El 17/09/14 a les 07:52, Chad Joan via Digitalmars-d ha escrit:
I was using Derelict to play around with SDL/OpenGL in D for a bit, and I was
initially unable to do so because DerelictSDL2's search paths for .so files
could not find libSDL2_ttf.so on my Linux distribution (Gentoo).
.so files
On Wednesday, 17 September 2014 at 05:52:29 UTC, Chad Joan wrote:
--- The Problem ---
I was using Derelict to play around with SDL/OpenGL in D for a
bit, and I was initially unable to do so because DerelictSDL2's
search paths for .so files could not find libSDL2_ttf.so on my
Linux
I presume you mean dynamically loaded .so libraries and not just
dynamically linked? Because latter use the same library path
resolution rules as in C world (ld takes care of that)
As for dynamically loaded ones - it is somewhat tough question.
Loading non-local plugin .so libraries is quite
On Wed, Sep 17, 2014 at 04:43:04PM +, Dicebot via Digitalmars-d wrote:
I presume you mean dynamically loaded .so libraries and not just
dynamically linked? Because latter use the same library path
resolution rules as in C world (ld takes care of that)
As for dynamically loaded ones - it
On Wednesday, 17 September 2014 at 17:13:07 UTC, H. S. Teoh via
Digitalmars-d wrote:
As for how it works on Windows, I have no idea at all. It's
probably
completely different from Posix, which is more reason to leave
it up to
plugin framework implementors to implement, rather than
hard-coding
--- The Problem ---
I was using Derelict to play around with SDL/OpenGL in D for a
bit, and I was initially unable to do so because DerelictSDL2's
search paths for .so files could not find libSDL2_ttf.so on my
Linux distribution (Gentoo).
This seems quite solvable these days, so I entered