, devel@ovirt.org, infra in...@ovirt.org Sent: Friday, August 29, 2014 8:05:58 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 28/08/2014 21:00, Vojtech Szocs ha scritto: - Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 12:03:14 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 26/08/2014 09:38, Tomas Jelinek ha scritto: - Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. If it's build dependency it's not just devel environment. Right, I messed up my comment above, sorry. Node.js can be (and typically is) used as both devel build dependency for JavaScript projects. We must ensure that all required build dependencies are available and properly packaged for all supported distributions. Yes, fully agreed. Fedora already has some packages we could use, for example: http://koji.fedoraproject.org/koji/packageinfo?packageID=15154 http://koji.fedoraproject.org/koji/packageinfo?packageID=15356 However, there's one complication (as Greg mentioned before): npm (Node package manager) resolves Node-specific packages (esentially JavaScript artifacts) via HTTP access, so we'd need some infra to serve these, and for each such JS module: - either use existing package for that JS module, if one exists - or maintain package for that JS module on our own [*] [*] I understand that this is not what we want to do in general I would add - Ask supported distributions to provide needed rpms Well, that ^^ would be ideal. In other words, there would have to be some infra to support builds for JavaScript/Node.js projects, similar to existing infra to support builds for Java/Maven projects: - package for Node.js + npm - package for each JS module (likely problematic) - tool (existing Artifactory that serves Maven artifacts?) to serve JS modules via HTTP for npm to consume (maybe problematic) Adding infra for above In any case, we can proceed with developing oVirt.js without requiring Node.js as a build dependency. I see two possible solutions here: 1, avoid using build tools like Traceur (ES6 - ES5 transpiler) and UglifyJS (code compressor/obfuscator), just concatenate JS source files into resulting JS target file (either via command in Makefile or via some Maven plugin) PROS: no special build requirements CONS: can't use tools like Traceur 2, use build tools like Traceur and UglifyJS, commit resulting JS target file into source tree, maybe with git commit hook for this PROS: can use tools like Traceur CONS: storing target JS file in source tree 3, (?) Use something simpler to package for compressing / minimizing like http://yui.github.io/yuicompressor/ or any other tool like that at build time (nothing against Node.js at development time). YUI Compressor is written in Java, we could use it within our Java-based Engine build. It seems that YUI Compressor uses Rhino (JS engine written in Java) with some custom Rhino extensions/tweaks. I didn't find Fedora package for YUI Compressor, but I found this: http://davidb.github.io/yuicompressor-maven-plugin/ And luckily, this Maven plugin is also in JBoss Maven repo: https://repository.jboss.org/nexus/service/local/repositories/central/content/net/alchim31/maven/yuicompressor-maven-plugin/1.4.0/yuicompressor-maven-plugin-1.4.0.pom OK, now some bad news. According to this: http://www.yuiblog.com/blog/2012/10/16/state-of-yui-compressor/ development on YUI Compressor continues through JavaScript (surprise!) project yUglify (it's based on UglifyJS which I proposed way above): https://github.com/yui/yuglify And, not surprisingly, yUglify is Node.js module. Here we go :) As everyone can see, all popular tools for JavaScript development are pretty much centered around Node.js, that is not coincidence. Avoiding Node.js for JavaScript
Re: [ovirt-devel] Tools for developing and building oVirt.js project
- Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Vojtech Szocs vsz...@redhat.com Cc: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com, devel@ovirt.org, infra in...@ovirt.org Sent: Friday, August 29, 2014 8:05:58 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 28/08/2014 21:00, Vojtech Szocs ha scritto: - Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 12:03:14 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 26/08/2014 09:38, Tomas Jelinek ha scritto: - Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. If it's build dependency it's not just devel environment. Right, I messed up my comment above, sorry. Node.js can be (and typically is) used as both devel build dependency for JavaScript projects. We must ensure that all required build dependencies are available and properly packaged for all supported distributions. Yes, fully agreed. Fedora already has some packages we could use, for example: http://koji.fedoraproject.org/koji/packageinfo?packageID=15154 http://koji.fedoraproject.org/koji/packageinfo?packageID=15356 However, there's one complication (as Greg