Re: Druntime merged into dmd repo
On Tuesday, 12 July 2022 at 07:12:25 UTC, RazvanN wrote: This is not something a user is going to be affected by. But it will make it much easier for the compiler/druntime devs to do work. DMD and druntime are very strictly coupled and sometimes modifying one requires changes in the other. That lead to situations where it was practically impossible to integrate changes without temporarily breaking the CI. Moreover, it was a pain to bisect bugs that were affected by both druntime/dmd changes. Thank you for the elucidation! I might be wrong, but some time ago, there was talk of deprecating druntime or something to that effect, and I wondering whether this was step in that direction, but it appears that is not the case.
Re: Beerconf July 2022
On Saturday, 2 July 2022 at 19:52:28 UTC, Steven Schveighoffer wrote: # BEERCONF! So this month is going to be a bit different. We are going to have beerconf *early*! It's like early Christmas, but with beer instead of presents! The reason for the early date is that the normal end-of-the-month date would be just before real dconf (literally one day before). While this might be a nice time to get together, some of the usual participants are likely going to be dealing with travel for dconf, or dconf itself. The dates this month are going to be July 16-17 (in 2 weeks). Just a friendly reminder, this is happening in 2 days. See you then! -Steve
trash-d version 18
Hello! It's been a while, and few releases, since I [last posted](https://forum.dlang.org/post/nuyhauebgkximglfo...@forum.dlang.org) about `trash-d` here, so I figured I would give an update. [Version 18 was just tagged today!](https://github.com/rushsteve1/trash-d/releases/tag/18) A lot of improvements have been made since the last post, mostly of bug-fixes. Including a number by the first contributor other than me! The biggest change is that `trash-d` no longer ignores unknown options and is now roughly at parity with `rm`, with full flag compatibility. Other changes include a variety of code and tooling improvements, fleshing out documentation, and making better use of D's features like CTFE and DIP 1000. Overall the project is beginning to stabilize and development is slowing, so the next goal is to get `trash-d` packaged and available everywhere we can! I also [wrote a blog post](https://repo.rushsteve1.us/wiki?name=Developing+trash-d) about my experience working on this project, which is a re-write of a presentation I gave almost a year ago. As always feedback and suggestions are appreciated!
DConf '22 Guest Keynote Details
I've just published the title and abstract of Roberto Ierusalimschy's Day 2 keynote at: https://dconf.org/2022/index.html#day2 **Lua and Pallene** Lua is a scripting language widely used in several fields, with strong niches in games and embedded systems. Pallene is a companion language for Lua, that is, a system language specifically designed to interoperate with Lua in a scripting architecture. The first part of this talk will present the main features of Lua, in particular those that set it apart from other scripting languages: portability, simplicity, and embeddability. The second part will discuss Pallene and the concept of a companion language, which brings together ideas from scripting, jit compilation, and gradual typing, focusing on a design that aims to bring more performance for Lua programs.
Re: Blog post on extending attribute inference to more functions
On Wednesday, 13 July 2022 at 21:42:20 UTC, bachmeier wrote: On Wednesday, 13 July 2022 at 20:59:00 UTC, Adam D Ruppe wrote: I very rarely announce them here since I don't want to spam too much. So while you might only hear from me here a couple times a year, I am probably actually writing something on the website once or twice a month. It would be nice if you'd spam our subreddit. There have been eight posts in the last month. I like this kind of spams ;-) Please more of them Regards Ozan
Re: Blog post on extending attribute inference to more functions
On Wednesday, 13 July 2022 at 22:48:27 UTC, Adam D Ruppe wrote: On Wednesday, 13 July 2022 at 21:42:20 UTC, bachmeier wrote: It would be nice if you'd spam our subreddit. I don't like reddit. It is hard to use. It's arguably harder to use these forums