Re: Spasm - webassembly libary for single page applications

2018-10-13 Thread Sebastiaan Koppe via Digitalmars-d-announce
On Saturday, 13 October 2018 at 04:34:28 UTC, Nick Sabalausky (Abscissa) wrote: Nifty, I'll have to look into this. Any idea what it would take to get this doing some WebGL? (Or playing audio?) Or is this more for HTML-ish sorts of stuff? This is more focused on HTML rendering, but you can do

Re: Spasm - webassembly libary for single page applications

2018-10-13 Thread Dejan Lekic via Digitalmars-d-announce
On Friday, 12 October 2018 at 19:43:25 UTC, Sebastiaan Koppe wrote: I like to announce Spasm https://github.com/skoppe/spasm It is a webassembly library to develop single page applications and builds on my previous work (https://forum.dlang.org/post/eqneqstmwfzugymfe...@forum.dlang.org). I

Re: Spasm - webassembly libary for single page applications

2018-10-13 Thread Sebastiaan Koppe via Digitalmars-d-announce
On Saturday, 13 October 2018 at 04:34:28 UTC, Nick Sabalausky (Abscissa) wrote: What are the main current limitations? Mainly that it is written in betterC, which is quite the limitation if you are used to freely call anything from phobos, or expect the GC to clean up. Also I currently

Re: LDC iOS cross-compiler with arm64

2018-10-13 Thread test via Digitalmars-d-announce
On Saturday, 24 October 2015 at 15:43:03 UTC, Dan Olson wrote: Jacob Carlborg writes: On 2015-10-24 12:01, Suliman wrote: Would it be hard to add Windows/Linux host available? Would it be hard to develop iOS apps on Windows in comparison of using MacOSX? It depends on what you mean.

LDC 1.12.0

2018-10-13 Thread kinke via Digitalmars-d-announce
Glad to announce LDC 1.12: * Based on D 2.082.1. * Support for LLVM 7, which is used for the prebuilt packages. Due to an LLVM 7.0.0 regression, the prebuilt x86[_64] LDC binaries require a CPU with SSSE3. * LTO working for Win64 targets. * IR-based PGO working for Windows targets. * New,