On 23 May 2013 19:05, Don turnyourkidsintoc...@nospam.com wrote:
On Tuesday, 21 May 2013 at 20:36:20 UTC, Walter Bright wrote:
Join the dmd beta mailing list to keep up with the betas. This one is
pretty much good to go, unless something disastrous crops up.
chance the system you described in your talk is
being used for Quantum Break, Manu? XBox One is x86 and I can't think of a
reason you couldn't be using dmd on it.
That would certainly be interesting to hear. Although unless they've
secretly had two AAA games in development, I imagine we can
/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/
Andrei
Nice talk, Manu! You
You have module constructors in mixins. How did you solve the circular
imports problem? Banned circular imports?
Pretty much.
I anticipate the problem arising, but it hasn't come up
I'd say this is a good thing. Please don't pollute the source tree with
junk placed next to the source files. This is very un-visual-studio. They
should be in the intermediate folder next to the obj files.
On 2 Jun 2013 01:15, Rainer Schuetze r.sagita...@gmx.de wrote:
On 01.06.2013 16:59,
On 20 June 2013 21:58, bearophile bearophileh...@lycos.com wrote:
Andrei Alexandrescu:
http://youtube.com/watch?v=q_**39RnxtkgMhttp://youtube.com/watch?v=q_39RnxtkgM
Very nice.
- - - - - - - - - - - - - - - - - - -
Slide 3:
In practise, say we have iterative code like this:
int
On 21 June 2013 00:03, bearophile bearophileh...@lycos.com wrote:
Manu:
They must be aligned, and multiples of N elements.
The D GC currently allocates them 16-bytes aligned (but if you slice the
array you can lose some alignment). On some new CPUs the penalty for
misalignment is small
On 26 June 2013 09:59, Peter Williams pwil3...@bigpond.net.au wrote:
On 26/06/13 06:14, Nick Sabalausky wrote:
On Tue, 25 Jun 2013 15:57:18 +1000
Peter Williams pwil3...@bigpond.net.au wrote:
Can you think of a better name than D Summer Of Code? It's very
northern hemisphere centric and
On 26 June 2013 04:06, Walter Bright newshou...@digitalmars.com wrote:
On 6/24/2013 1:18 PM, Michel Fortin wrote:
And I don't think it is very common in D either. Either way, if D was to
implement ARC for its own memory allocator instead of the current GC
(which
would be great) there's
On 5 July 2013 08:01, Paulo Pinto pj...@progtools.org wrote:
Am 04.07.2013 18:47, schrieb Andrei Alexandrescu:
Videos for my two NDC 2013 talks are now online. Generic Programming
Galore using D at http://vimeo.com/68378925 and the HipHop Virtual
Machine at http://vimeo.com/68383350.
On 30 July 2013 08:12, Walter Bright newshou...@digitalmars.com wrote:
http://channel9.msdn.com/**Events/GoingNative/2013http://channel9.msdn.com/Events/GoingNative/2013
The last one was a lot of fun, so I signed up for this one, too. Note that
Andrei is a speaker! Recommended. See y'all
It doesn't look like you account for alignment.
This is basically not-portable (I doubt unaligned loads in this context are
faster than performing scalar operations), and possibly inefficient on x86
too.
To make it account for potentially random alignment will be awkward, but it
might be possible
On 18 August 2013 14:39, Ilya Yaroshenko ilyayaroshe...@gmail.com wrote:
On Sunday, 18 August 2013 at 01:53:53 UTC, Manu wrote:
It doesn't look like you account for alignment.
This is basically not-portable (I doubt unaligned loads in this context
are
faster than performing scalar
movups is not good. It'll be a lot faster (and portable) if you use movaps.
Process looks something like:
* do the first few from a[0] until a's alignment interval as scalar
* load the left of b's aligned pair
* loop for each aligned vector in a
- load a[n..n+4] aligned
- load the
Indeed, massive thanks!
On 10 Sep 2013 16:45, Walter Bright newshou...@digitalmars.com wrote:
https://github.com/D-**Programming-Language/visualdhttps://github.com/D-Programming-Language/visuald
Congratulations to Rainer Schuetze and collaborators for this great work!
On 14 September 2013 06:01, Rainer Schuetze r.sagita...@gmx.de wrote:
On 10.09.2013 21:26, Walter Bright wrote:
On 9/10/2013 11:18 AM, Rainer Schuetze wrote:
It is planned to move the homepage to dlang.org. It might take some
time to
convert the wiki pages to some other format which can
[image: Inline images 1]
On 11 October 2013 10:36, Andrei Alexandrescu seewebsiteforem...@erdani.org
wrote:
Today I committed the first 5112 lines of D code to Facebook's repository.
