Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-19 Thread Pradeep Gowda via Digitalmars-d-announce

On Tuesday, 16 February 2016 at 11:49:41 UTC, sigod wrote:

This webpage is not available


AFAIK, there is no reason for it to be not available -- it's a 
static page on a pretty low traffic site :)


Please try again.




Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread sigod via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


This webpage is not available


Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread Suliman via Digitalmars-d-announce

On Tuesday, 16 February 2016 at 08:18:04 UTC, Suliman wrote:

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


Could you explain how to use Sublime Linter for D? I see that 
it's work, but do not understand profits.


Am I right understand that it's very limited and show only red 
and yellow points where can be error?


Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread Suliman via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


Could you explain how to use Sublime Linter for D? I see that 
it's work, but do not understand profits.


Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread NVolcz via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


Would love to see a tutorial on setting up the SublimeGDB plugin 
for D code! And/or tutorials on other tools for debugging :-)





Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Nicholas Londey via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


Thanks for the tutorial. I will definitely give this a try.

About a year ago I wrote a SublimeText project generator for DUB. 
It was fairly simplistic but met my needs at the time. That 
reminds me that I possibly have some local improvements I really 
should create a pull request for.


Example Usage:
dub generate sublimetext




Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Pradeep Gowda via Digitalmars-d-announce

On Friday, 22 January 2016 at 10:52:18 UTC, Nicholas Londey wrote:
About a year ago I wrote a SublimeText project generator for 
DUB. It was fairly simplistic but met my needs at the time. 
That reminds me that I possibly have some local improvements I 
really should create a pull request for.


Example Usage:
dub generate sublimetext


I believe DKit provides this feature too via "DKit: Create 
project from DUB package file" option in the context menu.


Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Pradeep Gowda via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:45:15 UTC, Brian Schott wrote:

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:

Comments are suggestions are welcome.


You probably want to point DCD at the phobos and druntime 
import directories that DMD is actually using, not whatever is 
in git master. If you run `dmd` with no arguments it will tell 
you the location of its config file. From that you can 
determine the phobos and druntime import directories.


Thanks for pointing this out. I've updated the page.


blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-21 Thread Pradeep Gowda via Digitalmars-d-announce
Sublime text 3 is a decent editor to write D code. However, 
getting all the different plugins working together has always 
proven to be somewhat of a challenge for me. So, I decided to 
document the process as I went along.


The result is here: https://www.btbytes.com/posts/st3d.html

Comments are suggestions are welcome.


Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-21 Thread Brian Schott via Digitalmars-d-announce

On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote:

Comments are suggestions are welcome.


You probably want to point DCD at the phobos and druntime import 
directories that DMD is actually using, not whatever is in git 
master. If you run `dmd` with no arguments it will tell you the 
location of its config file. From that you can determine the 
phobos and druntime import directories.