On Sun, Jun 5, 2016 at 7:59 PM, Laeeth Isharc via Digitalmars-d <
digitalmars-d@puremagic.com> wrote:
>
> Have you seen any problems with multithreading in PyD? Ie have you any
> reasons to be concerned? Obviously on the python
> side there is the GIL, but I don't understand well enough any
> co
On Sun, Jun 5, 2016 at 9:35 AM, Laeeth Isharc via Digitalmars-d <
digitalmars-d@puremagic.com> wrote:
> PyD is not a recent project. Nor is LuaD. Or bachmeier's work on R
> integration.
>
I've learned about the last one only from this thread, and the first two
are listed only on http://wiki.dl
On Sat, Jun 4, 2016 at 5:56 PM, bachmeier via Digitalmars-d <
digitalmars-d@puremagic.com> wrote:
>
>
> D integrates quite easily with R. I speak from experience, regularly using
> the two together. You can embed R inside your D program and pass data
> trivially between them. The technical side is
The largest blocking point to me is the community attitude. D constantly
wants to 'rule them all' instead of integrating with other language
ecosystems. This only recently started to change, but only towards C/C++
and not in the other direction, which is dynamic languages. PyD is only
barely alive,
On Monday, 10 August 2015 at 12:29:43 UTC, wobbles wrote:
While doing this I had the idea of implementing a more general
approach to this, using CTFE to build a struct / parserFunction
(Similar to Pegged [1] ).
You describe at compile time how this binary file looks, and
then the parser handl
I had the same situation, and ended up with the malloc/free
option. It's also often possible to get rid of allocations in a
loop by pre-allocating thread-local buffers and reusing them
throughout (see std.parallelism.TaskPool.workerLocalStorage).
On Monday, 15 December 2014 at 10:37:23 UTC, Dicebot wrote:
it is simply too far away effort-wise from something that can
be used.
Contributing something new to C++ standard library - now THAT
is hard :) In D is simply a matter of willingness to do a
quality effort, something any regular cont
On Monday, 15 December 2014 at 10:11:37 UTC, ketmar via
Digitalmars-d wrote:
nope. i'm accepting the fact that D is doomed to be a toy, which
ocasionally used here and there. i tried to fight with this,
but this
fight is lost before it's started. and now i surrender.
Very true.
This community