The project is in heavy daily use at Facebook. Compared to the original
version (written in C++) we've
On 18 October 2013 21:58, Iain Buclaw ibuc...@ubuntu.com wrote:
On 18 October 2013 12:43, Bruno Medeiros brunodomedeiros+...@gmail.com
wrote:
On 16/10/2013 22:21, Andrei Alexandrescu wrote:
On 10/16/13 5:38 AM, Bruno Medeiros wrote:
On 08/10/2013 14:18, Alexander Bothe wrote:
Are
On 22 October 2013 23:48, Iain Buclaw ibuc...@ubuntu.com wrote:
On 22 October 2013 13:29, Manu turkey...@gmail.com wrote:
On 18 October 2013 21:58, Iain Buclaw ibuc...@ubuntu.com wrote:
On 18 October 2013 12:43, Bruno Medeiros brunodomedeiros+...@gmail.com
wrote:
On 16/10/2013 22:21
On 23 October 2013 01:02, Iain Buclaw ibuc...@ubuntu.com wrote:
On 22 October 2013 15:58, David Nadlinger c...@klickverbot.at wrote:
On Tuesday, 22 October 2013 at 14:39:55 UTC, Manu wrote:
Well whatever object format it is, it seems it's not COFF by default,
[...]
---
$ gcc
I just realised yesterday that the libs bundled with dmd (curl.lib in my
case) doesn't have a win64 version bundled. Can you put a binary for that
in lib64?
... although it new appears to be gone completely in that new bundle. Is
that the new standard? Is there somewhere they should be sourced?
On 28 October 2013 17:29, Walter Bright newshou...@digitalmars.com wrote:
On 10/27/2013 10:09 PM, Manu wrote:
I just realised yesterday that the libs bundled with dmd (curl.lib in my
case)
doesn't have a win64 version bundled. Can you put a binary for that in
lib64?
... although it new
On 29 October 2013 03:21, Brad Anderson e...@gnuk.net wrote:
On Monday, 28 October 2013 at 05:09:35 UTC, Manu wrote:
I just realised yesterday that the libs bundled with dmd (curl.lib in my
case) doesn't have a win64 version bundled. Can you put a binary for that
in lib64?
... although
Thanks so much. As I've said before, this is an absolutely critical, yet
often overlooked piece of the ecosystem.
Good to see plenty of life in the project! :)
Note: I saw Alexander Bothe released an update to the parser one day after
your release... ;)
On 3 November 2013 00:40, Rainer Schuetze
:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\lib\x64
Should I be surprised that the 32bit lib paths both point to 64bit libs?
Shouldn't the 32bit libs point to the DMD OMF libs?
On 5 November 2013 15:09, Manu turkey...@gmail.com wrote:
Thanks so much. As I've said before
On 6 November 2013 09:54, Brad Anderson e...@gnuk.net wrote:
On Tuesday, 5 November 2013 at 23:51:54 UTC, Walter Bright wrote:
On 11/5/2013 2:52 PM, Brad Anderson wrote:
He's made so many changes I don't even know where to begin to pull them
in
sync. The one in windows/dinstaller.nsi has
On 6 November 2013 18:25, Alexander Bothe i...@alexanderbothe.com wrote:
On Tuesday, 5 November 2013 at 05:09:58 UTC, Manu wrote:
Note: I saw Alexander Bothe released an update to the parser one day after
your release... ;)
Sure, there have been a couple of critical regression bugs
On 7 November 2013 02:05, Bruno Medeiros brunodomedeiros+...@gmail.comwrote:
On 06/11/2013 14:39, Manu wrote:
For instance, it seems a shame to have .visualdproj, and .dproj files
separate and incompatible. .csproj files are the same between VS and MD,
I wonder if the same is possible for D
I had an issue with the windows installer.
It didn't remember where my existing D installation was, and tried to
installer it somewhere else by default.
It should remember where I installed it last time and upgrade the existing
installation.
On 27 January 2014 10:38, Andrew Edwards
On 29 January 2014 15:33, Brad Anderson e...@gnuk.net wrote:
On Wednesday, 29 January 2014 at 00:41:46 UTC, Manu wrote:
I had an issue with the windows installer.