mentioned before): npm (Node package manager) resolves Node-specific packages (esentially JavaScript artifacts) via HTTP access, so we'd need some infra to serve these, and for each such JS module: - either use existing package for that JS module, if one exists - or maintain package for that JS module on our own [*] [*] I understand that this is not what we want to do in general I would add - Ask supported distributions to provide needed rpms Well, that ^^ would be ideal. In other words, there would have to be some infra to support builds for JavaScript/Node.js projects, similar to existing infra to support builds for Java/Maven projects: - package for Node.js + npm - package for each JS module (likely problematic) - tool (existing Artifactory that serves Maven artifacts?) to serve JS modules via HTTP for npm to consume (maybe problematic) Adding infra for above In any case, we can proceed with developing oVirt.js without requiring Node.js as a build dependency. I see two possible solutions here: 1, avoid using build tools like Traceur (ES6 - ES5 transpiler) and UglifyJS (code compressor/obfuscator), just concatenate JS source files into resulting JS target file (either via command in Makefile or via some Maven plugin) PROS: no special build requirements CONS: can't use tools like Traceur 2, use build tools like Traceur and UglifyJS, commit resulting JS target file into source tree, maybe with git commit hook for this PROS: can use tools like Traceur CONS: storing target JS file in source tree 3, (?) Use something simpler to package for compressing / minimizing like http://yui.github.io/yuicompressor/ or any other tool like that at build time (nothing against Node.js at development time). YUI Compressor is written in Java, we could use it within our Java-based Engine build. It seems that YUI Compressor uses Rhino (JS engine written in Java) with some custom Rhino extensions/tweaks. I didn't find Fedora package for YUI Compressor, but I found this: http://davidb.github.io/yuicompressor-maven-plugin/ And luckily, this Maven plugin is also in JBoss Maven repo: https://repository.jboss.org/nexus/service/local/repositories/central/content/net/alchim31/maven/yuicompressor-maven-plugin/1.4.0/yuicompressor-maven-plugin-1.4.0.pom OK, now some bad news. According to this: http://www.yuiblog.com/blog/2012/10/16/state-of-yui-compressor/ development on YUI Compressor continues through JavaScript (surprise!) project yUglify (it's based on UglifyJS which I proposed way above): https://github.com/yui/yuglify And, not surprisingly, yUglify is Node.js module. Here we go :) As everyone can see, all popular tools for JavaScript development are pretty much centered around Node.js, that is not coincidence. Avoiding Node.js for JavaScript development complicates the whole development and build process (from developer's perspective). OK, now what we can do. I suggest to use wro4j (Java-based): https://code.google.com/p/wro4j/ wro4j uses Rhino to execute most of its processors
Re: [ovirt-devel] Tools for developing and building oVirt.js project
- Original Message - From: Vojtech Szocs vsz...@redhat.com To: Sandro Bonazzola sbona...@redhat.com Cc: infra in...@ovirt.org, devel@ovirt.org Sent: Friday, August 29, 2014 4:43:44 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project - Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Vojtech Szocs vsz...@redhat.com Cc: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com, devel@ovirt.org, infra in...@ovirt.org Sent: Friday, August 29, 2014 8:05:58 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 28/08/2014 21:00, Vojtech Szocs ha scritto: - Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 12:03:14 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 26/08/2014 09:38, Tomas Jelinek ha scritto: - Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. If it's build dependency it's not just devel environment. Right, I messed up my comment above, sorry. Node.js can be (and typically is) used as both devel build dependency for JavaScript projects. We must ensure that all required build dependencies are available and properly packaged for all supported distributions. Yes, fully agreed. Fedora already has some packages we could use, for example: http://koji.fedoraproject.org/koji/packageinfo?packageID=15154 http://koji.fedoraproject.org/koji/packageinfo?packageID=15356 However, there's one complication (as Greg mentioned before): npm (Node package manager) resolves Node-specific packages (esentially JavaScript artifacts) via HTTP access, so we'd need some infra to serve these, and for each such JS module: - either use existing package for that JS module, if one exists - or maintain package for that JS module on our own [*] [*] I understand that this is not what we want to do in general I would add - Ask supported distributions to provide needed rpms Well, that ^^ would be ideal. In