On Wed, 22 Oct 2008 17:27:58 -0500, Andrei Alexandrescu
[EMAIL PROTECTED] wrote:
Please vote up before the haters take it down, and discuss:
http://www.reddit.com/r/programming/comments/78rjk/allowing_unicode_operators_in_d_similarly_to/
Andrei
I'm already having problems with unicode: the
Bill Baxter wrote:
On Thu, Oct 23, 2008 at 7:27 AM, Andrei Alexandrescu
[EMAIL PROTECTED] wrote:
Please vote up before the haters take it down, and discuss:
http://www.reddit.com/r/programming/comments/78rjk/allowing_unicode_operators_in_d_similarly_to/
(My comment cross posted here from
Andrei Alexandrescu:
Few random thoughts on the subject:
- Someday probably programming languages will use some Unicode symbols. I don't
know if Fortress will succeed, but I think someday some language will do.
Probably Unicode symbols will be used as in Fotress, for improve the
readability of
在 Thu, 23 Oct 2008 06:42:32 +0800,Andrei Alexandrescu [EMAIL PROTECTED] 写道:
Correx:
http://www.reddit.com/r/programming/comments/78rmc/allowing_unicode_operators_in_d_similarly_to/
Andrei
Andrei Alexandrescu wrote:
Please vote up before the haters take it down, and discuss:
Max Samukha wrote:
On Thu, 23 Oct 2008 04:23:29 -0700, Robert Fraser
[EMAIL PROTECTED] wrote:
bearophile wrote:
- Python3 allows Unicode identifiers, mostly to allow people in
all part of the world to write variable names in their languages.
So does D.
I'd like to note that identifiers
I always use English for variable names, instead of my language, because I've
had my share of debugging code with variables in other languages and it's not a
nice thing to do.
Regarding Python code, its std libs keeps identifiers in English only, but when
they have invented the
On Thu, 23 Oct 2008 08:33:16 -0400, bearophile
[EMAIL PROTECTED] wrote:
I always use English for variable names, instead of my language, because I've
had my share of debugging code with variables in other languages and it's not
a nice thing to do.
Regarding Python code, its std libs keeps
digited wrote:
...
When I was compiling DWT with 1.035 in a single command to dmd (dmd -lib modules), it
took 11.66 seconds on 2GHz processor, size of lib was 7.6MB. With 1.036 it took 16.74
seconds and lib size became 8.1. I get same results with -lib while compiling
derelict opengl and glu