Re: SpaceD - a racing game written in D

2017-06-16 Thread Francis Nixon via Digitalmars-d-announce
Bug report: http://i.imgur.com/I7S51tf.png

Re: Life in the Fast Lane (@nogc blog post)

2017-06-16 Thread Joakim via Digitalmars-d-announce
On Friday, 16 June 2017 at 13:51:18 UTC, Mike Parker wrote: I've been meaning to get this done for weeks but have had a severe case of writer's block. The fact that I had no other posts ready to go this week and no time to write anything at all motivated me to make time for it and get it done

Re: Life in the Fast Lane (@nogc blog post)

2017-06-16 Thread David Gileadi via Digitalmars-d-announce
On 6/16/17 6:51 AM, Mike Parker wrote: I've been meaning to get this done for weeks but have had a severe case of writer's block. The fact that I had no other posts ready to go this week and no time to write anything at all motivated me to make time for it and get it done anyway. My wife

Life in the Fast Lane (@nogc blog post)

2017-06-16 Thread Mike Parker via Digitalmars-d-announce
I've been meaning to get this done for weeks but have had a severe case of writer's block. The fact that I had no other posts ready to go this week and no time to write anything at all motivated me to make time for it and get it done anyway. My wife didn't complain when I told her I had to

Re: Cap'n Proto for D v0.1.2

2017-06-16 Thread Johan Engelen via Digitalmars-d-announce
On Tuesday, 18 April 2017 at 18:09:54 UTC, Thomas Brix Larsen wrote: This is the initial public release of my optimized port of the Java implementation of Cap'n Proto. http://code.dlang.org/packages/capnproto-dlang https://github.com/ThomasBrixLarsen/capnproto-dlang Hi Thomas, Great that