Jacob Carlborg writes:
> On 2015-10-24 12:01, Suliman wrote:
>
>> Would it be hard to add Windows/Linux host available? Would it be hard
>> to develop iOS apps on Windows in comparison of using MacOSX?
>
> It depends on what you mean. Microsoft already supports developing iOS
> apps
extrawurst writes:
> On Saturday, 24 October 2015 at 07:07:18 UTC, Dan Olson wrote:
>> This is another set of binaries and universal libs for the
>> experimental LDC iOS cross-compiler. It is now based on LDC 0.15.2
>> (2.066.1) and LLVM 3.6.1.
>>
>> [...]
>
> Cool work!
On Thursday, 22 October 2015 at 20:10:36 UTC, rsw0x wrote:
On Thursday, 22 October 2015 at 19:16:00 UTC, Laeeth Isharc
wrote:
On Thursday, 22 October 2015 at 18:23:08 UTC, Andrei
Alexandrescu wrote:
On 10/22/2015 09:08 AM, Walter Bright wrote:
[...]
This has been a homerun. Congratulations
On Friday, 23 October 2015 at 06:55:37 UTC, Rory McGuire wrote:
I think IDE devs are supposed to use `dub describe` not read
the package
file directly.
That whole package loading section of dub should probably be a
library
though.
On Fri, Oct 23, 2015 at 8:47 AM, Eliatto via
On Saturday, 24 October 2015 at 04:59:02 UTC, suliman wrote:
On Thursday, 22 October 2015 at 19:00:07 UTC, Kai Nacke wrote:
Hi everyone,
LDC 0.16.0, the LLVM-based D compiler, is available for
download!
This release is based on the 2.067.1 frontend and standard
library and supports LLVM
On Sunday, 25 October 2015 at 03:22:39 UTC, Joakim wrote:
On Saturday, 24 October 2015 at 15:40:41 UTC, Jack Stouffer
wrote:
That's surprising given that many were worried that switching
to ddmd would slow compilation speeds down by at least 30%.
Also, this does not seem to be using any of
On Saturday, 24 October 2015 at 15:40:41 UTC, Jack Stouffer wrote:
On Saturday, 24 October 2015 at 03:11:30 UTC, Joakim wrote:
The associated travis CI run that finally went green with ldc
0.16.0 beta 2 took about as long as the other D compilers, so
performance of ldc-compiled ddmd seems
This is another set of binaries and universal libs for the experimental
LDC iOS cross-compiler. It is now based on LDC 0.15.2 (2.066.1) and
LLVM 3.6.1.
https://github.com/smolt/ldc-iphone-dev/releases/tag/ios-0.15.2-151023
What's new?
- arm64 for iOS 64-bit devices
- C ABI compatibility
On 2015-10-24 12:01, Suliman wrote:
Would it be hard to add Windows/Linux host available? Would it be hard
to develop iOS apps on Windows in comparison of using MacOSX?
It depends on what you mean. Microsoft already supports developing iOS
apps on Windows, but the building is actually
Only binaries for OS X build host are available.
Would it be hard to add Windows/Linux host available? Would it be
hard to develop iOS apps on Windows in comparison of using MacOSX?
On Tuesday, 20 October 2015 at 22:14:24 UTC, Brian Schott wrote:
On Tuesday, 20 October 2015 at 08:28:19 UTC, Dicebot wrote:
Which LDC is it supposed to build with? Trying latest stable
(0.15.1) I get:
src/server/autocomplete.d(23): Error: module logger is in file
'std/experimental/logger.d'
On Saturday, 24 October 2015 at 07:07:18 UTC, Dan Olson wrote:
This is another set of binaries and universal libs for the
experimental LDC iOS cross-compiler. It is now based on LDC
0.15.2 (2.066.1) and LLVM 3.6.1.
[...]
Cool work!
Can this be merged with official LDC eventually ?
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