On Friday, 14 August 2015 at 18:51:33 UTC, Dicebot wrote:
A bit more details -
https://blog.dicebot.lv/posts/2015/08/In_the_mood_for_some_releasing
Project repo - https://github.com/Dicebot/mood
Branch which powers actual blog.dicebot.lv -
https://github.com/Dicebot/mood/tree/blog.dicebot.lv
On Saturday, 15 August 2015 at 02:07:59 UTC, ChangLong wrote:
On Friday, 14 August 2015 at 20:57:22 UTC, Dicebot wrote:
On Friday, 14 August 2015 at 20:50:16 UTC, Nick Sabalausky
wrote:
On 08/14/2015 02:51 PM, Dicebot wrote:
A bit more details -
https://blog.dicebot.lv/posts/2015/08/In_the_moo
On Saturday, 15 August 2015 at 08:28:59 UTC, wobbles wrote:
Nice work! Load times are excellent.
I've been meaning to do something like this for ages, never got
the time.
I'll just use this now. How open to pull requests / alterations
are you? I might try to do up a comment system for it.
Su
P.S. I have added license statement (Boost) for those who care.
Currently I'm working on mime library for D. Dub page:
http://code.dlang.org/packages/mime
It can parse MIME database files, including binary ones, like
mime.cache. It also has algorithms for mime type detecting by
file name.
It's not fully implemented yet and does not have stable API.
Issues
Hi,
Please come along to the next London D programmers meetup at
Skillsmatter on Wednesday 30th September.
Hope to see you there
--Kingsley
On 2015-08-14 22:38, ponce wrote:
Thanks. I've solved my problem which was about D callbacks signatures
instead of objc_msgSend trampolines. Oddly enough, variadic calls seem
to work for now.
I guess that depends on the ABI. I know I had some problems with
floating point numbers because I mad
On 16/08/2015 6:30 a.m., FreeSlave wrote:
Currently I'm working on mime library for D. Dub page:
http://code.dlang.org/packages/mime
It can parse MIME database files, including binary ones, like
mime.cache. It also has algorithms for mime type detecting by file name.
It's not fully implemented y