Re: LDC 1.31.0-beta1

2023-01-27 Thread newbie via Digitalmars-d-announce
On Friday, 27 January 2023 at 20:35:01 UTC, kinke wrote: Glad to announce the first beta for LDC 1.31. Major changes: * Based on D 2.101.2. * ImportC: The C preprocessor isn't invoked yet. * mac/iOS arm64: Linking with `-g` is working again without unaligned pointer warnings/errors. *

Re: LDC 1.31.0-beta1

2023-01-27 Thread newbie via Digitalmars-d-announce
On Friday, 27 January 2023 at 20:35:01 UTC, kinke wrote: Glad to announce the first beta for LDC 1.31. Major changes: * Based on D 2.101.2. * ImportC: The C preprocessor isn't invoked yet. * mac/iOS arm64: Linking with `-g` is working again without unaligned pointer warnings/errors. *

LDC 1.31.0-beta1

2023-01-27 Thread kinke via Digitalmars-d-announce
Glad to announce the first beta for LDC 1.31. Major changes: * Based on D 2.101.2. * ImportC: The C preprocessor isn't invoked yet. * mac/iOS arm64: Linking with `-g` is working again without unaligned pointer warnings/errors. * *Preliminary* support for LLVM 15. Thanks @jamesragray for

Re: Qonquest 2 - A simple strategy game written in D

2023-01-27 Thread TheZipCreator via Digitalmars-d-announce
On Thursday, 26 January 2023 at 23:25:45 UTC, Sergey wrote: On Thursday, 26 January 2023 at 23:10:39 UTC, TheZipCreator wrote: On Thursday, 26 January 2023 at 01:29:09 UTC, TheZipCreator wrote: also at some point I'm thinking of making a "how to play" button. I probably should've done that

Re: WildCAD - a simple 2D drawing application

2023-01-27 Thread Johann Lermer via Digitalmars-d-announce
On Thursday, 26 January 2023 at 13:23:46 UTC, Dadoum wrote: Just a small tip: add screenshots in your readmes. Good idea. I'll do that.

Re: WildCAD - a simple 2D drawing application

2023-01-27 Thread Johann Lermer via Digitalmars-d-announce
On Thursday, 26 January 2023 at 14:31:55 UTC, Adam D Ruppe wrote: I briefly played around with it, not bad at all. I did see the menus popped up in the wrong place though, something to note is that ConfigureNotify is a bit complicated in how it works. Let me copy/paste a comment from my