Re: [Development] Qt Playground - 3D Audio module

2012-01-24 Thread michael.goddard
Hello, On 20/01/12 11:53 PM, ext Laszlo Papp lp...@kde.org wrote: Hoe about QtAudio3D then? I am not familiar with Qt module naming conventions, but I think it is better than Qt3DAudio (ie. 3D would be more logical at the end of the module name) since: a) It is less likely to confuse someone

Re: [Development] Qt Playground - 3D Audio module

2012-01-20 Thread lars.knoll
On 1/20/12 1:42 AM, ext michael.godd...@nokia.com michael.godd...@nokia.com wrote: Hi Laszlo, On 19/01/12 6:37 PM, ext Laszlo Papp lp...@kde.org wrote: Sorry about the delay - there has been no progress that I've seen. I repinged again recently but will do again. Would it be the best to call

Re: [Development] Qt Playground - 3D Audio module

2012-01-20 Thread Laszlo Papp
Hoe about QtAudio3D then? I am not familiar with Qt module naming conventions, but I think it is better than Qt3DAudio (ie. 3D would be more logical at the end of the module name) since: a) It is less likely to confuse someone into thinking it has any relevance to Qt3. b) More consistent with

Re: [Development] Qt Playground - 3D Audio module

2012-01-16 Thread michael.goddard
Hi Laszlo, On 9/01/12 4:52 PM, ext Laszlo Papp lp...@kde.org wrote: The module name would be either QtOpenAL or 3D Audio. Either one works for me. I'd prefer QtOpenAL because there are other 3D audio systems (if less popular), but there may be a trademark issue. I've asked Cristy about this