It didn't remember where my existing D installation was, and tried to
installer it somewhere else by default.
It should remember
On 29 January 2014 14:33, Brad Anderson e...@gnuk.net wrote:
On Wednesday, 29 January 2014 at 00:41:46 UTC, Manu wrote:
I had an issue with the windows installer.
It didn't remember where my existing D installation was, and tried to
installer it somewhere else by default.
It should remember
On 1 February 2014 06:33, Casper Færgemand\
shortt...@hotmail.com@puremagic.com wrote:
What's the point of the Windows installer? Does it make 64bit work out of
the box? If so I'll definitely give it a go.
It's trying to. It works in many contexts, still a couple of loose ends. If
it doesn't
On 5 February 2014 06:34, Andrei Alexandrescu seewebsiteforem...@erdani.org
wrote:
I'm happy to announce that Scott Meyers will deliver a keynote talk at the
upcoming DConf 2014. Details of the talk are forthcoming.
Scott Meyers (http://aristeia.com) is one of the best experts worldwide
in
On 5 February 2014 16:55, Rainer Schuetze r.sagita...@gmx.de wrote:
On 04.02.2014 18:47, ParticlePeter wrote:
On Wednesday, 13 November 2013 at 06:48:44 UTC, Rainer Schuetze wrote:
On 12.11.2013 10:19, evilrat wrote:
On Tuesday, 12 November 2013 at 08:06:24 UTC, Rainer Schuetze wrote:
On 11 February 2014 05:56, extrawurst step...@extrawurst.org wrote:
As a long time D fanboy I was known to say That is quite simple in D a
lot at work!
Now I was finally able to convience my boss (our CTO) to take a serious
look at D as a replacement for the parts of our infrastructure that
On 12 February 2014 18:05, extrawurst step...@extrawurst.org wrote:
On Wednesday, 12 February 2014 at 01:30:48 UTC, Manu wrote:
On 11 February 2014 05:56, extrawurst step...@extrawurst.org wrote:
As a long time D fanboy I was known to say That is quite simple in D a
lot at work!
Now I
On 13 February 2014 00:09, extrawurst step...@extrawurst.org wrote:
On Wednesday, 12 February 2014 at 14:06:22 UTC, Manu wrote:
On 12 February 2014 18:05, extrawurst step...@extrawurst.org wrote:
On Wednesday, 12 February 2014 at 01:30:48 UTC, Manu wrote:
On 11 February 2014 05:56
On 18 March 2014 00:05, Johannes Pfau nos...@example.com wrote:
...
Awesome work guys! This is a landmark moment! :)
What's the status on baremetal, bionic, and iOS?
Once again, awesome work!
Many thanks for your time and efforts!
On 12 April 2014 19:44, Rainer Schuetze r.sagita...@gmx.de wrote:
Hi,
an official release of Visual D is long overdue, so here it is with a
selection of interesting changes:
* added support for string import dependencies
On 20 April 2014 21:16, ketmar via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
i'm pretty sure that this is the first Z80 emulator written in D. %-)
I suspect mine might have been the first Z80 emulator written in D, but
even then, probably not :)
On 21 April 2014 00:49, Manu turkey...@gmail.com wrote:
On 20 April 2014 21:16, ketmar via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
i'm pretty sure that this is the first Z80 emulator written in D. %-)
I suspect mine might have been the first Z80 emulator
On 21 April 2014 04:03, ketmar via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Sunday, 20 April 2014 at 15:17:56 UTC, Manu via Digitalmars-d-announce
wrote:
https://github.com/TurkeyMan/superemu
wow, my google-fu is bad than. %-) doing 'git clone' right now.
btw
On 22 April 2014 12:24, Ben Boeckel via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Tue, Apr 22, 2014 at 11:17:32 +1000, Manu via Digitalmars-d-announce wrote:
Yeah I know, I just never expected anyone else to take interest.
I'm often torn between gpl and bsd/zlib
On 22 April 2014 16:29, Jacob Carlborg via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 22/04/14 07:57, Manu via Digitalmars-d-announce wrote:
Yeah, I understand the license options essentially, but it's more than
just the license text, there are license cultures
On 23 April 2014 00:33, ketmar via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
If something's open source with no commercial intent, is there good
reason not to use gpl? How hard is it to change later?
i don't see a reason not to use GPL even on commercial code. %-)
I
I tried to gather support for a community game project (FeedBack).
