Re: dmd 2.063 beta 5

2013-05-23 Thread Manu
On 23 May 2013 19:05, Don turnyourkidsintoc...@nospam.com wrote: On Tuesday, 21 May 2013 at 20:36:20 UTC, Walter Bright wrote: Join the dmd beta mailing list to keep up with the betas. This one is pretty much good to go, unless something disastrous crops up.

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Manu
chance the system you described in your talk is being used for Quantum Break, Manu? XBox One is x86 and I can't think of a reason you couldn't be using dmd on it. That would certainly be interesting to hear. Although unless they've secretly had two AAA games in development, I imagine we can

Re: DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

2013-05-23 Thread Manu
/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/ Andrei Nice talk, Manu! You You have module constructors in mixins. How did you solve the circular imports problem? Banned circular imports? Pretty much. I anticipate the problem arising, but it hasn't come up

Re: Visual D 0.3.36 released - support for Alex Bothe's semantic analysis, LDC and profiling

2013-06-01 Thread Manu
I'd say this is a good thing. Please don't pollute the source tree with junk placed next to the source files. This is very un-visual-studio. They should be in the intermediate folder next to the obj files. On 2 Jun 2013 01:15, Rainer Schuetze r.sagita...@gmx.de wrote: On 01.06.2013 16:59,

Re: DConf 2013 Day 3 Talk 5: Effective SIMD for modern architectures by Manu Evans

2013-06-20 Thread Manu
On 20 June 2013 21:58, bearophile bearophileh...@lycos.com wrote: Andrei Alexandrescu: http://youtube.com/watch?v=q_**39RnxtkgMhttp://youtube.com/watch?v=q_39RnxtkgM Very nice. - - - - - - - - - - - - - - - - - - - Slide 3: In practise, say we have iterative code like this: int

Re: DConf 2013 Day 3 Talk 5: Effective SIMD for modern architectures by Manu Evans

2013-06-20 Thread Manu
On 21 June 2013 00:03, bearophile bearophileh...@lycos.com wrote: Manu: They must be aligned, and multiples of N elements. The D GC currently allocates them 16-bytes aligned (but if you slice the array you can lose some alignment). On some new CPUs the penalty for misalignment is small

Re: DConf 2013 Closing Keynote: Quo Vadis by Andrei Alexandrescu

2013-06-25 Thread Manu
On 26 June 2013 09:59, Peter Williams pwil3...@bigpond.net.au wrote: On 26/06/13 06:14, Nick Sabalausky wrote: On Tue, 25 Jun 2013 15:57:18 +1000 Peter Williams pwil3...@bigpond.net.au wrote: Can you think of a better name than D Summer Of Code? It's very northern hemisphere centric and

Re: D/Objective-C, extern (Objective-C)

2013-06-25 Thread Manu
On 26 June 2013 04:06, Walter Bright newshou...@digitalmars.com wrote: On 6/24/2013 1:18 PM, Michel Fortin wrote: And I don't think it is very common in D either. Either way, if D was to implement ARC for its own memory allocator instead of the current GC (which would be great) there's

Re: NDC Oslo talk: Generic Programming Galore Using D

2013-07-06 Thread Manu
On 5 July 2013 08:01, Paulo Pinto pj...@progtools.org wrote: Am 04.07.2013 18:47, schrieb Andrei Alexandrescu: Videos for my two NDC 2013 talks are now online. Generic Programming Galore using D at http://vimeo.com/68378925 and the HipHop Virtual Machine at http://vimeo.com/68383350.

Re: GoingNative 2013

2013-07-29 Thread Manu
On 30 July 2013 08:12, Walter Bright newshou...@digitalmars.com wrote: http://channel9.msdn.com/**Events/GoingNative/2013http://channel9.msdn.com/Events/GoingNative/2013 The last one was a lot of fun, so I signed up for this one, too. Note that Andrei is a speaker! Recommended. See y'all

Re: SIMD implementation of dot-product. Benchmarks

2013-08-17 Thread Manu
It doesn't look like you account for alignment. This is basically not-portable (I doubt unaligned loads in this context are faster than performing scalar operations), and possibly inefficient on x86 too. To make it account for potentially random alignment will be awkward, but it might be possible

Re: SIMD implementation of dot-product. Benchmarks

2013-08-17 Thread Manu
On 18 August 2013 14:39, Ilya Yaroshenko ilyayaroshe...@gmail.com wrote: On Sunday, 18 August 2013 at 01:53:53 UTC, Manu wrote: It doesn't look like you account for alignment. This is basically not-portable (I doubt unaligned loads in this context are faster than performing scalar

Re: SIMD implementation of dot-product. Benchmarks

2013-08-17 Thread Manu
movups is not good. It'll be a lot faster (and portable) if you use movaps. Process looks something like: * do the first few from a[0] until a's alignment interval as scalar * load the left of b's aligned pair * loop for each aligned vector in a - load a[n..n+4] aligned - load the

Re: VisualD now on github.com/d-programming-language

2013-09-10 Thread Manu
Indeed, massive thanks! On 10 Sep 2013 16:45, Walter Bright newshou...@digitalmars.com wrote: https://github.com/D-**Programming-Language/visualdhttps://github.com/D-Programming-Language/visuald Congratulations to Rainer Schuetze and collaborators for this great work!

