Hi,
>
> In my case the inter-operability is guaranteed by the fact the opengl libs
> I'm using come with
> a directfb/egl backend, i.e DirectFB surfaces are used as buffers where the
> GPU can daw.
>
> > When that is said, it will be a lot of work to base QBlitterPaintEngine
> >
> > on top of
Hi,
On Sun, Jul 13, 2014 at 7:41 PM, Lind Jorgen wrote:
> Hi
> On 10 Jul 2014, at 11:48, haithem rahmani
> wrote:
>
> Hi,
>
> When running Qt-5 on top of the directfb qpa plugin, some benchmarks
> are quite slow.
> (http://smashcat.org/av/canvas_test)
>
> I've found that the 2D painting
Hi
On 10 Jul 2014, at 11:48, haithem rahmani
mailto:haithem.rahm...@gmail.com>> wrote:
Hi,
When running Qt-5 on top of the directfb qpa plugin, some benchmarks are quite
slow.
(http://smashcat.org/av/canvas_test)
I've found that the 2D painting ops are going through the QBlitterPaintEngine
On Thursday 10 July 2014, haithem rahmani wrote:
> Hi,
>
> When running Qt-5 on top of the directfb qpa plugin, some benchmarks are
> quite slow.
> (http://smashcat.org/av/canvas_test)
>
> I've found that the 2D painting ops are going through the
> QBlitterPaintEngine class
> that is inheriting
On Saturday 12 July 2014 11:41:26 haithem rahmani wrote:
> The QGL2PaintEngineEx is part of the QtOpenGL module, hence I didn't find
> how to integrate it in the QtGui.
>
> any help please?
What's the problem with using QtOpenGL?
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Arc
0100
> From: haithem rahmani
> Subject: [Development] About inheriting QBlitterPaintEngine from
> QGL2PaintEngineEx class
> To: development@qt-project.org
> Message-ID:
> zwt_j-kqhln...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
Hi,
When running Qt-5 on top of the directfb qpa plugin, some benchmarks are
quite slow.
(http://smashcat.org/av/canvas_test)
I've found that the 2D painting ops are going through the
QBlitterPaintEngine class
that is inheriting the QRasterPaintEngine class, which is doing all the
painting via