Re: Preparing for the New DIP Process

2024-01-26 Thread Elias (0xEAB) via Digitalmars-d-announce
On Friday, 26 January 2024 at 23:41:51 UTC, FairEnough wrote: That can end up to be a lot of files needing to be managed, simply to control the escape of state into a module. In case you’re worried about the clarity in your editor’s file list (or in similar tools), try packagizing your

Re: Preparing for the New DIP Process

2024-01-24 Thread Elias (0xEAB) via Digitalmars-d-announce
On Monday, 22 January 2024 at 22:59:17 UTC, Walter Bright wrote: C++ private isn't private, const isn't constant, and one can throw from nothrow functions. TIL C++ is worse than anticipated.

Re: Meanwhile on the audio front

2022-09-25 Thread 0xEAB via Digitalmars-d-announce
On Thursday, 22 September 2022 at 13:10:11 UTC, Guillaume Piolat wrote: September was a great month for the D sub-community around #Dplug & #audio. We got no less than 3 releases using D and Dplug: Oh wow, congrats, guys! :)

Re: raylib-d v4.2.1 - introducing install script

2022-09-18 Thread 0xEAB via Digitalmars-d-announce
On Sunday, 18 September 2022 at 17:04:43 UTC, Steven Schveighoffer wrote: Hi everyone, I've released version 4.2.1 of raylib-d. This version is an attempt to fix the issues with linking on Windows. Congrats! …and thanks for working on making your library more accessible.

Re: Post: Why no one is using your D library

2020-07-02 Thread 0xEAB via Digitalmars-d-announce
On Thursday, 2 July 2020 at 14:56:09 UTC, aberba wrote: Why no one is using your D library So I decided to write a little something special. Its my love letter to D folks. https://aberba.vercel.app/2020/why-no-one-is-using-your-d-library/ Nice article. Thumbs up!

Re: Reloaded Vibes: Smart auto-reloading service and server for (web) development.

2019-07-12 Thread 0xEAB via Digitalmars-d-announce
On Thursday, 27 June 2019 at 15:50:43 UTC, BN26 wrote: Amazing work! I was looking for something like this. At the moment, I have to rerun dub after every change, it's a pain to develop with Vibe.d Hey, nice to hear it's useful to you :) For usage with vibe.d: I'd recommend to pass a

Re: Reloaded Vibes: Smart auto-reloading service and server for (web) development.

2019-05-29 Thread 0xEAB via Digitalmars-d-announce
On Monday, 13 May 2019 at 21:56:11 UTC, 0xEAB wrote: [1] https://github.com/voidblaster/reloaded-vibes [2] http://reloaded-vibes.dub.pm/ Reloaded Vibes v0.2.0 was released today. Let me summarize what changed: - First, the executable's target name changed (from `reloaded-vibes`) to simply

Re: now it's possible! printing floating point numbers at compile-time

2018-12-30 Thread 0xEAB via Digitalmars-d-announce
On Thursday, 27 December 2018 at 12:46:06 UTC, Nick Treleaven wrote: Is the MIT license compatible with Boost? Simply put, no. The MIT license comes with the additional requirement of including the copyright notice and license in all copies (incl. binary form), whereas BSL-1.0 requires this

Re: Blog post: What D got wrong

2018-12-11 Thread 0xEAB via Digitalmars-d-announce
On Tuesday, 11 December 2018 at 12:57:03 UTC, Atila Neves wrote: On Tuesday, 11 December 2018 at 12:52:20 UTC, Adam D. Ruppe wrote: On Tuesday, 11 December 2018 at 10:45:39 UTC, Atila Neves wrote: A few things that have annoyed me about writing D lately:

Discord RPC D - rich presence for your games

2018-09-17 Thread 0xEAB via Digitalmars-d-announce
Hello everybody, Today I've released "Discord RPC D" - a static binding to, guess what, "Discord RPC". It's the successor of my previous Derelict one which unfortunately didn't work as expected. # Discord, should I know this thing? Discord is modern popular text+voice chat client (some