Phil Bouchard wrote:
> And I put Qt on top of the list because you already have all the
> necessary layers to jump start to the next level.
What I meant by that is Qt could create the ultimate “holodeck” with a
mixture of:
- Virtual reality headsets
- WebAssembly
- Qt /
Hi
We are right in the middle of redeploying all the hosts currently. So ATM
capacity is down by 50%, but I won't bring it down from that before we get
updated hardware online.
However, due to problems left and right (as usual), the deployment back takes
time. With so much going on, I really
Hi all,
I am writing a QML application making use of Qt3D for the rendering of 3D
objects.
In my scene I want to display a stream of QImages, therefore I subclassed
Qt3DRender::QPaintedTextureImage to paint the QImage on the texture every time
the image changes.
I added this texture to a
> Sent: Wednesday, April 25, 2018 at 3:54 PM
> From: "Konstantin Tokarev"
> To: d3fault , "development@qt-project.org"
>
> Subject: Re: [Development] Why waste energy supporting Python?
>
>
>
> 25.04.2018, 04:42,
Coin is back in operation and the storage should be fixed, now.
Please check your staged commits.
-Original Message-
From: Aapo Keskimölö
Sent: torstai 26. huhtikuuta 2018 9.28
To: 'development@qt-project.org'
Subject: Coin maintenance notification
The Coin
The Coin service will go down until we fix the broken storage.
We apologize for the inconvenience.
Kind regards/Ystävällisin terveisin,
Aapo Keskimölö
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+1
> On 25 Apr 2018, at 13:40, Edward Welbourne wrote:
>
> Hi all,
>
> I'd like to nominate Mårten Nordheim for Approver.
>
> We've had him here at TQtC, in the Core & Network team, for a bit over a
> year; he's been reviewing steadily and finding mistakes I miss. As