Lots of interest, but nobody actually joined the party when I kicked
it off.
On 15 May 2014 05:04, Andrej Mitrovic via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I am starting an initiative for everyone
On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce wrote:
I tried to gather support for a community game project (FeedBack).
Lots of interest, but nobody actually joined
On 15 May 2014 19:54, Andrej Mitrovic via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 5/15/14, Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I tried to gather support for a community game project (FeedBack).
Lots of interest, but nobody
On 15 May 2014 23:24, Rikki Cattermole via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 15
On 16 May 2014 04:39, Andrej Mitrovic via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 5/15/14, Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
You never mentioned that you were deterred by performance, I can go
and make it run at a thousand
My timezone will keep me awake from 2am - 9am to watch the live
streams... which I probably will do ;)
On 21 May 2014 07:01, Nick via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Friday, 9 May 2014 at 19:48:20 UTC, Andrei Alexandrescu wrote:
Hi folks,
We at Facebook
On 22 May 2014 21:02, John Colvin via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Thursday, 22 May 2014 at 10:09:28 UTC, Nordlöw wrote:
We at Facebook are very excited about the upcoming DConf 2014.
Will the videos be available afterwards at Andreis Youtube stream
On 22 May 2014 21:52, sclytrack via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Wednesday, 21 May 2014 at 03:03:11 UTC, Manu via Digitalmars-d-announce
wrote:
My timezone will keep me awake from 2am - 9am to watch the live
streams... which I probably will do
I finally watched it (I failed to survive the long over-nighters until 10am
to watch this one live _).
I want to offer congratulation and thanks to Iain for this work!
For me, this is perhaps the single most important work in the D ecosystem
yet this year, and for me, I think the debugging
On 14 July 2014 15:58, Iain Buclaw via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14 July 2014 06:19, Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I finally watched it (I failed to survive the long over-nighters until
10am
to watch
On 14 July 2014 21:14, Iain Buclaw via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14 July 2014 07:22, Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14 July 2014 15:58, Iain Buclaw via Digitalmars-d-announce
digitalmars-d-announce
I've been running beta2, and I noticed that class debugging isn't working.
There was a discussion some time back about how class members weren't
evaluated correctly in Win64, and it was said that it was fixed in master.
I was excited and patiently awaiting the release.
Can anyone who knows about
On 15 July 2014 00:32, Johannes Pfau via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Am Tue, 15 Jul 2014 00:15:01 +1000
schrieb Manu via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com:
I don't see that GDC/GDB will ever be useful in the Windows
On 15 July 2014 04:27, Rainer Schuetze via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14.07.2014 08:22, Manu via Digitalmars-d-announce wrote:
There are alternative tools available for windows too, but I think the
key for Windows developers remains proper
On 15 July 2014 07:37, Rainer Schuetze via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14.07.2014 16:17, Manu via Digitalmars-d-announce wrote:
I've been running beta2, and I noticed that class debugging isn't
working. There was a discussion some time back about
On 15 July 2014 04:27, Rainer Schuetze via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 14.07.2014 08:22, Manu via Digitalmars-d-announce wrote:
There are alternative tools available for windows too, but I think the
key for Windows developers remains proper
This windiows installer went wrong on me.
First, it tried to uninstall, it offered to uninstall from 'C:\D'. My DMD
install is 'C:\dev\D'... The path was presented in a greyed out textbox
that I couldn't type in to correct it, and no button to select the true
install location.
The uninstall step
On 6 August 2014 15:20, Walter Bright via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 8/3/2014 8:51 PM, Manu via Digitalmars-d-announce wrote:
This windiows installer went wrong on me.
First, it tried to uninstall, it offered to uninstall from 'C:\D'. My DMD
On 7 August 2014 21:30, Kagamin via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Wednesday, 6 August 2014 at 16:19:39 UTC, Brad Anderson wrote:
I don't think it's difficult for them, I think they often just don't know
they can. Environment variables just aren't as
On 8 August 2014 01:41, Dicebot via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Thursday, 7 August 2014 at 15:35:11 UTC, Manu via
Digitalmars-d-announce wrote:
The Windows/Visual Studio development culture is pretty immature, and
expects nothing less than the level
On 8 August 2014 02:57, Dicebot via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Thursday, 7 August 2014 at 16:53:57 UTC, Manu via
Digitalmars-d-announce wrote:
Umm, I don't know what you're talking about exactly. But let me get this
straight, it looks like you're
Thanks Aldo for this very important work! Very sad to see you move on.
