> Actually, some of the i18n features of Qt _requires_ you to provide an
> English translation.
> This is the case for the plural forms, where the engineer typically writes.
> tr("Found %n item(s)", 0, m_numberOfItemsFound);
> And Qt will pick the singular/plural translation (that came from the
On 03 Sep 2014, at 01:18, Saikrishna Arcot wrote:
> Hi,
>
> I was looking at trying to get some libraries and applications to compile in
> Ubuntu for armhf (which supports only OpenGL ES for performance reasons).
> When I was trying to get OpenSceneGraph to compile, I noticed that in Qt's
>
Hi,
I was looking at trying to get some libraries and applications to compile in
Ubuntu for armhf (which supports only OpenGL ES for performance reasons). When
I was trying to get OpenSceneGraph to compile, I noticed that in Qt's
src/opengl/qgl.h, GLdouble is aliased to GLfloat. OpenSceneGraph
Hi,
Il 01/09/2014 23:19, Holger Hans Peter Freyther ha scritto:
On Sun, Aug 31, 2014 at 09:37:33PM +0200, Giuseppe D'Angelo wrote:
Howdy,
Hi,
is there a formal procedure to request access to the Coverity Scan results
for Qt? I've a request there which has been pending for a while. (Obviousl
On Monday 01 September 2014 23:19:55 Holger Hans Peter Freyther wrote:
> On Sun, Aug 31, 2014 at 09:37:33PM +0200, Giuseppe D'Angelo wrote:
> > Howdy,
>
> Hi,
>
> > is there a formal procedure to request access to the Coverity Scan results
> > for Qt? I've a request there which has been pending f
On Tuesday 02 September 2014 11:18:19 Nancy Zou wrote:
> Hi All
>
> I run qt example openglwindow on my embedded system. I find on qpa eglfs, it
> only have 35fps. On qpa wayland( compostitor Weston 1.5), it only have
> 13fps. If I run a same opengl demp directly, it can have about 70fps.
> When r
> But even if it were not for the enum-lookup implementation that they
> insisted on, our assumption that English needs no translation does not
> fit the multi-team workflow.
Yes, we should not assume that English needs no translation. As a matter of
fact I don't know where (or why) we assume t
Hi All
I run qt example openglwindow on my embedded system. I find on qpa eglfs, it
only have 35fps. On qpa wayland( compostitor Weston 1.5), it only have 13fps.
If I run a same opengl demp directly, it can have about 70fps.
When run Qt app, I find cpu and gpu loading is not very high. Why the fp
This was cross-posted :/
My answer will possibly not end up on the interest mailing list.
On Sep 2, 2014, at 10:31 AM, Ziller Eike wrote:
>
> On Sep 2, 2014, at 9:01 AM, Rutledge Shawn wrote:
>
>>
>> On 1 Sep 2014, at 8:32 PM, Thiago Macieira wrote:
>>
>>> On Monday 01 September 2014 12:50:
On Sep 2, 2014, at 9:01 AM, Rutledge Shawn wrote:
>
> On 1 Sep 2014, at 8:32 PM, Thiago Macieira wrote:
>
>> On Monday 01 September 2014 12:50:23 Graham Labdon wrote:
>>> Hi
>>> My application is internationalized, however, in some circumstances I need
>>> the English version of the string no
On 2 Sep 2014, at 8:36 AM, Bo Thorsen wrote:
> Den 02-09-2014 07:48, Salomon, Florian skrev:
>> Hi,
>> i’d like to know, if there is any possibility to export global enums
>> (defined in a separate header file) to QML?
>> #include “errcodes.h”
>> Class A : QObject
>> {
>> Q_OBJECT
>>
On 1 Sep 2014, at 8:32 PM, Thiago Macieira wrote:
> On Monday 01 September 2014 12:50:23 Graham Labdon wrote:
>> Hi
>> My application is internationalized, however, in some circumstances I need
>> the English version of the string no matter what translator is being used.
>> Anyone have any sugges
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