[Development] Charts and DataVis (New KDE Free Qt Foundation Agreement and Changes)

2016-01-14 Thread Keränen Pasi
Hi, As Lars mentioned in his email on KDE Free Qt foundation agreement and changes, we’re pushing source of Qt Charts and Qt DataVisualization to codereview. I’d like to propose these two modules to be taken as part of Qt add-on modules, they have been part of commercial Qt releases for some

Re: [Development] HEADS-UP: Qt 5.6 feature freeze and branching coming

2015-08-03 Thread Keränen Pasi
Hi, Canvas3D has a WIP branch that is now quite stable and should be merged to dev before FF. The Canvas3D WIP branch is rewrite of some of the parts to move rendering to render thread, allow use of Qt Quick items as texture sources etc. so I'd rather do the WIP branch merge after any mass

Re: [Development] Changes fail to integrate due to unexpected errors

2015-02-01 Thread Keränen Pasi
Hi, Same issue with [2] in qtcanvas3d as well, several tries on Friday and over the weekend have failed due problems with CI. [2] https://codereview.qt-project.org/#/c/104158/ Regards, Pasi On 02/02/15 03:14, Aaron McCarthy mccarthy.aa...@gmail.com wrote: Hi, Changes, such as [1], to the

Re: [Development] Adding new third party component three.js to Qt?

2015-01-20 Thread Keränen Pasi
graph needs (perhaps by taking the approach Louai suggested earlier to allow for the eventuality that some distribution wants to include their chosen version of three.js in it). Regards, Pasi On 19/01/15 13:27, Keränen Pasi pasi.kera...@theqtcompany.com wrote: Hi Louai, Thank you for returning

Re: [Development] Adding new third party component three.js to Qt?

2015-01-19 Thread Keränen Pasi
Hi Louai, Thank you for returning this thread back to the original topic. I think what you propose there is very good idea indeed! Why make JavaScript libraries more complex to handle than any other library? - Pasi On 19/01/15 13:19, Al-Khanji Louai louai.al-kha...@theqtcompany.com wrote:

Re: [Development] Adding new third party component three.js to Qt?

2015-01-13 Thread Keränen Pasi
...@intel.com wrote: On Thursday 08 January 2015 12:47:04 Keränen Pasi wrote: Size without minification is 824kBytes. Unfortunately minification currently fails due to the placeholder TypedArray wrappers in Qt Canvas3D. Minification is to be done by the buildsystem. We need to ship the source

Re: [Development] Adding new third party component three.js to Qt?

2015-01-13 Thread Keränen Pasi
code. Regards, Pasi On 14/01/15 04:06, Lisandro Damián Nicanor Pérez Meyer perezme...@gmail.com wrote: On Tuesday 13 January 2015 03:20:38 Kevin Kofler wrote: Sorry for raining on your parade, but… Keränen Pasi wrote: I¹d like to open the discussion on including the three library

Re: [Development] Adding new third party component three.js to Qt?

2015-01-09 Thread Keränen Pasi
=theqtcompany@qt-project.org on behalf of Mark Gaiser mark...@gmail.com Sent: Friday, January 9, 2015 5:01 PM To: development@qt-project.org Subject: Re: [Development] Adding new third party component three.js to Qt? On Fri, Jan 9, 2015 at 3:39 PM, Keränen Pasi pasi.kera

Re: [Development] Adding new third party component three.js to Qt?

2015-01-09 Thread Keränen Pasi
. January 2015 06.03.14 Keränen Pasi wrote: Hi, I¹d like to open the discussion on including the three library as part of Qt 5.6 and onwards. Mainly because this would give our users a better experience if we¹d bundle the right, tested version of Three.js together with the Qt version

Re: [Development] Adding new third party component three.js to Qt?

2015-01-08 Thread Keränen Pasi
Size without minification is 824kBytes. Unfortunately minification currently fails due to the placeholder TypedArray wrappers in Qt Canvas3D. Pasi On 08/01/15 12:52, Hausmann Simon simon.hausm...@theqtcompany.com wrote: On Wednesday 7. January 2015 06.03.14 Keränen Pasi wrote: Hi, I¹d like

[Development] Adding new third party component three.js to Qt?

2015-01-06 Thread Keränen Pasi
Hi, I¹d like to open the discussion on including the three library as part of Qt 5.6 and onwards. Mainly because this would give our users a better experience if we¹d bundle the right, tested version of Three.js together with the Qt version it was tested on. I¹ve been pushing the Qt Canvas3D

Re: [Development] New module QtCanvas3D now available

2014-08-21 Thread Keränen Pasi
there to simplify the effort a bit and to make background threaded loading and such possible. If we could get a hold of texture providers (like Image) these are available for free, of course. cheers, Gunnar On 20 Aug 2014, at 15:27, Keränen Pasi pasi.kera...@digia.com wrote: Hi, As part of Lars¹s blog

Re: [Development] New module QtCanvas3D now available

2014-08-21 Thread Keränen Pasi
should of course follow the process and yes, I do agree with your reasoning to keep this separate from Qt3D and Qt Quick 2 for now. Regards, Pasi On 21/08/14 09:45, Thiago Macieira thiago.macie...@intel.com wrote: On Wednesday 20 August 2014 13:27:54 Keränen Pasi wrote: Hi, As part of Lars¹s

Re: [Development] New module QtCanvas3D now available

2014-08-21 Thread Keränen Pasi
On 21/08/14 09:47, Keränen Pasi pasi.kera...@digia.com wrote: Hi Gunnar, Thanks for the comments, quite a lot to go through, but let me answer the simplest and shortest ones first. The docs say it is an OpenGL-like implementation. True, should say WebGL like, I have a list of differences on API