Thanks also to Rainer for taking on another big project.
I wouldn't be a D user if it weren't for both of your work.
I think this stuff is much more important than the attention it tends to
gets by this relatively Linux
On 13 August 2014 12:15, Timothee Cour via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Thu, Aug 7, 2014 at 11:11 AM, Jonathan M Davis via
Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote:
On Thursday, 7 August 2014 at 17:05:29 UTC, Manu via
On 15 August 2014 05:14, Nick Sabalausky via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 8/7/2014 1:05 PM, Manu via Digitalmars-d-announce wrote:
I've never encountered anybody try and use MSC from the command line in
about 15 years professionally.
I've tried
On 17 August 2014 19:57, Jacob Carlborg via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I though that this might be important enough to share on the announce list:
A pull request [1] by Rainer Schuetze which adds COFF support for Win32
has recently been merged by
Does this 2.67 release contain COFF32, and the new package fix?
On 28 August 2014 07:45, Walter Bright via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 8/27/2014 2:27 PM, Dicebot wrote:
Let's get them reviewed/pulled and do a 2.066 point release.
Very true but
Love your work! Keep it up! :)
On 4 September 2014 18:06, Brian Schott via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
https://github.com/Hackerpilot/DCD/releases/tag/v0.3.0
DCD is an editor-independent autocompletion engine for the D programming
language. If you've
On 11 December 2014 at 14:50, Martin Nowak via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Glad to announce that D support on Travis-CI was launched today.
http://blog.travis-ci.com/2014-12-10-community-driven-language-support-comes-to-travis-ci/
You can now get
On 2 January 2015 at 08:00, Rainer Schuetze via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Happy new year!
Just the right time for a new release of Visual D!
Huzzah! You're my hero, as always! :)
This version features
* Win32/COFF support for dmd 2.067+
Does DMD
Many awesome!
I'll check this out. I think I can make prompt use of it.
On 22 January 2015 at 00:07, Mike Parker via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I've been wanting to play around with the Chromium Emdedded Framework for a
while. So I've created a D binding
On 26 December 2014 at 22:33, Vadim Lopatin via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Hello!
DlangUI project is alive and under active development.
https://github.com/buggins/dlangui
Recent changes:
- new controls: ScrollWidget, TreeView, ComboBox, ...
- new
On 5 February 2015 at 10:07, Andrei Alexandrescu via
Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote:
Andrew Edwards, our former release czar, declined his czardom because he
went to college. Thanks and good luck!
He left a void of power. After a period of turmoil and
On 18 March 2015 at 07:56, Martin Nowak via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Tuesday, 17 March 2015 at 18:07:32 UTC, Szymon Gatner wrote:
Will 2.067 contain libphobos for linking with 32 bit windows apps (COFF
32)?
No work in that direction of which I
On 17 March 2015 at 06:00, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 06/03/2015 17:37, Bruno Medeiros wrote:
A new version of DDT is out. Improvements to the semantic engine,
important fixes:
On 20 March 2015 at 01:31, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 19/03/2015 11:18, Dicebot wrote:
On Wednesday, 18 March 2015 at 22:32:06 UTC, Trent Forkert wrote:
Arbitrary, contrived example (though not entirely unrealistic):
* a C(++)
On 20 March 2015 at 00:45, Trent Forkert via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Thursday, 19 March 2015 at 11:18:29 UTC, Dicebot wrote:
I call dub from makefile rules and feel pretty comfortable about such
pattern (apart from being not-so-portable compared to
On 19 March 2015 at 07:49, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 17/03/2015 23:45, Manu via Digitalmars-d-announce wrote:
I just checked out DDT, and I noticed it seems to use DUB... _
Why this marriage? I was really hoping it would be a lot
On 19 March 2015 at 07:12, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 18/03/2015 00:12, Trent Forkert wrote:
Unless something has changed recently, it shouldn't require dub. Last
time I checked, my CMake work[1] could still generate projects for
On 20 March 2015 at 01:14, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 19/03/2015 14:45, Trent Forkert wrote:
On Thursday, 19 March 2015 at 11:18:29 UTC, Dicebot wrote:
Semantics analysis you can get by simply opening .d file in CDT
project is
Awesome! I'll try this out immediately :)
Any update on how the CV8 support is going in LLVM? It's the only
outstanding detail in the MSCV toolchain right?
