Re: dtiled v0.2 - a library for tilemapped games

2015-06-24 Thread Suliman via Digitalmars-d-announce
Is it's possible to use this lib for tiling jpg? I am planing to try to create online service that will load tiles depending on scale (zoom). Front and is js, but I think backend should be based on lib like this.

Re: dtiled v0.2 - a library for tilemapped games

2015-06-24 Thread rcorre via Digitalmars-d-announce
On Wednesday, 24 June 2015 at 12:16:56 UTC, Suliman wrote: Is it's possible to use this lib for tiling jpg? I am planing to try to create online service that will load tiles depending on scale (zoom). Front and is js, but I think backend should be based on lib like this. Hmm... I'm not sure.

Re: dtiled v0.2 - a library for tilemapped games

2015-06-23 Thread rcorre via Digitalmars-d-announce
On Monday, 22 June 2015 at 11:05:28 UTC, Manu wrote: Hey cool. I haven't thought about tiled for years! I contributed the terrain painting system years ago ;) Nice to see a lib in D! Nice! I make use of Tiled's terrain tool regularly, its a huge time saver. I've considered adding some

Re: dtiled v0.2 - a library for tilemapped games

2015-06-22 Thread Manu via Digitalmars-d-announce
Hey cool. I haven't thought about tiled for years! I contributed the terrain painting system years ago ;) Nice to see a lib in D! On 22 June 2015 at 13:45, rcorre via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: dtiled v0.2 is out, and for better or worse, it got hit by a

dtiled v0.2 - a library for tilemapped games

2015-06-21 Thread rcorre via Digitalmars-d-announce
dtiled v0.2 is out, and for better or worse, it got hit by a serious case of feature creep. v0.1 was simply an easy way to load maps created with Tiled (http://mapeditor.org). v0.2 attempts to provide much of the functionality commonly needed by tilemapped games. I like to hack around on