Re: Win64 milestone

2012-09-10 Thread Jacob Carlborg
On 2012-09-10 23:11, Walter Bright wrote: What I have is VS 2010 Professional. Oh, you see, guess I was wrong. -- /Jacob Carlborg

Re: Win64 milestone

2012-09-10 Thread Adam Wilson
On Mon, 10 Sep 2012 14:11:36 -0700, Walter Bright wrote: On 9/9/2012 11:29 PM, Jacob Carlborg wrote: On 2012-09-09 23:37, Walter Bright wrote: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am

Re: Win64 milestone

2012-09-10 Thread Walter Bright
On 9/9/2012 11:29 PM, Jacob Carlborg wrote: On 2012-09-09 23:37, Walter Bright wrote: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that. Since you just bought it, and the

Re: Win64 milestone

2012-09-10 Thread Adam Wilson
On Sun, 09 Sep 2012 23:29:53 -0700, Jacob Carlborg wrote: On 2012-09-09 23:37, Walter Bright wrote: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that. Since you just bou

Re: Win64 milestone

2012-09-10 Thread Benjamin Thaut
Am 10.09.2012 10:35, schrieb Walter Bright: On 9/10/2012 12:56 AM, Benjamin Thaut wrote: Hm, a major showstopper for the current DLL support ist, that dmd does not generate code to correctly import data symbols. What is the bugzilla entry for that? Its a pretty old ticket, Rainer Schulze i

Re: Win64 milestone

2012-09-10 Thread Walter Bright
On 9/10/2012 12:56 AM, Benjamin Thaut wrote: Hm, a major showstopper for the current DLL support ist, that dmd does not generate code to correctly import data symbols. What is the bugzilla entry for that?

Re: Win64 milestone

2012-09-10 Thread Benjamin Thaut
Am 10.09.2012 09:07, schrieb Walter Bright: On 9/9/2012 10:07 PM, Benjamin Thaut wrote: Am 09.09.2012 23:37, schrieb Walter Bright: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work

Re: Win64 milestone

2012-09-10 Thread Walter Bright
On 9/9/2012 10:07 PM, Benjamin Thaut wrote: Am 09.09.2012 23:37, schrieb Walter Bright: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that. Are we going to get propper Dl

Re: Win64 milestone

2012-09-09 Thread Jacob Carlborg
On 2012-09-09 23:37, Walter Bright wrote: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that. Since you just bought it, and the latest version seems to be 2012, I would gue

Re: Win64 milestone

2012-09-09 Thread Benjamin Thaut
Am 09.09.2012 23:37, schrieb Walter Bright: On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that. Are we going to get propper Dll support? I mean importing data symbols and

Re: Win64 milestone

2012-09-09 Thread Walter Bright
On 9/9/2012 1:56 PM, Nick Sabalausky wrote: Any particular version requirements on MSVC? Or too early to tell? Beats me. I just bought VC and am making it work with that.

Re: Win64 milestone

2012-09-09 Thread Nick Sabalausky
On Sun, 09 Sep 2012 13:35:19 -0700 Walter Bright wrote: > On 9/9/2012 1:20 PM, Nick Sabalausky wrote: > > Sorry if this was answered in a previous thread, but how does it > > work with linking and object file formats? > > > Dmd Win64 uses MS-Coff and Microsoft's linker and VC's runtime > librar

Re: Win64 milestone

2012-09-09 Thread Walter Bright
On 9/9/2012 1:20 PM, Nick Sabalausky wrote: Sorry if this was answered in a previous thread, but how does it work with linking and object file formats? Dmd Win64 uses MS-Coff and Microsoft's linker and VC's runtime libraries.

Re: Win64 milestone

2012-09-09 Thread Nick Sabalausky
On Sat, 08 Sep 2012 17:35:12 -0700 Walter Bright wrote: > D1 now compiles Phobos1 completely, and gets all the way to main() > without crashing, and shuts down without crashing. > > (Why D1 first? Because it's much simpler to port than D2's > druntime/phobos.) Sorry if this was answered in a pr

Re: Win64 milestone

2012-09-09 Thread Walter Bright
On 9/9/2012 9:51 AM, Maxim Fomin wrote: On Sunday, 9 September 2012 at 00:35:36 UTC, Walter Bright wrote: D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. (Why D1 first? Because it's much simpler to port than D2's druntime/pho

Re: Win64 milestone

2012-09-09 Thread Walter Bright
On 9/9/2012 4:40 AM, Nicholas Londey wrote: Nice work. Am very much looking forward to Win64 support in D2. :) So am I!

Re: Win64 milestone

2012-09-09 Thread Maxim Fomin
On Sunday, 9 September 2012 at 00:35:36 UTC, Walter Bright wrote: D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. (Why D1 first? Because it's much simpler to port than D2's druntime/phobos.) Very good news. Will it compile

Re: Win64 milestone

2012-09-09 Thread F i L
Walter Bright wrote: D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. Nice!

Re: Win64 milestone

2012-09-09 Thread Gary Willoughby
On 09/09/2012 1:35 am, Walter Bright wrote: D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. (Why D1 first? Because it's much simpler to port than D2's druntime/phobos.) Awesome!

Re: Win64 milestone

2012-09-09 Thread Nicholas Londey
Nice work. Am very much looking forward to Win64 support in D2. :)

Re: Win64 milestone

2012-09-09 Thread Jacob Carlborg
On 2012-09-09 02:35, Walter Bright wrote: D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. (Why D1 first? Because it's much simpler to port than D2's druntime/phobos.) Wow, that's amazing :) -- /Jacob Carlborg

Re: Win64 milestone

2012-09-08 Thread Andrej Mitrovic
Congrats! On 9/9/12, Walter Bright wrote: > D1 now compiles Phobos1 completely, and gets all the way to main() without > crashing, and shuts down without crashing. > > (Why D1 first? Because it's much simpler to port than D2's > druntime/phobos.) >

Win64 milestone

2012-09-08 Thread Walter Bright
D1 now compiles Phobos1 completely, and gets all the way to main() without crashing, and shuts down without crashing. (Why D1 first? Because it's much simpler to port than D2's druntime/phobos.)