On Wednesday, 5 June 2019 at 02:37:57 UTC, Mike Parker wrote:
On Tuesday, 4 June 2019 at 09:58:26 UTC, Mike Parker wrote:
I can't predict how long it will take, but when I get the
first one uploaded I'll post a notification in this thread so
that everyone can follow as they go up. I'll go in
On Tuesday, 4 June 2019 at 09:58:26 UTC, Mike Parker wrote:
I can't predict how long it will take, but when I get the first
one uploaded I'll post a notification in this thread so that
everyone can follow as they go up. I'll go in the order of the
schedule from Day 1 to Day 3.
The DConf
After a break, we resume the D meetups in Munich.
We will restart by having some mob programming sessions, where we
will work together on one or two project ideas.
RSVP at:
https://www.meetup.com/de-DE/Munich-D-Programmers/events/261756227/
On Tuesday, 4 June 2019 at 01:54:28 UTC, Kaylan Tussey wrote:
I hope someone is better in paint3d than I am!
https://github.com/KaylanTussey/3DD
used for CG-poll
https://forum.codingame.com/t/poll-what-programming-language-would-you-like-codingame-to-support-next/99904/27
On Tuesday, 4 June 2019 at 12:23:27 UTC, Aurélien Plazzotta wrote:
On Tuesday, 4 June 2019 at 01:54:28 UTC, Kaylan Tussey wrote:
I hope someone is better in paint3d than I am!
https://github.com/KaylanTussey/3DD
Very nice and thanks!
Perhaps you could add a C++ corpse being trampled by D
In response to concerns raised at the DConf AGM (and also
feedback here in the forums), I've updated the documentation for
the DIP process and the DIP author guidelines, and I've added
guidelines for reviewers. It's all summarized in this blog post:
On Tuesday, 4 June 2019 at 01:54:28 UTC, Kaylan Tussey wrote:
I hope someone is better in paint3d than I am!
https://github.com/KaylanTussey/3DD
Very nice and thanks!
Perhaps you could add a C++ corpse being trampled by D guy,
destroying the "++" letters, then the D hero keeps jumping on the
On Tuesday, 4 June 2019 at 07:22:34 UTC, aliak wrote:
Hey,
I've recently released optional 0.15.0 [0] that includes
support for vibe-d serialization/deserialization. So you can
use it instead of Nullable for types that may or may not be
there (I got bit by Nullable again so felt this had to
It took a few days longer than anticipated, but I've just
received the link where I can download all of the DConf 2019
videos. I ask for a little more patience. I'm in the middle of
getting the DIP process sorted, but I'll be wrapping that up
shortly and will subsequently put all my focus on
Hey,
I've recently released optional 0.15.0 [0] that includes support
for vibe-d serialization/deserialization. So you can use it
instead of Nullable for types that may or may not be there (I got
bit by Nullable again so felt this had to be added [1])
Also of note is that it can be used in
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