Re: Coedit 1 gold released

2015-06-10 Thread Basile Burg via Digitalmars-d-announce
On Wednesday, 10 June 2015 at 06:57:09 UTC, Andrei Alexandrescu 
wrote:

On 6/9/15 6:22 PM, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I can haz OSX pliz pliz ok thx bye -- Andrei


No, because i don't have the hardware necessary to release the 
mac OSX version. There's someone who succeeded to build it but it 
doesn't look like he wanted to be more involved than that in the 
project.




reggae v0.2.3: minimal build, reggae as a library

2015-06-10 Thread Atila Neves via Digitalmars-d-announce

https://github.com/atilaneves/reggae

Ask, and ye shall receive:

Stick -version=minimal when building reggae itself (or use the 
minimal_bootstrap.sh in the repo) and reggae has no dependencies 
on anything. All it can do then is D builds and the only backend 
is the binary one. No dub support either.


Don't want to build reggae / dub run reggae / run it as a 
command-line tool? Run this:


REGGAE=/path/to/reggae/repo
rdmd -I/$REGGAE/src -I$REGGAE/payload -J$REGGAE/payload/reggae 
-version=reggaelib /path/to/your/reggaefile.d -b backend 
project dir


Now you have a build wherever you ran that from. Your build 
description... becomes reggae itself. To my surprise, you can add 
-version=minimal to that command line and it seems to work.


I know, I know, there're loads of flags there right now. It's the 
best I could come up with without even more massive amounts of 
refactoring. It's silly you still have to specify `-b binary` 
when you've built a version that doesn't know how to do anything 
else, but... them's the breaks right now.


I've only tried -version=reggaelib on a toy build system and 
reggae itself. But it ourobourosed nicely. So I'm assuming it 
works, but it might not. I was a bad programmer and only tested 
any of this manually.


-version=reggaelib only works if the `build` template mixin was 
used, which it probably always should. But... there's no change 
needed to any exiting build description, just -version=reggaelib 
(basically the template mixin expands to something else) and 
voila.


Atila


Re: Coedit 1 gold released

2015-06-10 Thread Andrei Alexandrescu via Digitalmars-d-announce

On 6/9/15 6:22 PM, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I can haz OSX pliz pliz ok thx bye -- Andrei



Re: Coedit 1 gold released

2015-06-10 Thread Basile Burg via Digitalmars-d-announce

On Wednesday, 10 June 2015 at 03:49:04 UTC, Sean Campbell wrote:

On Wednesday, 10 June 2015 at 01:23:00 UTC, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I've been wanting to switch a D based editor for a while but at 
least on windows, everything is on a different window and I 
cant figure out how to

change this.


You cant. But as the Windows are docked, is it really a problem ?
If some of the widgets look superfluous to you then you can close 
them and just use the Window menu when you need them.


I'm afraid that there might be an misunderstanding, when you 
started the software for the first time, it looked a bit like 
that: http://imgur.com/CecC9Cm , right ?


Re: Coedit 1 gold released

2015-06-10 Thread Andre Kostur via Digitalmars-d-announce

On 2015-06-10 7:22 AM, Basile Burg wrote:

On Wednesday, 10 June 2015 at 06:57:09 UTC, Andrei Alexandrescu wrote:

On 6/9/15 6:22 PM, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I can haz OSX pliz pliz ok thx bye -- Andrei


No, because i don't have the hardware necessary to release the mac OSX
version. There's someone who succeeded to build it but it doesn't look
like he wanted to be more involved than that in the project.



Did that someone submit the source code, project files, etc. necessary 
to build on OSX so that someone else might be able to follow in his 
footsteps?


Re: Dgame 0.6 - Beta

2015-06-10 Thread Namespace via Digitalmars-d-announce
Thanks, that is really nice to hear. I've finished the last 
tutorial, so have fun. :)

I'll release the first RC on monday.


Re: Coedit 1 gold released

2015-06-10 Thread Basile Burg via Digitalmars-d-announce

On Wednesday, 10 June 2015 at 16:32:19 UTC, Andre Kostur wrote:

On 2015-06-10 7:22 AM, Basile Burg wrote:
On Wednesday, 10 June 2015 at 06:57:09 UTC, Andrei 
Alexandrescu wrote:

On 6/9/15 6:22 PM, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I can haz OSX pliz pliz ok thx bye -- Andrei


No, because i don't have the hardware necessary to release the 
mac OSX
version. There's someone who succeeded to build it but it 
doesn't look

like he wanted to be more involved than that in the project.



Did that someone submit the source code, project files, etc. 
necessary to build on OSX so that someone else might be able to 
follow in his footsteps?


Yes, everything is in the sources. Actually there's really not 
much to do (i estimate this to 50 SLOC spreaded in 3 or 4 
portions of code with {$IFDEF DARWIN}...{$ENDIF}). The problem is 
just that i don't know if it's usable.

Also the guy compiled with the Qt interface instead of Cocoa.



Re: Coedit 1 gold released

2015-06-10 Thread Andrei Alexandrescu via Digitalmars-d-announce

On 6/10/15 10:04 AM, Basile Burg wrote:

On Wednesday, 10 June 2015 at 16:32:19 UTC, Andre Kostur wrote:

On 2015-06-10 7:22 AM, Basile Burg wrote:

On Wednesday, 10 June 2015 at 06:57:09 UTC, Andrei Alexandrescu wrote:

On 6/9/15 6:22 PM, Basile Burg wrote:

Coedit, the small IDE for the D DMD compiler goes gold


I can haz OSX pliz pliz ok thx bye -- Andrei


No, because i don't have the hardware necessary to release the mac OSX
version. There's someone who succeeded to build it but it doesn't look
like he wanted to be more involved than that in the project.



Did that someone submit the source code, project files, etc. necessary
to build on OSX so that someone else might be able to follow in his
footsteps?


Yes, everything is in the sources. Actually there's really not much to
do (i estimate this to 50 SLOC spreaded in 3 or 4 portions of code with
{$IFDEF DARWIN}...{$ENDIF}). The problem is just that i don't know if
it's usable.
Also the guy compiled with the Qt interface instead of Cocoa.


Well does anyone want to take up on this? Would be great to support all 
major desktoprs. Andre? -- Andrei





Re: Coedit 1 gold released

2015-06-10 Thread Andre Kostur via Digitalmars-d-announce

On 2015-06-10 11:10 AM, Andrei Alexandrescu wrote:

On 6/10/15 10:04 AM, Basile Burg wrote:

Well does anyone want to take up on this? Would be great to support all
major desktoprs. Andre? -- Andrei


Let's see how far I can get.  I've got the toolchain installed and tried 
a first build that didn't quite make it.  I'll work on it for a bit to 
see if I can get a viable executable.