Hello,
On 20/01/12 11:53 PM, "ext Laszlo Papp" wrote:
>> Hoe about QtAudio3D then?
>
>I am not familiar with Qt module naming conventions, but I think it is
>better than Qt3DAudio (ie. 3D would be more logical at the end of the
>module name) since:
>
>a) It is less likely to confuse someone into
> Hoe about QtAudio3D then?
I am not familiar with Qt module naming conventions, but I think it is
better than Qt3DAudio (ie. 3D would be more logical at the end of the
module name) since:
a) It is less likely to confuse someone into thinking it has any
relevance to Qt3.
b) More consistent with t
On 1/20/12 1:42 AM, "ext michael.godd...@nokia.com"
wrote:
>Hi Laszlo,
>
>On 19/01/12 6:37 PM, "ext Laszlo Papp" wrote:
>
>>> Sorry about the delay - there has been no progress that I've seen. I
>>> repinged again recently but will do again.
>>
>>Would it be the best to call instead ?
>
>Perhaps
Hi Laszlo,
On 19/01/12 6:37 PM, "ext Laszlo Papp" wrote:
>> Sorry about the delay - there has been no progress that I've seen. I
>> repinged again recently but will do again.
>
>Would it be the best to call instead ?
Perhaps yes. I have received some initial guidance from Cristy - QtOpenAL
its
> Sorry about the delay - there has been no progress that I've seen. I
> repinged again recently but will do again.
Would it be the best to call instead ?
Best Regards,
Laszlo Papp
___
Development mailing list
Development@qt-project.org
http://lists.qt-
Hi Laszlo,
On 9/01/12 4:52 PM, "ext Laszlo Papp" wrote:
>>>The module name would be either QtOpenAL or 3D Audio. Either one works
>>>for me.
>>
>> I'd prefer QtOpenAL because there are other 3D audio systems (if less
>> popular), but there may be a trademark issue. I've asked Cristy about
>> th
>>The module name would be either QtOpenAL or 3D Audio. Either one works
>>for me.
>
> I'd prefer QtOpenAL because there are other 3D audio systems (if less
> popular), but there may be a trademark issue. I've asked Cristy about
> this and I'll send another email. It is probably necessary to dela
Hello,
On 14/12/11 8:53 AM, "ext Laszlo Papp" wrote:
>I would like to work on a 3D Audio module in Qt Playground [1] that might
>be
>beneficial later for projects, like Qt3D, game engines, development
>platforms,
>or games without a platform underneath. Surprisingly enough, certain media
>player
Hi,
I would like to work on a 3D Audio module in Qt Playground [1] that might be
beneficial later for projects, like Qt3D, game engines, development platforms,
or games without a platform underneath. Surprisingly enough, certain media
players also prefer using 3D audio and OpenAL in general for th