Re: [Development] Work on qDebug and friends

2012-01-24 Thread Todd.Rose
Hi, I've been working on a patch to the Qt logging framework: http://codereview.qt-project.org/#change,13433,patchset=14 . Basically it redefines qDebug() and friends as a macro so that we can automatically capture the source file, line, and function a particular message comes from:

Re: [Development] Text clipping in QtQuick 2.0

2012-01-17 Thread Todd.Rose
:-) In my defense I was surprised that it wasn't already reported so I thought maybe I was doing something wrong. FWIW you can work around it for now by putting the Text inside a Rectangle with clip: true. BR, Todd -Original Message- From: development-bounces+todd.rose=nokia

[Development] Text clipping in QtQuick 2.0

2012-01-16 Thread Todd.Rose
Text elements with wrapMode: Text.NoWrap are being clipped when the text painted width exceeds the element width. Seems like a big regression from QtQuick1.x...is this a known issue? Bug? Feature? Simple example: TextBug.qml import QtQuick 2.0 Rectangle { width: 360 height: 360

Re: [Development] Status of QtDeclarative on Windows?

2012-01-15 Thread Todd.Rose
on Windows currently? -Todd -Original Message- From: development-bounces+todd.rose=nokia@qt-project.org [mailto:development-bounces+todd.rose=nokia@qt-project.org] On Behalf Of ext todd.r...@nokia.com Sent: Saturday, January 14, 2012 4:47 PM To: Storm-Olsen Marius (Nokia-MP/Austin

Re: [Development] Status of QtDeclarative on Windows?

2012-01-14 Thread Todd.Rose
It seems equally slow when running debug and release libs, but will double check later this weekend to make sure it's not user-error. I think it has more to do with running with a video card that doesn't provide much (if any?) hardware acceleration. But I was assuming that even in that case

[Development] Status of QtDeclarative on Windows?

2012-01-13 Thread Todd.Rose
Just for fun I've been playing with a medium-sized QML app that we had written for 4.7/Symbian and porting it to Qt5/QML2. Mostly have been working on Linux but the past few days I finally got around to compiling Qt5 on Windows and playing around with the project enough so that it would