Re: D's timeline
On 20/05/14 20:56, Nick Sabalausky wrote: There weren't really any alpha/beta/rc states for any of that. Neither formally nor informally. Back then, everything was all just if it's good enough for you, then go ahead and use it. The stability was more of an ever-progressing (and occasionally regressing) gradient. Also, 0.x - 1.x was only an arbitrary line in the sand. Version 1.000 was just simply the name of the next regular release after 0.1xx (whatever the xx would have been, don't recall offhand). The 1.000 moniker was more PR than technical. Similarly, version 2.000 was just simply the next mainline release after it was decided to fork off a separate no more breaking changes branch (which is what 1.x *became* when 2.000 was released). It was all definitely very much *not* semantic versioning. Yeah, and it still continues with the same model. Although, we have had a few alphas and betas of individual releases. -- /Jacob Carlborg
Re: OpenGL Examples in D and a birth of a New Initiative
On 5/21/14, francesco cattoglio via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Port? Or wrap? Because 10K in 10 hours feels crazy. Even worse than crazy! :D I think after all I might just be remembering it wrong. And in fact git log will tell me otherwise. Let's see: $ git log --reverse --pretty=format:%ad %s Wed Oct 30 17:13:59 2013 +0100 Initial commit. Fri Nov 1 01:54:24 2013 +0100 Ported most code. Of course I didn't work non-stop on it (humans have to sleep sometime). If you stitch the hours up together I think the initial port was done fairly quickly. But it wasn't a hard codebase to port, it's a C codebase. Porting C++ can be harder because you have things like C++ classes used by value which have their default ctor called, and this doesn't translate easily to D's structs. BTW: thank you so much for imgui, I discovered it yesterday and I'm already using it: it is so simple it is awesome, even in early alpha stage! It IS the most immediate gui I've ever used ;) Cool, glad it works for you!
Re: DConf 2013 Pictures
On 5/21/14, David Ellsworth via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Here are mine. I too hope these are not too stale. https://drive.google.com/folderview?id=0B0ahz3zZ-gZnYlBKeVZzaW03M0Eusp=sharing This is great. But is there any way to download the pictures all at once? I don't understand why Google Drive has to brick one of my CPU cores just do display an image (and then Google likes to brag they hire the best of the best.. right.)
Re: DConf 2013 Pictures
On 05/20/2014 11:44 PM, Andrej Mitrovic via Digitalmars-d-announce wrote: is there any way to download the pictures all at once? Here is mine: http://acehreli.org/DConf_2013_Pictures/DConf_2013_Pictures.tar.gz The size is 112M and unfortunately it is slow. Ali
Re: OpenGL Examples in D and a birth of a New Initiative
On 5/21/14, francesco cattoglio via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: BTW: thank you so much for imgui, I discovered it yesterday and I'm already using it: it is so simple it is awesome, even in early alpha stage! It IS the most immediate gui I've ever used ;) Btw I've added a memory-management section now, in case you ever run into issues like garbled text being displayed on the screen (I know I did): https://github.com/d-gamedev-team/dimgui#memory-management
Re: DGui is alive
20.05.2014 22:46, Suliman пишет: DGui need some other controls,such as imageButton,DataView,GridViewe.t.c. Thank you. Frank Yes, I very need imageButton. Is there any chance that they will be developed in nearest time? No, not in near future. General usage of buttons with images is a `ToolBar` so there is a `ToolButton` with image. As for other controls, e.g. a regular `Button`, one can draw everything in `paint` event. I need example how to draw line (small Paint) with this lib. Does DGUI can do it? If not I would need to look for alternative... Here is an example of button with image and lines drawn on it: https://gist.github.com/denis-sh/56e2104dba7d9793f68d -- Денис В. Шеломовский Denis V. Shelomovskij
Re: DGui is alive
On Wednesday, 21 May 2014 at 08:25:20 UTC, Denis Shelomovskij wrote: 20.05.2014 22:46, Suliman пишет: DGui need some other controls,such as imageButton,DataView,GridViewe.t.c. Thank you. Frank Yes, I very need imageButton. Is there any chance that they will be developed in nearest time? No, not in near future. General usage of buttons with images is a `ToolBar` so there is a `ToolButton` with image. As for other controls, e.g. a regular `Button`, one can draw everything in `paint` event. What is the difference between imageButton and ToolButton?
