Re: GUI Design (DWT) with XML

2009-03-08 Thread TomD
Bill Baxter Wrote: [...] > I was hoping you might get some comments on this. Bad timing, together with Walter adding the backend sources :-) > It seems to me a lot of people like the idea of XML files to configure > a gui. I'm not a big fan of XML, so hard for me to get excited on > that score.

Has anyone tried this befor?

2009-03-08 Thread BCS
I just figured out a neet trick to do with structs and mixins: http://arrayboundserror.blogspot.com/ Oh, and I started a blog.

Re: GUI Design (DWT) with XML

2009-03-08 Thread Bill Baxter
On Fri, Mar 6, 2009 at 5:47 AM, TomD wrote: > Hi, > I have uploaded xwt to > http://demmer.kilu.de/Software/xwt_20090305.zip > > This is an extensible library that parses the XML description > of a GUI. It is based on DWT, the SWT port to D, and Tango. In theory, > it should run unaltered on Win32

Re: rdmd

2009-03-08 Thread Andrei Alexandrescu
Christopher Wright wrote: Andrei Alexandrescu wrote: Christopher Wright wrote: Okay, here's an improved version of rdmd with config files. Thanks, that's interesting. Added features: - Config file - Specify a compiler - Specify default imports for --eval - Specify build flags I'm so

Re: Open source dmd on Reddit!

2009-03-08 Thread Frits van Bommel
Don wrote: It told me I live in Bayern! (I don't). It got the specific location wrong for me too (wrong province, but close).

Re: Open source dmd on Reddit!

2009-03-08 Thread BLS
Daniel Keep wrote: As for the IDE issue, I'm increasingly of the opinion that this is a shortcoming of IDEs. For example, I've never seen an IDE that got script in HTML right. Netbeans 6.5 Björn

Re: OpenMW 0.6 (+Monster) is out!

2009-03-08 Thread Kenny B
Nicolay Korslund wrote: > Those following the progress of D in game development might be interested to > know that OpenMW 0.6 is out. > > OpenMW is an complete reimplementation of the game Morrowind, written from > scratch in D (with some C++ glue for the libraries.) Since it's just an > engine