other words, there would have to be some infra to support builds for JavaScript/Node.js projects, similar to existing infra to support builds for Java/Maven projects: - package for Node.js + npm - package for each JS module (likely problematic) - tool (existing Artifactory that serves Maven artifacts?) to serve JS modules via HTTP for npm to consume (maybe problematic) Adding infra for above In any case, we can proceed with developing oVirt.js without requiring Node.js as a build dependency. I see two possible solutions here: 1, avoid using build tools like Traceur (ES6 - ES5 transpiler) and UglifyJS (code compressor/obfuscator), just concatenate JS source files into resulting JS target file (either via command in Makefile or via some Maven plugin) PROS: no special build requirements CONS: can't use tools like Traceur 2, use build tools like Traceur and UglifyJS, commit resulting JS target file into source tree, maybe with git commit hook for this PROS: can use tools like Traceur CONS: storing target JS file in source tree 3, (?) Use something simpler to package for compressing / minimizing like http://yui.github.io/yuicompressor/ or any other tool like that at build time (nothing against Node.js at development time). YUI Compressor is written in Java, we could use it within our Java-based Engine build. It seems that YUI Compressor uses Rhino (JS engine written in Java) with some custom Rhino extensions/tweaks. I didn't find Fedora package for YUI Compressor, but I found this: http://davidb.github.io/yuicompressor-maven-plugin/ And luckily, this Maven plugin is also in JBoss Maven repo: https://repository.jboss.org/nexus/service/local/repositories/central/content/net/alchim31/maven/yuicompressor-maven-plugin/1.4.0/yuicompressor-maven-plugin-1.4.0.pom OK, now some bad news. According to this: http://www.yuiblog.com/blog/2012/10/16/state-of-yui-compressor/ development on YUI Compressor continues through JavaScript (surprise!) project yUglify (it's based on UglifyJS which I proposed way above): https://github.com/yui/yuglify And, not surprisingly, yUglify is Node.js module. Here we go
Re: [ovirt-devel] Tools for developing and building oVirt.js project
- Original Message - From: Sandro Bonazzola sbona...@redhat.com To: Tomas Jelinek tjeli...@redhat.com, Mooli Tayer mta...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 12:03:14 PM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Il 26/08/2014 09:38, Tomas Jelinek ha scritto: - Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. If it's build dependency it's not just devel environment. Right, I messed up my comment above, sorry. Node.js can be (and typically is) used as both devel build dependency for JavaScript projects. We must ensure that all required build dependencies are available and properly packaged for all supported distributions. Yes, fully agreed. Fedora already has some packages we could use, for example: http://koji.fedoraproject.org/koji/packageinfo?packageID=15154 http://koji.fedoraproject.org/koji/packageinfo?packageID=15356 However, there's one complication (as Greg mentioned before): npm (Node package manager) resolves Node-specific packages (esentially JavaScript artifacts) via HTTP access, so we'd need some infra to serve these, and for each such JS module: - either use existing package for that JS module, if one exists - or maintain package for that JS module on our own [*] [*] I understand that this is not what we want to do in general In other words, there would have to be some infra to support builds for JavaScript/Node.js projects, similar to existing infra to support builds for Java/Maven projects: - package for Node.js + npm - package for each JS module (likely problematic) - tool (existing Artifactory that serves Maven artifacts?) to serve JS modules via HTTP for npm to consume (maybe problematic) In any case, we can proceed with developing oVirt.js without requiring Node.js as a build dependency. I see two possible solutions here: 1, avoid using build tools like Traceur (ES6 - ES5 transpiler) and UglifyJS (code compressor/obfuscator), just concatenate JS source files into resulting JS target file (either via command in Makefile or via some Maven plugin) PROS: no special build requirements CONS: can't use tools like Traceur 2, use build tools like Traceur and UglifyJS, commit resulting JS target file into source tree, maybe with git commit hook for this PROS: can use tools like Traceur CONS: storing target JS file in source tree 3, (?) What do you think? Note that this might work for small projects in short term. If we agree that JavaScript is the common base technology for oVirt frontend, not having well-established build environment (such as Node.js) will make it very hard to develop and maintain bigger JavaScript projects in the long term. I'd just like to point out that one thing is the development of the ovirt.js itself which is not going to be a big project and I can imagine also using less ideal (slower) tools for it's development. A completely different story will be when (if) we decide to use ovirt.js to develop some parts of the webadmin/userportal in javascript instead of GWT (or even rewrite the whole FE to JS) which will be a big project (set of projects). If we want to be effective in that effort, we will need good tools. From my perspective I can't stress enough how important is the separation of ovirt UI part from the backend. I agree to everything Vojtech said about developing to the browser with java. Mooli. - Original Message - - Original Message - From: Vojtech Szocs vsz...