Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-06-02 Thread Sorvig Morten
On 27 May 2014, at 18:36, Daiwei Li daiwe...@gmail.com wrote: BTW, any idea when your platform independent high DPI changes will make it in (or be in a working state in the review)? I would love to try having Android scale using the platform independent code. The patches are now in a

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-06-02 Thread Daiwei Li
Excellent. I'll take a crack at applying the Android patch to work with your changes. On Mon, Jun 2, 2014 at 3:01 PM, Sorvig Morten morten.sor...@digia.com wrote: On 27 May 2014, at 18:36, Daiwei Li daiwe...@gmail.com wrote: BTW, any idea when your platform independent high DPI changes will

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-27 Thread Knoll Lars
On 26/05/14 23:58, Portale Alessandro alessandro.port...@digia.com wrote: From: Sorvig Morten [morten.sor...@digia.com] Sent: Monday, May 26, 2014 14:03 On 23 May 2014, at 18:30, Thiago Macieira thiago.macie...@intel.com wrote: Em sex 23 maio 2014, às 07:20:42, Sorvig Morten escreveu:

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-27 Thread Sorvig Morten
On 26 May 2014, at 22:40, Daiwei Li daiwe...@gmail.com wrote: I took a stab at adding high DPI support to Android and created a review here: https://codereview.qt-project.org/#change,86260. I would appreciate any feedback (e.g. what tests need to be added, what other corner cases need to

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-27 Thread Daiwei Li
Hi Morten, My understanding of your platform independent change was that it would let the scale factor be set by the user at runtime with an environment variable. Is it meant to replace all platform plugin scaling (I.e. iOS and OSX) or augment it? It seems to me that Android could indeed

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-27 Thread Sorvig Morten
On 27 May 2014, at 11:47, Daiwei Li daiwe...@gmail.com wrote: Hi Morten, My understanding of your platform independent change was that it would let the scale factor be set by the user at runtime with an environment variable. Is it meant to replace all platform plugin scaling (I.e. iOS and

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-27 Thread Daiwei Li
I suppose another consideration would be setting the scale based on the monitor you're on. I don't know how developed Android's multi monitor support is, but if you wanted your application to change scale when it moved across different density displays, I imagine the platform plugin

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Friedemann Kleint
Hi, for Desktop Windows, this is tracked by https://bugreports.qt-project.org/browse/QTBUG-38993 . On Windows, the application can choose between several levels of DPI-Awareness. The idea is right now to leave the choice to the programmer and make sure Qt does not get in the way and does

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Sorvig Morten
On 23 May 2014, at 18:30, Thiago Macieira thiago.macie...@intel.com wrote: Em sex 23 maio 2014, às 07:20:42, Sorvig Morten escreveu: Adding support to QtWayland looks like a win to me. Do we want to add platform-indepent support to Qt? I think my question is: why wouldn't we? The platform

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Sorvig Morten
On 26 May 2014, at 07:59, Ziller Eike eike.zil...@digia.com wrote: On May 23, 2014, at 6:03 PM, m...@rpzdesign.com wrote: Sorvig: From the latest new front: http://bgr.com/2014/03/18/nexus-9-specs-details/ Digitimes on Tuesday cited its own research arm in reporting that Google

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread m...@rpzdesign.com
Morten: Hopefully you are going to developer days in Berlin this summer. And Hopefully you are giving a presentation that will be available on youtube titled, Qt Quick Developer Quick Start to developing QML Opengl Core Graphics Code for Android and IOS on 5.3+ I think you guys who are veterans

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Thiago Macieira
Em seg 26 maio 2014, às 09:04:28, m...@rpzdesign.com escreveu: Hopefully you are going to developer days in Berlin this summer. And Hopefully you are giving a presentation that will be available on youtube titled, Qt Quick Developer Quick Start to developing QML Opengl Core Graphics Code for

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread m...@rpzdesign.com
Thiago: Maybe you could broach the subject at the contributors summit that maybe the group could share in a public way best practices and lessons learned so others can jump into a build/debug contributory role quicker. I recently reported a bug to the QT bug tracker and the very nice people at

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Thiago Macieira
Em seg 26 maio 2014, às 13:05:50, m...@rpzdesign.com escreveu: Thiago: Maybe you could broach the subject at the contributors summit that maybe the group could share in a public way best practices and lessons learned so others can jump into a build/debug contributory role quicker. No need.

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Daiwei Li
I took a stab at adding high DPI support to Android and created a review here: https://codereview.qt-project.org/#change,86260. I would appreciate any feedback (e.g. what tests need to be added, what other corner cases need to scaled, etc...), especially seeing as I'm not an Android or Qt HiDPI

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-26 Thread Portale Alessandro
From: Sorvig Morten [morten.sor...@digia.com] Sent: Monday, May 26, 2014 14:03 On 23 May 2014, at 18:30, Thiago Macieira thiago.macie...@intel.com wrote: Em sex 23 maio 2014, às 07:20:42, Sorvig Morten escreveu: Adding support to QtWayland looks like a win to me. Do we want to add

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-25 Thread Ziller Eike
On May 23, 2014, at 6:03 PM, m...@rpzdesign.com wrote: Sorvig: From the latest new front: http://bgr.com/2014/03/18/nexus-9-specs-details/ Digitimes on Tuesday cited its own research arm in reporting that Google will launch two new Nexus tablets in 2014. In addition to an updated

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-24 Thread Konstantin Ritt
Agreed. I don't see any reason for not doing that ;) Regards, Konstantin 2014-05-23 19:30 GMT+03:00 Thiago Macieira thiago.macie...@intel.com: Em sex 23 maio 2014, às 07:20:42, Sorvig Morten escreveu: Adding support to QtWayland looks like a win to me. Do we want to add platform-indepent

[Development] Bringing Qt's high-dpi support to more platforms

2014-05-23 Thread Sorvig Morten
Over the past year-and-a-half we’ve implemented high-dpi scaling for Qt on Mac OS X and iOS. Now we have an excellent opportunity to bring this support to other platforms. A quick recap for those unfamiliar: This high-dpi mode is an alternative to the traditional DPI scaling. In the

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-23 Thread m...@rpzdesign.com
Sorvig: From the latest new front: http://bgr.com/2014/03/18/nexus-9-specs-details/ Digitimes on Tuesday cited its own research arm in reporting that Google will launch two new Nexus tablets in 2014. In addition to an updated Nexus 7, Google is reportedly prepping a new 8.9-inch Nexus tablet

Re: [Development] Bringing Qt's high-dpi support to more platforms

2014-05-23 Thread Thiago Macieira
Em sex 23 maio 2014, às 07:20:42, Sorvig Morten escreveu: Adding support to QtWayland looks like a win to me. Do we want to add platform-indepent support to Qt? I think my question is: why wouldn't we? -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open