On 21 March 2015 at 07:41, Kai Nacke via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Hi everyone,
LDC 0.15.2
On 23 March 2015 at 22:39, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 20/03/2015 04:12, Manu via Digitalmars-d-announce wrote:
On 19 March 2015 at 07:12, Bruno Medeiros via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On 18
This is a really great release!
I missed the lexical scope support. I'll try that out right away. It's
been a long time coming :)
On 17 May 2015 at 00:11, Meta via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Saturday, 16 May 2015 at 09:09:38 UTC, Rainer Schuetze wrote:
On 5 June 2015 at 01:04, Vladimir Panteleev via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
http://beta.forum.dlang.org/
Many major and minor improvements.
Some major ones:
- dlang.org theme, fully responsive and mobile-friendly
- keyboard navigation in all views
-
On 5 June 2015 at 11:45, Vladimir Panteleev via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Friday, 5 June 2015 at 01:42:20 UTC, Manu wrote:
Also, oauth?
There is no way I would register an account to make a post unless I
was *really* motivated.
What gave you
On 5 June 2015 at 11:39, Manu turkey...@gmail.com wrote:
On 5 June 2015 at 01:04, Vladimir Panteleev via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
http://beta.forum.dlang.org/
Many major and minor improvements.
Some major ones:
- dlang.org theme, fully responsive
On 5 June 2015 at 11:42, Vladimir Panteleev via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
On Friday, 5 June 2015 at 01:39:48 UTC, Manu wrote:
If I click to select some text, the page bounces downwards on the
mouse-up event.
If I click again to select some other text
Hey cool. I haven't thought about tiled for years!
I contributed the terrain painting system years ago ;)
Nice to see a lib in D!
On 22 June 2015 at 13:45, rcorre via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
dtiled v0.2 is out, and for better or worse, it got hit by a
Is awesome!
Incidentally, I've been needing static foreach a lot the last few days too.
On 15 June 2015 at 18:40, Ilya Yaroshenko via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Hi All,
PR and Examples: https://github.com/D-Programming-Language/phobos/pull/3397
DUB
On 5 November 2015 at 09:20, Anonymous via Digitalmars-d-announce
wrote:
> On Wednesday, 4 November 2015 at 09:30:30 UTC, Andrei Alexandrescu wrote:
>>
>> Reply to this with 1.1, 1.2, 2, or 3:
>>
>> 1) by ponce:
>>
>> Variant 1:
>>
Possible to make cross compilers for other hosts?
Who uses a mac? ;)
On 9 July 2015 at 16:32, Dan Olson via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
I've made a set of binaries and universal libs for the LDC iOS
cross-compiler. It is based on LDC 0.15.1 (2.066) and
On 7 June 2016 at 19:54, Sönke Ludwig
wrote:
> DUB 1.0.0 is nearing completion. The new feature over 0.9.25 is support for
> single-file packages, which can be used to write shebang-style scripts on
> Posix systems:
>
> #!/usr/bin/env dub
> /++
On 30 May 2016 at 19:24, Johan Engelen via Digitalmars-d-announce
wrote:
> On Sunday, 29 May 2016 at 21:53:23 UTC, Martin Nowak wrote:
>>
>> Second beta for the 2.071.1 release.
>>
>> http://dlang.org/download.html#dmd_beta
>>
On 15 January 2016 at 06:33, Kai Nacke via Digitalmars-d-announce
wrote:
> Hi everyone,
>
> LDC 0.17.0-beta1, the LLVM-based D compiler, is available for download!
> This release is based on the 2.068.2 frontend and standard library and
> supports LLVM
On 19 January 2016 at 08:26, Walter Bright via Digitalmars-d-announce
wrote:
> at least for 64 bit Linux. Other platforms to follow.
>
> https://github.com/D-Programming-Language/dmd/pull/5342
>
> This is what Andrei and I call "enabling" technology, as it
This is extremely good news!
Where is LDC at with the D frontend at the moment?
Have Walter's numerous February fixes for C++ compatibility made their
way in yet?
Also, out of curiosity, has anyone looked at connecting the MS codegen
(C2.DLL) to LDC like MS do with Clang+C2 (Clang frontend w/ MS
On 22 March 2016 at 03:12, Kagamin via Digitalmars-d-announce
<digitalmars-d-announce@puremagic.com> wrote:
> On Sunday, 20 March 2016 at 14:15:19 UTC, Manu wrote:
>>
>> MSVC debuginfo is very good; it has data such that variables
>> follow their registers around in ful
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