@redhat.com To: devel@ovirt.org Sent: Monday, August 25, 2014 11:13:38 AM Subject: [ovirt-devel] Tools for developing and building oVirt.js project Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use
Re: [ovirt-devel] Tools for developing and building oVirt.js project
Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? From my perspective I can't stress enough how important is the separation of ovirt UI part from the backend. I agree to everything Vojtech said about developing to the browser with java. Mooli. - Original Message - - Original Message - From: Vojtech Szocs vsz...@redhat.com To: devel@ovirt.org Sent: Monday, August 25, 2014 11:13:38 AM Subject: [ovirt-devel] Tools for developing and building oVirt.js project Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use Node.js as a platform for JavaScript development. There are also Java-based projects for JavaScript (post)processing like wro4j, however these tend to be implemented by invoking JS tools (like uglifyjs) from Java context via Rhino (JS engine for Java), for example: https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/java/ro/isdc/wro/extensions/processor/support/uglify/UglifyJs.java (To me, developing JavaScript project with Java-centric tooling sounds quite strange in general.) There's also webjars repository for hosting popular web resources for use in Java applications (i.e. Maven artifact for uglifyjs etc.), but this is just for easier dependency management from Java perspective (JAR file as a distribution format for web resources): http://www.webjars.org/ Overall, I'm in favor of using Node.js to manage all tasks related to JavaScript development and build process. If you have any objections or suggestions, I'd like to hear them! (I understand that Node.js essentially means new dependency with all implications, but in this case, I think it's worth it. But this is just me, so please share your opinions.) Thanks, Vojtech I think most developers would agree that node.js is the tool of choice for JavaScript development. The thing we must carefully consider is that node.js uses its own package manager (npm -- much like maven), and unlike maven, tooling does not yet exist to deal with npm packages in an rpm environment. This isn't on the same level as adding a logging library or a collections library or something. I'd argue that dependencies don't get any heavier than this one. That is worrisome to me. Run 'yum list available |grep nodejs' on your machine to see which node.js packages are available. Note that I don't see karma or uglify available in either Fedora or Red Hat SCL (Software Collections) [1]. [1] https://sochotni.fedorapeople.org/nodejs010-RHSCL-1-RHEL-6/Server/x86_64/os/Packages/ Greg ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel
Re: [ovirt-devel] Tools for developing and building oVirt.js project
- Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. I'd just like to point out that one thing is the development of the ovirt.js itself which is not going to be a big project and I can imagine also using less ideal (slower) tools for it's development. A completely different story will be when (if) we decide to use ovirt.js to develop some parts of the webadmin/userportal in javascript instead of GWT (or even rewrite the whole FE to JS) which will be a big project (set of projects). If we want to be effective in that effort, we will need good tools. From my perspective I can't stress enough how important is the separation of ovirt UI part from the backend. I agree to everything Vojtech said about developing to the browser with java. Mooli. - Original Message - - Original Message - From: Vojtech Szocs vsz...