Pijamas, a simple fluent assertation library, supports @nogc exceptions

2021-07-03 Thread Luis via Digitalmars-d-announce
[Pijamas](https://github.com/Zardoz89/pijamas) now supports being used inside @nogc blocks, thanks to dip1008 and @nogc mir-algorithm exceptions. This support it's toggles via the use of dub's subConfigurations. However, a few elements of the Pijamas API aren't available inside @nogc

extended-logger, a logger for std.experimental.logger that supports custom format patterns

2020-06-12 Thread Luis via Digitalmars-d-announce
This last days, I wrote a quick logger (extending from FileLogger) to std.experimental.logger that supports custom format layouts, like log4j . Also, over it, I write a specific logger for console output that uses ANSI escape codes to colorize the log level.

Re: Pijamas, a simple fluent assertation library (forked from Pyjamas)

2020-05-15 Thread Luis via Digitalmars-d-announce
On Friday, 15 May 2020 at 14:42:47 UTC, Dmitry Olshansky wrote: On Friday, 15 May 2020 at 12:35:27 UTC, Luis wrote: On my run to raise stuff from dead packages, I come with Pijamas. A fork from Yamadacpc’s Pyjamas that works with D frontend 2.090 and forwards. [...] I was about to ask what

Pijamas, a simple fluent assertation library (forked from Pyjamas)

2020-05-15 Thread Luis via Digitalmars-d-announce
On my run to raise stuff from dead packages, I come with Pijamas. A fork from Yamadacpc’s Pyjamas that works with D frontend 2.090 and forwards. https://zardoz89.github.io/pijamas/ v0.2.2-beta Versions v0.2.x must keep being source compatible with Pyjamas. * Update to DLang frontend 2.090

Rising a dead module : SimpleVFS, a fork of D:GameVFS

2020-05-13 Thread Luis via Digitalmars-d-announce
Well, I need a simple VFS for my pet/toy game engine. And the only dub package that give me this... D:GameVFS. And it was abandoned some time ago. So, I clone it, fixed & updated to work with D frontend 2.090, added travis and appveyor CI autotesting, documentation living on on GH pages, added

Re: bindbc-sdl Updates

2020-04-16 Thread Luis via Digitalmars-d-announce
On Wednesday, 15 April 2020 at 22:19:06 UTC, Mike Parker wrote: On Wednesday, 15 April 2020 at 21:54:16 UTC, Luis wrote: There isn't a "hello world" example with bindbc-sdl ? Would very usefull Everything you need to know that's specfic to the binding is in the readme. I was asking

Re: bindbc-sdl Updates

2020-04-15 Thread Luis via Digitalmars-d-announce
On Wednesday, 8 April 2020 at 06:32:39 UTC, Mike Parker wrote: I've updated the BindBC bindings (to the Simple Direct Media Layer (SDL) library and its satellite libraries to support the following: SDL 2.0.12 SDL_image 2.0.5 SDL_mixer 2.0.4 This is available in bindbc-sdl 0.16.0:

Re: Beta release DUB 1.0.0-beta.1

2016-06-07 Thread Luis via Digitalmars-d-announce
On Tuesday, 7 June 2016 at 09:54:19 UTC, Sönke Ludwig wrote: DUB 1.0.0 is nearing completion. The new feature over 0.9.25 is support for single-file packages, which can be used to write shebang-style scripts on Posix systems: #!/usr/bin/env dub /++ dub.sdl: name "colortest"

Re: Official Announcement: 'Learning D' is Released

2015-12-01 Thread Luis via Digitalmars-d-announce

Re: PowerNex - My 64bit kernel written in D

2015-11-18 Thread Luis via Digitalmars-d-announce
On Tuesday, 17 November 2015 at 23:35:58 UTC, Wild wrote: Hey! I have recently started working on a 64bit kernel written in only D (and a little bit of assembly where it is really needed). I finally got it to boot today in 64bit mode. All it currently do is just print some text and numbers to

Re: 2.069.0 Installation problem with .exe for Windows

2015-11-05 Thread Luis via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 09:20:28 UTC, Cauterite wrote: I have the same issue on Windows 7 32-bit. Same on a Windows 7 Professional of 64-bit