mysql-native v1.2.0: Housekeeping: Deprecations, Cleanup and Doc Improvements

2017-12-14 Thread Nick Sabalausky (Abscissa) via Digitalmars-d-announce
An all-D MySQL/MariaDB client library: https://github.com/mysql-d/mysql-native In v1.2.0: There's also a few bugfixes, but aside from that, this is mainly a housekeeping release: - The deperecated symbols have been removed

Re: datefmt 1.0.0 released: parse datetimes and also format them

2017-12-14 Thread aberba via Digitalmars-d-announce
On Tuesday, 12 December 2017 at 22:51:07 UTC, Neia Neutuladh wrote: # Sales pitch If you've ever had to parse datetime input from multiple sources and everyone's standardized on ISO8601, you might have found out that that's not quite as standard as you'd wish. This is where datefmt helps

Re: remake of remake of Konami's Knightmare

2017-12-14 Thread ketmar via Digitalmars-d-announce
Taylor Hillegeist wrote: On Monday, 11 December 2017 at 19:34:56 UTC, ketmar wrote: major update: entity logic is completely driven by external ... you're welcome to study MES compiler implementation if you like. it is contained in one file (mesengine.d), and is not that hard to follow. I

Re: Silicon Valley D Meetup - December 14, 2017 - "Experimenting with Link Time Optimization" by Jon Degenhardt

2017-12-14 Thread Ali Çehreli via Digitalmars-d-announce
This should be live now: http://youtu.be/e05QvoKy_8k Ali On 11/21/2017 11:58 AM, Ali Çehreli wrote: Meetup page: https://www.meetup.com/D-Lang-Silicon-Valley/events/245288287/ LDC[1], the LLVM-based D compiler, has been adding Link Time Optimization capabilities over the last several

Re: remake of remake of Konami's Knightmare

2017-12-14 Thread Taylor Hillegeist via Digitalmars-d-announce
On Monday, 11 December 2017 at 19:34:56 UTC, ketmar wrote: major update: entity logic is completely driven by external ... you're welcome to study MES compiler implementation if you like. it is contained in one file (mesengine.d), and is not that hard to follow. I hope you didn't write that

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Walter Bright via Digitalmars-d-announce
On 12/12/2017 10:37 AM, Seb wrote: After it has been in stealth mode for quite a while, I'm happy to announce that there's https://run.dlang.io Very impressive! Nice work! Can I add a suggestion? Have an option to show the assembler created. Being able to quickly look at the assembler output

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 14 December 2017 at 01:52:29 UTC, H. S. Teoh wrote: ... This can, of course, be bound to a custom keybinding, then you'll have your one-stop shop for compiling D snippets without ever seeing (much less typing) any temporary filenames. And without needing an internet connection.

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Seb via Digitalmars-d-announce
On Thursday, 14 December 2017 at 13:22:54 UTC, Mengu wrote: On Thursday, 14 December 2017 at 06:43:58 UTC, Mike Franklin wrote: On Thursday, 14 December 2017 at 06:26:16 UTC, Seb wrote: It's interesting to see that no one complained about gdc not being there - I thought that this would be the

Re: LDC 1.7.0-beta1

2017-12-14 Thread Kagamin via Digitalmars-d-announce
On Sunday, 10 December 2017 at 18:11:46 UTC, Suliman wrote: Is it's possible to produce x64 binaries on Windows x64 without installing Visual Studio? DMD do not have linker for x64. Beside linker you will need C startup code. Where do you plan to get it?

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Mengu via Digitalmars-d-announce
On Thursday, 14 December 2017 at 06:43:58 UTC, Mike Franklin wrote: On Thursday, 14 December 2017 at 06:26:16 UTC, Seb wrote: It's interesting to see that no one complained about gdc not being there - I thought that this would be the first comment. Allow me to be the first. But seriously,

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Jacob Carlborg via Digitalmars-d-announce
On 2017-12-13 02:14, Seb wrote: Also the storage on the machine is limited and we can't drop an unlimited amount of Docker images there. There could be a job that cleans up the local Docker images. If a Docker image is needed it will be pulled down again automatically. Of course there can