@redhat.com To: devel@ovirt.org Sent: Monday, August 25, 2014 11:13:38 AM Subject: [ovirt-devel] Tools for developing and building oVirt.js project Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use Node.js as a platform for JavaScript development. There are also Java-based projects for JavaScript (post)processing like wro4j, however these tend to be implemented by invoking JS tools (like uglifyjs) from Java context via Rhino (JS engine for Java), for example: https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/java/ro/isdc/wro/extensions/processor/support/uglify/UglifyJs.java (To me, developing JavaScript project with Java-centric tooling sounds quite strange in general.) There's also webjars repository for hosting popular web resources for use in Java applications (i.e. Maven artifact for uglifyjs etc.), but this is just for easier dependency management from Java perspective (JAR file as a distribution format for web resources): http://www.webjars.org/ Overall, I'm in favor of using Node.js to manage all tasks related to JavaScript development and build process. If you have any objections or suggestions, I'd like to hear them! (I understand that Node.js essentially means new dependency with all implications, but in this case, I think it's worth it. But this is just me, so please share your opinions.) Thanks, Vojtech I think most developers would agree that node.js is the tool of choice for JavaScript development. The thing we must carefully consider is that node.js uses its own package manager (npm -- much like maven), and unlike maven, tooling does not yet exist to deal with npm packages in an rpm environment. This isn't on the same level as adding a logging library or a collections library or something. I'd argue that dependencies don't get any heavier than this one. That is worrisome to me. Run 'yum list available |grep nodejs' on your machine to see which node.js packages are available. Note that I don't see karma or uglify available in either Fedora or Red Hat SCL (Software Collections) [1]. [1] https://sochotni.fedorapeople.org/nodejs010-RHSCL-1-RHEL-6/Server/x86_64/os/Packages/ Greg ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel
Re: [ovirt-devel] Tools for developing and building oVirt.js project
Il 26/08/2014 09:38, Tomas Jelinek ha scritto: - Original Message - From: Mooli Tayer mta...@redhat.com To: Greg Sheremeta gsher...@redhat.com Cc: devel@ovirt.org Sent: Tuesday, August 26, 2014 9:17:20 AM Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project Are we talking about using node as a development/test/packaging(minify etc ) tool or having a runtime backend (site) on top of node? It is only devel environment (e.g. build dependency), not runtime. If it's build dependency it's not just devel environment. We must ensure that all required build dependencies are available and properly packaged for all supported distributions. I'd just like to point out that one thing is the development of the ovirt.js itself which is not going to be a big project and I can imagine also using less ideal (slower) tools for it's development. A completely different story will be when (if) we decide to use ovirt.js to develop some parts of the webadmin/userportal in javascript instead of GWT (or even rewrite the whole FE to JS) which will be a big project (set of projects). If we want to be effective in that effort, we will need good tools. From my perspective I can't stress enough how important is the separation of ovirt UI part from the backend. I agree to everything Vojtech said about developing to the browser with java. Mooli. - Original Message - - Original Message - From: Vojtech Szocs vsz...@redhat.com To: devel@ovirt.org Sent: Monday, August 25, 2014 11:13:38 AM Subject: [ovirt-devel] Tools for developing and building oVirt.js project Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use Node.js as a platform for JavaScript development. There are also Java-based projects for JavaScript (post)processing like wro4j, however these tend to be implemented by invoking JS tools (like uglifyjs) from Java context via Rhino (JS engine for Java), for example: https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/java/ro/isdc/wro/extensions/processor/support/uglify/UglifyJs.java (To me, developing JavaScript project with Java-centric tooling sounds quite strange in general.) There's also webjars repository for hosting popular web resources for use in Java applications (i.e. Maven artifact for uglifyjs etc.), but this is just for easier dependency management from Java perspective (JAR file as a distribution format for web resources): http://www.webjars.org/ Overall, I'm in favor of using Node.js to manage all tasks related to JavaScript development and build process. If you have any objections or suggestions, I'd like to hear them! (I understand that Node.js essentially means new dependency with all implications, but in this case, I think it's worth it. But this is just me, so please share your opinions.) Thanks, Vojtech I think most developers would agree that node.js is the tool of choice for JavaScript development. The thing we must carefully consider is that node.js uses its own package manager (npm -- much like maven), and unlike maven, tooling does not yet exist to deal with npm packages in an rpm environment. This isn't on the same level as adding a logging library or a collections library or something. I'd argue that dependencies don't get any heavier than this one. That is worrisome to me. Run 'yum list available |grep nodejs' on your machine to see which node.js packages are available. Note that I don't see karma or uglify available in either Fedora or Red Hat SCL (Software Collections) [1]. [1] https://sochotni.fedorapeople.org/nodejs010-RHSCL-1-RHEL-6/Server/x86_64/os/Packages/ Greg ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel -- Sandro Bonazzola Better technology. Faster innovation. Powered by community collaboration. See how