Re: OpenGL Examples in D and a birth of a New Initiative
On Wednesday, 21 May 2014 at 07:50:58 UTC, Andrej Mitrovic via Digitalmars-d-announce wrote: On 5/19/14, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Box2D would be awesome. I'm about to start a project that would greatly benefit from good 2D physics (I used simple AABB till now simply because physics is too much of a PITA) FYI the initial port is hosted online now, although I'm still cleaning it up and have to make sure it all runs properly at runtime. I found a few bugs (e.g. passing static arrays by value) which I've fixed, but until I have the entire test-suite ported I can't guarantee the bugs are all squashed. It should become pretty stable in a few days. In the meantime you can follow the development here: https://github.com/d-gamedev-team/dbox Whoa you are awesome, I will use it with my experimental engine for sure I'm still stuck on the design but here it is http://code.dlang.org/packages/batch-engine
Re: DGui is alive
21.05.2014 15:05, Suliman пишет: On Wednesday, 21 May 2014 at 08:25:20 UTC, Denis Shelomovskij wrote: 20.05.2014 22:46, Suliman пишет: DGui need some other controls,such as imageButton,DataView,GridViewe.t.c. Thank you. Frank Yes, I very need imageButton. Is there any chance that they will be developed in nearest time? No, not in near future. General usage of buttons with images is a `ToolBar` so there is a `ToolButton` with image. As for other controls, e.g. a regular `Button`, one can draw everything in `paint` event. What is the difference between imageButton and ToolButton? There is no `imageButton` objects in DGui. `ToolButton` is a button placed in `ToolBar` and it can have an image. -- Денис В. Шеломовский Denis V. Shelomovskij
Re: OpenGL Examples in D and a birth of a New Initiative
On 5/21/14, Vova616 via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Whoa you are awesome, I will use it with my experimental engine for sure I'm still stuck on the design but here it is http://code.dlang.org/packages/batch-engine Cool stuff, will have a look later!
Re: DGui is alive
So about what Frank talk? DGui need some other controls,such as imageButton,DataView,GridViewe.t.c.
Re: DConf 2013 Pictures
On Tue, 20 May 2014 23:44:42 -0400, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 21 May 2014 13:25, David Ellsworth via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Tuesday, 20 May 2014 at 19:37:11 UTC, Ali Çehreli wrote: I hope it's not too stale. :p http://acehreli.org/DConf_2013_Pictures/ Ali Nice photos! Here are mine. I too hope these are not too stale. https://drive.google.com/folderview?id=0B0ahz3zZ-gZnYlBKeVZzaW03M0Eusp=sharing A lot of these need postprocessing, but doing that on all of them was just too much. That's basically why I didn't post the set earlier. But if anybody has particular photos they'd like to see processed better, I'd be glad to. Some are currently omitted due to the need to ask permission. Among these are the group photos, which will need to be edited if permission is not given. David Awesome! I've been looking forward to seeing your photos all year! You definitely struck me as the most committed photographer at the event :) It'd be great to see those big group photos from outside after the final day. Yes, If there was an issue with permission on those, I would be surprised, everyone knew what was happening... -Steve
Re: DGui is alive
On Wednesday, 21 May 2014 at 08:25:20 UTC, Denis Shelomovskij wrote: 20.05.2014 22:46, Suliman пишет: DGui need some other controls,such as imageButton,DataView,GridViewe.t.c. Thank you. Frank Yes, I very need imageButton. Is there any chance that they will be developed in nearest time? No, not in near future. General usage of buttons with images is a `ToolBar` so there is a `ToolButton` with image. As for other controls, e.g. a regular `Button`, one can draw everything in `paint` event. I need example how to draw line (small Paint) with this lib. Does DGUI can do it? If not I would need to look for alternative... Here is an example of button with image and lines drawn on it: https://gist.github.com/denis-sh/56e2104dba7d9793f68d It would be nice to include such example to the Other examples and also Provide a small build script. Kind regards andre
Re: Programming in D book is about 97% translated
On Tuesday, 20 May 2014 at 20:45:01 UTC, Piotrek wrote: You have at least one buyer (me) declared. I don't know if it's enough but it would be great to collect TDPL, Cook Book and Programming in D altogether. I am sure there would be many.. myself included. This book is a great resource.
Re: Livestreaming DConf?
The stream is currently live at http://www.ustream.tv/channel/dconf-2014
Online D Course
Just thought I'd let you all know that there is an online D video course (unfortunately not free) at pluralsight.com. It's been there almost month. It's really quite good for newbies learning D. Just sayin'
Re: Online D Course
On Wednesday, 21 May 2014 at 22:59:51 UTC, Chuck Allison wrote: Just thought I'd let you all know that there is an online D video course (unfortunately not free) at pluralsight.com. It's been there almost month. It's really quite good for newbies learning D. Just sayin' It was already posted before. But with no demo I don't see how we can recommend it to anyone. And having to enter credit card details to get to free content is IMO very wrong, especially with this info from their website: - This trial experience is free of charge—at least for the first ten days, with 200 minutes access to all our training courses. After that, it will convert to a monthly paid subscription. - So what if you attempt to cancel your subscription but they don't respond in time? It smells like snake oil to me.
Re: Online D Course
On Wednesday, 21 May 2014 at 23:04:10 UTC, Andrej Mitrovic wrote: - This trial experience is free of charge—at least for the first ten days, with 200 minutes access to all our training courses. After that, it will convert to a monthly paid subscription. - So what if you attempt to cancel your subscription but they don't respond in time? It smells like snake oil to me. The pluralsight's trial period is very restrictive when compared to lynda. That 200 minutes is not enough to watch the 5 hrs video tutorial on D. So one has to get ready to shell out the $29 for a month so that he/she can watch this and a ton of other useful stuff. That is what I did and now hooked for good! Anyway, hats off to Pluralsight for this course. They have 4,700 corporate customers and 340,000 users in over 125 countries. A lot of them might notice D for the first time! I wish this course is also listed under Programming Languages just like the course on Go. Currently it is only under C++ Btw, If I remember correctly, it stopped working after the 200 minutes trial. I had to explicitly choose to start my real paid usage. YMMV.