My latest issue with Java is the trend to add annotations
instead of keywords, like @Override, or the new type
annotations like @NotNull and so on.
Its slowly going to annotation hell.
It was never clear for me why use annotations instead of proper
keywords.
Yes, annotations are supposed to
Now with GUI, and the CPU is up to date with the latest spec (1.7
as of writing), and all the standard hardware (and a floppy
device!) implemented. You'll need SIEGE compiled -- if you want
some help there, I can supply those .lib files for windows. Linux
too, but that shouldn't be difficult at
I'm afraid that you not are the first that did a DCPU-16 emulator in D :
https://github.com/Zardoz89/DEDCPU-16
Just now, I can't update because I have now the final examinations. I had
scheduled a comple rewrite to get a better cycle count and timming acurracy
and adding a real I/O support.
https://github.com/bhelyer/DDCPU-16
DDCPU-16 is a D implementation of Notch's (of Minecraft fame)
DCPU-16, a fictional 16 bit CPU for his upcoming game, 0x10c.
More info at http://0x10c.com, including specs.
You'll see a grand total of two source files, and one is only
really there for my
Am Sun, 22 Apr 2012 11:55:35 +0200
schrieb Bernard Helyer b.hel...@gmail.com:
https://github.com/bhelyer/DDCPU-16
DDCPU-16 is a D implementation of Notch's (of Minecraft fame)
DCPU-16, a fictional 16 bit CPU for his upcoming game, 0x10c.
More info at http://0x10c.com, including specs.
On 22-04-2012 20:12, Marco Leise wrote:
Am Sun, 22 Apr 2012 11:55:35 +0200
schrieb Bernard Helyerb.hel...@gmail.com:
https://github.com/bhelyer/DDCPU-16
DDCPU-16 is a D implementation of Notch's (of Minecraft fame)
DCPU-16, a fictional 16 bit CPU for his upcoming game, 0x10c.
More info at