Re: I released my first library!

2015-06-26 Thread Idle Reef Fly via Digitalmars-d
On Thursday, 25 June 2015 at 14:56:34 UTC, Vladde Nordholm wrote: For the past week I've been working on my first small cross-platform gamedev-ish console rendering library for d, and I call it clayers. It has been a fun learning process, as I've used many new programs and features. [...]

Re: dbeaengine - D binding for the BeaEngine disassembler

2015-06-26 Thread Idle Reef Fly via Digitalmars-d-announce
On Monday, 16 February 2015 at 23:10:07 UTC, Baz wrote: dbeaengine[1] is a simple BeaEngine[2] interface for the D programming language. The BeaEngine is an X86 and X86_64 library which can be used to disassemble X86 and X86_64 byte-code. added library code to disasm in a single call: