Re: [Development] Does Qt need a unified, cross-platform app deployment for devices and desktops?

2014-01-25 Thread Stephen Kelly
On Friday, January 24, 2014 10:25:38 Vladimir Minenko wrote: We recently submitted the change https://codereview.qt-project.org/#change,75441 (still WIP) which allows a Qt developer on BB10 just to do make deploy on a random .pro file to get that project packaged and deployed in a BB10 device

[Development] 2D Graphics Roadmap?

2014-01-25 Thread Steve Gold
I’m relatively new to Qt (3-4 months now) and have learned a lot. However, I’ve been experimenting with developing apps with QML/JavaScript and Canvas/Context2D but have received suggestions to look at Scene Graph or Graphics View, both of which seem to require developing C++ classes. Is this

Re: [Development] OS X bundle detection

2014-01-25 Thread Samuel Gaist
On 24 janv. 2014, at 18:05, Thiago Macieira thiago.macie...@intel.com wrote: On sexta-feira, 24 de janeiro de 2014 09:25:35, Samuel Gaist wrote: Extending this list would make the current test (if else if) getting a bit long and not necessarily the good thing to do (™) so once the list of

Re: [Development] websockets (was RE: Qt 5.3 Feature freeze is coming quite soon...)

2014-01-25 Thread Kurt Pattyn
When websockets becomes part of a Qt module you can consider using QObjectPrivate which makes the d pointer implementation slightly cleaner and removes the need for duplicate d pointers (one from qobject one for the class's own implementation. I tried to use QObjectPrivate, but then I

Re: [Development] websockets (was RE: Qt 5.3 Feature freeze is coming quite soon...)

2014-01-25 Thread Kurt Pattyn
On 17 Jan 2014, at 19:46, Frederik Gladhorn frederik.gladh...@digia.com wrote: Just another remark which I'm not sure about: In section 5.2 of rfc 6455 randomness is mentioned. I didn't read up on the background but currently there is only a call to initialize qsrand with