Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-11-27 Thread nomi via Digitalmars-d-announce
On Friday, 31 October 2014 at 09:51:09 UTC, nomi wrote: Also I think you are mistaking where the are actually used. Theare used in CUDA code, not in C++ code. While CUDA is a variation on C++, it is still not C++ and has to pass through a special parser that splits out the host code and the gpu

Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-11-27 Thread nomi via Digitalmars-d-announce
On Thursday, 27 November 2014 at 08:47:32 UTC, nomi wrote: On Friday, 31 October 2014 at 09:51:09 UTC, nomi wrote: Also I think you are mistaking where the are actually used. Theare used in CUDA code, not in C++ code. While CUDA is a variation on C++, it is still not C++ and has to pass

Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-11-17 Thread Martin Nowak via Digitalmars-d-announce
On 11/01/2014 10:02 PM, Nordlöw wrote: Could you add a reference on how to DUB-build a library as dynamic instead of static library to easy the process for newcomers? Not really, as I said in the article. Shared libraries are still a bit cumbersome to use with dub though. Basically I just

Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-11-01 Thread Nordlöw
On Thursday, 30 October 2014 at 01:02:40 UTC, Martin Nowak wrote: https://code.dawg.eu/reducing-vibed-turnaround-time-part-1-faster-linking.html Could you add a reference on how to DUB-build a library as dynamic instead of static library to easy the process for newcomers?

Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-10-31 Thread nomi via Digitalmars-d-announce
Also I think you are mistaking where the are actually used. The are used in CUDA code, not in C++ code. While CUDA is a variation on C++, it is still not C++ and has to pass through a special parser that splits out the host code and the gpu code to be compiled. __ adil

Re: Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-10-30 Thread Atila Neves via Digitalmars-d-announce
On Thursday, 30 October 2014 at 01:02:40 UTC, Martin Nowak wrote: This is the first post on my new blog https://code.dawg.eu/. It starts with a 3 part series on reducing vibe.d turnaround times during development. https://code.dawg.eu/reducing-vibed-turnaround-time-part-1-faster-linking.html

Blog Post - Reducing vibe.d turnaround time (Part 1 Faster Linking)

2014-10-29 Thread Martin Nowak via Digitalmars-d-announce
This is the first post on my new blog https://code.dawg.eu/. It starts with a 3 part series on reducing vibe.d turnaround times during development. https://code.dawg.eu/reducing-vibed-turnaround-time-part-1-faster-linking.html There is also a friendly comment system.