To be fair, wasn't the movie talking about dead baseball player ghosts
coming? For people to take that example and apply it to other endeavors in
life is a bit ridiculous.
But maybe I'm misremembering. Saw it a long time ago.
On Sep 11, 2015 4:00 AM, "Chris via Digitalmars-d-announce" <
On Friday, 11 September 2015 at 02:17:25 UTC, rcorre wrote:
@nogc void donFancyHat(Enumap!(Attribute, int) map) {
map.charisma += 1; }
BTW, what this means? Isn't Enumap a value type?
http://dlanguage.ru/viewtopic.php?id=58
Am Thu, 10 Sep 2015 05:37:48 +0200
schrieb Martin Nowak :
> Due to a regression in 2.068.1 we'll directly follow up with an
> unplanned point release 2.068.2.
> This is the beta for that point release.
>
> http://downloads.dlang.org/pre-releases/2.x/2.068.2/
>
>
On Friday, 11 September 2015 at 08:22:20 UTC, Kagamin wrote:
On Friday, 11 September 2015 at 02:17:25 UTC, rcorre wrote:
@nogc void donFancyHat(Enumap!(Attribute, int) map) {
map.charisma += 1; }
BTW, what this means? Isn't Enumap a value type?
Correct, the parameter should be passed by ref
On Friday, 11 September 2015 at 04:30:31 UTC, SimonN wrote:
Since I have been using "ref val" in the first loop, I expected
the output to be instead:
e1: 101
e2: 102
e3: 103
e1: 104
e2: 105
e3: 106
-- Simon
Yep, as I was looking at the constness thing, I realized