On Mon, Oct 07, 2019 at 10:21:08PM +, beyar-123--- via
Digitalmars-d-announce wrote:
[...]
> > On Thursday, 27 June 2019 at 15:50:43 UTC, BN26 wrote:
> > > Amazing work! I was looking for something like this.
> > >
> > > At the moment, I have to rerun dub after every change, it's a pain
> >
https://forum.dlang.org/post/nnwxjluqodqayihrd...@forum.dlang.org
On Friday, 12 July 2019 at 16:23:35 UTC, 0xEAB wrote:
On Thursday, 27 June 2019 at 15:50:43 UTC, BN26 wrote:
Amazing work! I was looking for something like this.
At the moment, I have to rerun dub after every change, it's a
On Thursday, 27 June 2019 at 15:50:43 UTC, BN26 wrote:
Amazing work! I was looking for something like this.
At the moment, I have to rerun dub after every change, it's a
pain to develop with Vibe.d
Hey, nice to hear it's useful to you :)
For usage with vibe.d:
I'd recommend to pass a
On Wednesday, 29 May 2019 at 16:15:38 UTC, 0xEAB wrote:
On Monday, 13 May 2019 at 21:56:11 UTC, 0xEAB wrote:
[...]
Reloaded Vibes v0.2.0 was released today.
Let me summarize what changed:
[...]
Amazing work! I was looking for something like this.
At the moment, I have to rerun dub
On Monday, 13 May 2019 at 21:56:11 UTC, 0xEAB wrote:
[1] https://github.com/voidblaster/reloaded-vibes
[2] http://reloaded-vibes.dub.pm/
Reloaded Vibes v0.2.0 was released today.
Let me summarize what changed:
- First, the executable's target name changed (from
`reloaded-vibes`) to simply