On Wednesday, 20 April 2016 at 17:42:03 UTC, Basile Burg wrote:
On Wednesday, 20 April 2016 at 10:19:17 UTC, Dominikus Dittes
Scherkl wrote:
Anyway, something need to be changed.
a) allow Range Cases (nice for ints but bad idea for enums)
b) require also non-enum types to explicitly state all
On Thursday, 21 April 2016 at 01:01:01 UTC, Matthias Klumpp wrote:
The question here is also, which compiler should be the default
(which IMHO would be the most complete, most bug-free actively
maintained one ^^).
Is performance of the outputted code a criterium? Or the number
of supported
On Wednesday, 20 April 2016 at 19:58:15 UTC, Tofu Ninja wrote:
How does D not have shallow copy? Seems like a very basic
functionality...
You could implement a `dup()` method. `dup` is already used for
shallow copying of arrays, why not reuse it for classes (as a
convention)?
On Wednesday, 20 April 2016 at 19:58:15 UTC, Tofu Ninja wrote:
To implement a copy/paste/duplicate functionality in a game
editor. I have an entity-component system, to duplicate an
entity, all it's components need to be duplicated. I have many
many components, I don't want to rely on manually
On Thursday, 21 April 2016 at 01:01:01 UTC, Matthias Klumpp wrote:
## How complete are the free compilers?
## Why is every D compiler shipping an own version of Phobos?
These two can be answered at once. LDC and GDC share the same
frontend code as DMD, but not the glue layer and backend
On Wednesday, 20 April 2016 at 22:10:53 UTC, Marco Leise wrote:
7% is quite a bit more than any other option like -cpu=native
could achieve. If feasible I'd enjoy if ldc2 shipped with a pgo
configuration option. If you use the compiler in a lot of
edit/compile cycles it will pay off.
This
On Wed, 2016-04-20 at 17:21 +, Karabuta via Digitalmars-d wrote:
> […]
>
> Works well for Fedora 23 in software centre. I will recommended
> Fedora 24 for 3.20
I have submitted a bug report for the failure on Fedora Rawhide.
--
Russel.
https://issues.dlang.org/show_bug.cgi?id=15943
Issue ID: 15943
Summary: wrong code for extern(C++) thread local variables
Product: D
Version: D2
Hardware: x86_64
OS: Windows
Status: NEW
Keywords: wrong-code
On 4/20/2016 5:08 AM, Atila Neves wrote:
I have an idea already, are they being accepted or only in Berlin?
Since we may get to 150 people attending, we have to be a little more organized
about this than usual :-)
An awful lot of the attendees have names I don't recognize, so they may not
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