Re: DSFML2

2010-03-08 Thread Trass3r
C:\Jpro\dpro\smallxfbuild xft.d Thread 1: compiling 1 modules Thread 0: compiling 0 modules Error: unrecognized switch '-deps=xft.moduleDeps' Build failed: dmd @xfbuild.1660e00.rsp returned 1 Yeah it still has its quirks. Feel free to contact the authors/file an issue/etc.

Re: DSFML2

2010-03-05 Thread Joel Christensen
Trass3r wrote: Maybe he is looking for a way to pass some custom arguments to DMD and couldn't find a way to do so via xfBuild? compiler arguments are passed just as normal. For example: writefln(Hello); Wasn't having any effect. Seems to be working now though. But now I have other

Re: DSFML2

2010-03-04 Thread Joel Christensen
Trass3r wrote: Btw, xfBuild is better. I've been trying xfBuild and have now found that I can't write to the command prompt, and there doesn't seem to be any flag to activate to do it. It seems faster though.

Re: DSFML2

2010-03-04 Thread Trass3r
I've been trying xfBuild and have now found that I can't write to the command prompt, and there doesn't seem to be any flag to activate to do it. Don't understand what you mean.

Re: DSFML2

2010-03-04 Thread Denis Koroskin
On Thu, 04 Mar 2010 15:48:19 +0300, Trass3r u...@known.com wrote: I've been trying xfBuild and have now found that I can't write to the command prompt, and there doesn't seem to be any flag to activate to do it. Don't understand what you mean. Maybe he is looking for a way to pass some

Re: DSFML2

2010-03-04 Thread Trass3r
Maybe he is looking for a way to pass some custom arguments to DMD and couldn't find a way to do so via xfBuild? compiler arguments are passed just as normal.

Re: DSFML2

2010-03-03 Thread Joel Christensen
Hmm.. didn't know about xfBuild. I've tried it and it worked (on my game). Thanks Trass3r. I'm not sure about compiling the latest csfml dlls. Now I don't know what I'm doing :-/. Maybe later take another look.

Re: DSFML2

2010-03-03 Thread Trass3r
I'm not sure about compiling the latest csfml dlls. Now I don't know what I'm doing :-/. Maybe later take another look. Well DSFML is just a wrapper around CSFML (which in turn is a C wrapper around SFML :D but hell, there's no other way except a complete port) So you need the CSFML shared

Re: DSFML2

2010-03-02 Thread Joel Christensen
Tried bud, it compiled but it filled my command prompt window with errors when I tried running it. When trying to run it it came up with 'not a Win32 program'. I tried using ReBuild, but it didn't even compile. (forgot about subject)

Re: DSFML2

2010-03-02 Thread Trass3r
Tried bud, it compiled but it filled my command prompt window with errors when I tried running it. When trying to run it it came up with 'not a Win32 program'. I tried using ReBuild, but it didn't even compile. Btw, xfBuild is better. My script simply looks like: xfbuild main.d

Re: DSFML2

2010-02-15 Thread Joel Christensen
I've tried to build a progam using 32 bit Windows DMD 2.039: C:\svn\sfml2\DSFMLdmd hello.d -Iimport OPTLINK (R) for Win32 Release 8.00.2 Copyright (C) Digital Mars 1989-2009 All rights reserved. http://www.digitalmars.com/ctg/optlink.html hello.obj(hello) Error 42: Symbol Undefined

Re: DSFML2

2010-02-15 Thread Michael P.
Joel Christensen Wrote: I've tried to build a progam using 32 bit Windows DMD 2.039: C:\svn\sfml2\DSFMLdmd hello.d -Iimport OPTLINK (R) for Win32 Release 8.00.2 Copyright (C) Digital Mars 1989-2009 All rights reserved. http://www.digitalmars.com/ctg/optlink.html hello.obj(hello)

Re: DSFML2

2010-01-17 Thread Bernard Helyer
On 18/01/10 15:35, Trass3r wrote: Probably some pointer issue. Could you debug it? I can try. D:

Re: DSFML2

2010-01-13 Thread Trass3r
Ok, audio and network package compiles. Extensive tests are still due.

Re: DSFML2

2010-01-13 Thread Bernard Helyer
On 14/01/10 04:25, Trass3r wrote: I've ported DSFML to the currently developed SFML v2. It is included in its svn branch: http://sfml.svn.sourceforge.net/viewvc/sfml/branches/sfml2/ The packages system, window and graphics already work quite well. Audio package has been ported but the callbacks

Re: DSFML2

2010-01-13 Thread Trass3r
Yeah, sorry the correct repository is: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2/ The one I posted before is just the web version.