> On 5 Dec 2016, at 13:23, Allan Sandfeld Jensen wrote:
>
> Hi all,
>
> I just noticed Konstantin Tokarev who has been doing most of the development,
> and practical maintenance of QtWebKit after it moved into "removed" state is
> still missing reviewer status. I suggest
One of the reasons to use QVariant is that it's usually what is needed to
connect a C++ signal to a QML function or to use invokeMethod, I could only
ever get this to work by passing all arguments as QVariants.
See for example:
a flow of
efforts toward a common goal. The project itself isn't responsible for fixing
every issue or regression and there has to be a system of mutual benefit
(usually ultimately involving money) to make things go forward. Food and coffee
needs to go in the mouth of developers to produce those pa
> On 16 Mar 2016, at 09:13, Holger Freyther wrote:
>
>> Holger: do you know any more details about the project? Is it dead? Is there
>> an active fork of it anywhere? Even archives of past releases?
>
> the FOSS development of DirectFB seems to be dead but I don't know the
+1
> On 08 Feb 2016, at 15:18, Blasche Alexander
> wrote:
>
> Hello,
>
> I would like to nominate Michal Klocek for Approver status in the Qt Project.
> Throughout the last year he has been working on QtLocation and QtWebEngine:
>
>
> On 09 Dec 2015, at 23:29, Thiago Macieira wrote:
>
> I'd like to propose this:
> a) no massive replacement or clang-modernize, for the reasons Richard pointed
> out
> b) which means existing zeroes continue in sources and private headers
> c) which means no
+1
Cheers,
Jocelyn
> On 15 Oct 2015, at 11:25, Koehne Kai wrote:
>
> Hi,
>
> I hereby nominate Allan Jensen as the official maintainer for the Qt
> WebEngine module. He's been the official maintainer for Qt WebKit already,
> but nowadays works full time on Qt
Hi,
I always had that feeling too, that QML import versions are confusing if you
don’t have any IDE to give you direct insight on what is available. If I put my
user hat, I can see three reasons on why I’m usually fiddling with the import
version:
1) Which major version of the plugin do I
> On 20 Sep 2015, at 13:55, Filippo Cucchetto
> wrote:
>
> I'm no troll, but i don't see any way to solve this without putting something
> new to the table
>
> 1) What about extending the a little bit the QML language itself.
> Something like
> import QtQuick as
> On 20 Sep 2015, at 19:34, Nurmi J-P <jpnu...@theqtcompany.com> wrote:
>
> Hi,
>
>> On 20 Sep 2015, at 15:35, Jocelyn Turcotte <jturco...@woboq.com> wrote:
>>
>> - It would be nice to be able to increase a module’s major version without
&g
On Wed, Aug 27, 2014 at 04:27:35PM +0200, Milian Wolff wrote:
Hey all,
for Qt 5.4, the new WebChannel module will only be easily usable for WebKit
users. For 5.5 I plan to add WebEngine integration, if Pierre is not beating
me to it. We will simply copy the QML API, and no changes on the
On Wed, Aug 13, 2014 at 08:37:06AM -0700, Thiago Macieira wrote:
On Wednesday 13 August 2014 17:07:16 Daniel Teske wrote:
On Wednesday 13 Aug 2014 08:05:52 Thiago Macieira wrote:
On Wednesday 13 August 2014 14:32:13 Ziller Eike wrote:
So my question: Does anyone have any idea how this
On Mon, Jun 30, 2014 at 08:58:58AM -0700, Thiago Macieira wrote:
Em seg 30 jun 2014, às 11:10:28, Jędrzej Nowacki escreveu:
What about creating an intermodule api, which would stay private from a
user point of view. We can agree on some rules, like for example not
removing symbols between
On Tue, Jul 15, 2014 at 08:08:39PM +, Gladhorn Frederik wrote:
Hi all,
it’s my pleasure to nominate Milian Wolff as approver. He’s a great guy,
works for KDAB and has done interesting work on profiling, improves KDevelop
amongst other things and has been active with all things web it
On Fri, Mar 14, 2014 at 03:49:21PM +0100, Christoph Kurz wrote:
Now, if there is more than enough graphics power, ItemA and ItemB are rendered
with 60fps; If there is just enough power, ItemA is rendered with 40fps, ItemB
with 30fps. If there is not enough power for this, then ItemA could be
On Fri, Mar 14, 2014 at 04:12:02PM +0100, Jocelyn Turcotte wrote:
On Fri, Mar 14, 2014 at 03:49:21PM +0100, Christoph Kurz wrote:
Now, if there is more than enough graphics power, ItemA and ItemB are
rendered
with 60fps; If there is just enough power, ItemA is rendered with 40fps,
ItemB
Hello,
those are only cherry-picks and are unrelated to WebSockets. Other than that
WebKit in 4.8.6 only has a few bug fixes more than 4.8.5.
The unofficial QtWebKit 2.3 release should have better support for the
WebSockets RFC though:
https://blogs.kde.org/2012/11/14/introducing-qtwebkit-23
at 12:39:50PM +0100, Jocelyn Turcotte wrote:
Hello,
Michael has been working for Nokia since 2008 and joined the QtWebKit team in
2011, which he then followed in Digia.
He has since then been contributing many changes to QtWebKit and has lately
also been helping with QtWebEngine.
here
Hello,
Michael has been working for Nokia since 2008 and joined the QtWebKit team in
2011, which he then followed in Digia.
He has since then been contributing many changes to QtWebKit and has lately
also been helping with QtWebEngine.
here are his dashboard and his contributions to upstream
On Tue, Sep 03, 2013 at 11:44:58AM +0200, Stephen Kelly wrote:
Em, what?
I suppose you didn't read the patch. Am I correct?
The patch *only* has an effect for people using C++11, where it is redundant
because of std::unique_ptr.
The original patch only tries to make QScopedPointer
On Tue, Sep 03, 2013 at 12:07:09PM +0200, Stephen Kelly wrote:
std::auto_ptr is very different to QScopedPointer.
I'm no C++ master, so you might teach me something if you explain what you
meant, but the only important difference I see between them is that
QScopedPointer is non-copyable.
This
Hello,
On Tue, Aug 20, 2013 at 01:28:29PM +0530, Amogh Kudari wrote:
Debugging the issue further I am amble to see that its failing to
launch remote inspector because its unable to find the inspector.html file.
You're on your own if you're using an outdated trunk revision, especially
On Fri, May 17, 2013 at 11:35:31AM +, Koehne Kai wrote:
Hi,
When compiling Qt on windows you can choose between -angle and -desktop
opengl . Which one to use can be a tricky question ...
I started a wiki page to collect input, and already some people have
contributed:
On Tue, Apr 30, 2013 at 07:37:36AM -0600, Charley Bay wrote:
Samuel sayeth:
A good reason for using the
Foo()
: x(0)
, y(0)
{
}
syntax for initializer lists after all is to make diffs easier to read
when adding or removing a member variable. The same argument could
On Wed, Mar 20, 2013 at 12:05:31PM +0100, Mitch Curtis wrote:
The idea of allowing everyone to set priorities for bugs originally
sounded risky to me, but the more I think about and discuss the
alternatives, the better it sounds. I'm going to propose something:
I see your proposition, but I
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