Re: Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
On Thursday, 23 January 2020 at 19:11:19 UTC, Jordan Wilson wrote: On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting

Re: Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
On Thursday, 23 January 2020 at 18:00:30 UTC, Cym13 wrote: On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries

Re: dud: A dub replacement

2020-01-23 Thread Sebastiaan Koppe via Digitalmars-d-announce
On Thursday, 23 January 2020 at 17:05:10 UTC, Robert Schadek wrote: DESTROY! Tried: --- unittest { immutable SemVer v1 = SemVer(1,1,1); immutable SemVer v2 = SemVer(2,2,2); immutable SemVer v3 = SemVer(3,3,3); immutable SemVer v4 = SemVer(4,4,4); immutable VersionRange a =

Re: Novelate - Visual Novel Engine

2020-01-23 Thread Jordan Wilson via Digitalmars-d-announce
On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries such as SDL etc. in the future too. It's still a

Re: Novelate - Visual Novel Engine

2020-01-23 Thread Cym13 via Digitalmars-d-announce
On Thursday, 23 January 2020 at 15:19:34 UTC, bauss wrote: Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries such as SDL etc. in the future too. It's still a

Re: dud: A dub replacement

2020-01-23 Thread Robert Schadek via Digitalmars-d-announce
dud needs your help. I'm starting work on the dependency resolution and for that I had to implement proper handling for Semantic Versions, Version Ranges, and Version Unions(VersionUnion is basically a VersionRange[]). The dependency resolution algorithm I want to implement (based on the

Novelate - Visual Novel Engine

2020-01-23 Thread bauss via Digitalmars-d-announce
Novelate is a visual novel engine written in D. It officially binds to SFML but the engine itself has no direct dependencies on SFML as there's plans for supporting libraries such as SDL etc. in the future too. It's still a work-in-progress but the basics are done as of now and it has