[ovirt-devel] Tools for developing and building oVirt.js project
Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use Node.js as a platform for JavaScript development. There are also Java-based projects for JavaScript (post)processing like wro4j, however these tend to be implemented by invoking JS tools (like uglifyjs) from Java context via Rhino (JS engine for Java), for example: https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/java/ro/isdc/wro/extensions/processor/support/uglify/UglifyJs.java (To me, developing JavaScript project with Java-centric tooling sounds quite strange in general.) There's also webjars repository for hosting popular web resources for use in Java applications (i.e. Maven artifact for uglifyjs etc.), but this is just for easier dependency management from Java perspective (JAR file as a distribution format for web resources): http://www.webjars.org/ Overall, I'm in favor of using Node.js to manage all tasks related to JavaScript development and build process. If you have any objections or suggestions, I'd like to hear them! (I understand that Node.js essentially means new dependency with all implications, but in this case, I think it's worth it. But this is just me, so please share your opinions.) Thanks, Vojtech ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel
Re: [ovirt-devel] Tools for developing and building oVirt.js project
- Original Message - From: Vojtech Szocs vsz...@redhat.com To: devel@ovirt.org Sent: Monday, August 25, 2014 11:13:38 AM Subject: [ovirt-devel] Tools for developing and building oVirt.js project Hi guys, last week, we had oVirt.js PoC session and I mentioned the possibility of using Node.js and related tools like npm to develop build oVirt.js project. I'd like to hear your opinion - what do you think about using Node.js in context of developing building JavaScript projects? (oVirt.js etc.) Obviously, I'm strongly biased towards Node.js because of its popularity and therefore availability of various tools (npm packages) for JavaScript, for example: grunt (task runner), jslint/hint (code analyzer), uglifyjs (minify/compress), karma (both one-time continuous test runner), traceur (es6 - es5 compiler), etc. My understanding is that any special-purpose JavaScript development tool is typically implemented as module for Node.js (due to its popularity), so I think it makes sense to use Node.js as a platform for JavaScript development. There are also Java-based projects for JavaScript (post)processing like wro4j, however these tend to be implemented by invoking JS tools (like uglifyjs) from Java context via Rhino (JS engine for Java), for example: https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/java/ro/isdc/wro/extensions/processor/support/uglify/UglifyJs.java (To me, developing JavaScript project with Java-centric tooling sounds quite strange in general.) There's also webjars repository for hosting popular web resources for use in Java applications (i.e. Maven artifact for uglifyjs etc.), but this is just for easier dependency management from Java perspective (JAR file as a distribution format for web resources): http://www.webjars.org/ Overall, I'm in favor of using Node.js to manage all tasks related to JavaScript development and build process. If you have any objections or suggestions, I'd like to hear them! (I understand that Node.js essentially means new dependency with all implications, but in this case, I think it's worth it. But this is just me, so please share your opinions.) Thanks, Vojtech I think most developers would agree that node.js is the tool of choice for JavaScript development. The thing we must carefully consider is that node.js uses its own package manager (npm -- much like maven), and unlike maven, tooling does not yet exist to deal with npm packages in an rpm environment. This isn't on the same level as adding a logging library or a collections library or something. I'd argue that dependencies don't get any heavier than this one. That is worrisome to me. Run 'yum list available |grep nodejs' on your machine to see which node.js packages are available. Note that I don't see karma or uglify available in either Fedora or Red Hat SCL (Software Collections) [1]. [1] https://sochotni.fedorapeople.org/nodejs010-RHSCL-1-RHEL-6/Server/x86_64/os/Packages/ Greg ___ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel