Re: LDC 0.15.0 alpha1 released! Please help test!

2014-10-25 Thread Trass3r via Digitalmars-d-announce
Does this msvc based build output gdb-compatible debugging symbols? No DWARFs in there.

Re: 438-byte Hello, world Win32 EXE in D

2014-09-09 Thread Trass3r via Digitalmars-d-announce
And how do ldc and gdc do? =)

Re: LDC 0.14.0 alpha1 released! Please help test!

2014-08-08 Thread Trass3r via Digitalmars-d-announce
Thanks for the help with the Win64 version and for providing the binary! :) fwiw A bunch of tests still crash.

Re: LDC 0.14.0 alpha1 released! Please help test!

2014-08-05 Thread Trass3r via Digitalmars-d-announce
I also have an experimental Win64 MSVC version. https://github.com/Trass3r/ldc/releases

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-14 Thread Trass3r via Digitalmars-d-announce
druntime: make -f win64.mak DMD=../windows/bin/dmd.exe CC=\c:\l\vc10\bin64\cl.exe\ target phobos: make -f win64.mak DMD=../windows/bin/dmd.exe CC=\c:\l\vc10\bin64\cl.exe\ MAKE=c:\l\dmc\bin\make AR=\c:/l/vc10/bin64/lib.exe\ LIB=..\lib64\phobos64.lib That works? So it probably doesn't need

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-14 Thread Trass3r via Digitalmars-d-announce
Nope doesn't. Setting VCDIR and SDKDIR via the make command works.

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-14 Thread Trass3r via Digitalmars-d-announce
Setting VCDIR and SDKDIR via the make command works. Works for me. Maybe you need a newer version of make (there was a silent update in 2012, my version is 5.06). Well if you don't set VCDIR you won't get proper include paths. So no clue why it works for you.

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Trass3r via Digitalmars-d-announce
The pdb debug format is not supported, AFAIK. But that format is not documented and I don't think you could add D extensions anyway. So does LLVM really support PDB? As long as they rely on the MS linker they only need to emit proper debug info into the object files. But that's still TODO:

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-13 Thread Trass3r via Digitalmars-d-announce
Digger is awesome. Have never heard of it before this talk. Unfortunately it's a huge PITA to get a Win64 build with it cause of those stupid hardcoded \Program Files (x86)\Microsoft Visual Studio 10.0\VC paths. The modified makefiles etc are always reverted by Digger before building.

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-13 Thread Trass3r via Digitalmars-d-announce
You can add the compiler to the make command line with some magic quoting. My build script calls druntime: make -f win64.mak DMD=../windows/bin/dmd.exe CC=\c:\l\vc10\bin64\cl.exe\ target phobos: make -f win64.mak DMD=../windows/bin/dmd.exe CC=\c:\l\vc10\bin64\cl.exe\ MAKE=c:\l\dmc\bin\make

Re: Dconf 2014 Day 2 Talk 5: Tooling: Bringing Developers and Development Together by Brad Roberts

2014-07-11 Thread Trass3r via Digitalmars-d-announce
http://youtu.be/Es8st0E5428 Thx alot! Enables me to watch it easily on my tv :)

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-11 Thread Trass3r via Digitalmars-d-announce
http://youtu.be/n9RNxUQ0Cyk