Re: VisualD now on github.com/d-programming-language

2013-09-14 Thread Manu
On 14 September 2013 06:01, Rainer Schuetze r.sagita...@gmx.de wrote: On 10.09.2013 21:26, Walter Bright wrote: On 9/10/2013 11:18 AM, Rainer Schuetze wrote: It is planned to move the homepage to dlang.org. It might take some time to convert the wiki pages to some other format which can

Re: Facebook is using D in production starting today

2013-10-11 Thread Manu
[image: Inline images 1] On 11 October 2013 10:36, Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: Today I committed the first 5112 lines of D code to Facebook's repository. The project is in heavy daily use at Facebook. Compared to the original version (written in C++) we've

Re: Mono-D 0.5.4.1 - Build, completion other fixes + Unittests via rdmd

2013-10-22 Thread Manu
On 18 October 2013 21:58, Iain Buclaw ibuc...@ubuntu.com wrote: On 18 October 2013 12:43, Bruno Medeiros brunodomedeiros+...@gmail.com wrote: On 16/10/2013 22:21, Andrei Alexandrescu wrote: On 10/16/13 5:38 AM, Bruno Medeiros wrote: On 08/10/2013 14:18, Alexander Bothe wrote: Are

Re: Mono-D 0.5.4.1 - Build, completion other fixes + Unittests via rdmd

2013-10-22 Thread Manu
On 22 October 2013 23:48, Iain Buclaw ibuc...@ubuntu.com wrote: On 22 October 2013 13:29, Manu turkey...@gmail.com wrote: On 18 October 2013 21:58, Iain Buclaw ibuc...@ubuntu.com wrote: On 18 October 2013 12:43, Bruno Medeiros brunodomedeiros+...@gmail.com wrote: On 16/10/2013 22:21

Re: Mono-D 0.5.4.1 - Build, completion other fixes + Unittests via rdmd

2013-10-22 Thread Manu
On 23 October 2013 01:02, Iain Buclaw ibuc...@ubuntu.com wrote: On 22 October 2013 15:58, David Nadlinger c...@klickverbot.at wrote: On Tuesday, 22 October 2013 at 14:39:55 UTC, Manu wrote: Well whatever object format it is, it seems it's not COFF by default, [...] --- $ gcc

Re: dmd 2.064 beta 4

2013-10-27 Thread Manu
I just realised yesterday that the libs bundled with dmd (curl.lib in my case) doesn't have a win64 version bundled. Can you put a binary for that in lib64? ... although it new appears to be gone completely in that new bundle. Is that the new standard? Is there somewhere they should be sourced?

Re: dmd 2.064 beta 4

2013-10-28 Thread Manu
On 28 October 2013 17:29, Walter Bright newshou...@digitalmars.com wrote: On 10/27/2013 10:09 PM, Manu wrote: I just realised yesterday that the libs bundled with dmd (curl.lib in my case) doesn't have a win64 version bundled. Can you put a binary for that in lib64? ... although it new

Re: dmd 2.064 beta 4

2013-10-28 Thread Manu
On 29 October 2013 03:21, Brad Anderson e...@gnuk.net wrote: On Monday, 28 October 2013 at 05:09:35 UTC, Manu wrote: I just realised yesterday that the libs bundled with dmd (curl.lib in my case) doesn't have a win64 version bundled. Can you put a binary for that in lib64? ... although

Re: Visual D 0.3.37 released

2013-11-04 Thread Manu
Thanks so much. As I've said before, this is an absolutely critical, yet often overlooked piece of the ecosystem. Good to see plenty of life in the project! :) Note: I saw Alexander Bothe released an update to the parser one day after your release... ;) On 3 November 2013 00:40, Rainer Schuetze

Re: Visual D 0.3.37 released

2013-11-05 Thread Manu
:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\lib\x64 Should I be surprised that the 32bit lib paths both point to 64bit libs? Shouldn't the 32bit libs point to the DMD OMF libs? On 5 November 2013 15:09, Manu turkey...@gmail.com wrote: Thanks so much. As I've said before

Re: dmd 2.064.2

2013-11-05 Thread Manu
On 6 November 2013 09:54, Brad Anderson e...@gnuk.net wrote: On Tuesday, 5 November 2013 at 23:51:54 UTC, Walter Bright wrote: On 11/5/2013 2:52 PM, Brad Anderson wrote: He's made so many changes I don't even know where to begin to pull them in sync. The one in windows/dinstaller.nsi has

Re: Visual D 0.3.37 released

2013-11-06 Thread Manu
On 6 November 2013 18:25, Alexander Bothe i...@alexanderbothe.com wrote: On Tuesday, 5 November 2013 at 05:09:58 UTC, Manu wrote: Note: I saw Alexander Bothe released an update to the parser one day after your release... ;) Sure, there have been a couple of critical regression bugs

Re: Visual D 0.3.37 released

2013-11-06 Thread Manu
On 7 November 2013 02:05, Bruno Medeiros brunodomedeiros+...@gmail.comwrote: On 06/11/2013 14:39, Manu wrote: For instance, it seems a shame to have .visualdproj, and .dproj files separate and incompatible. .csproj files are the same between VS and MD, I wonder if the same is possible for D

Re: dmd 2.065 beta 2

2014-01-28 Thread Manu
I had an issue with the windows installer. It didn't remember where my existing D installation was, and tried to installer it somewhere else by default. It should remember where I installed it last time and upgrade the existing installation. On 27 January 2014 10:38, Andrew Edwards

Re: dmd 2.065 beta 2

2014-01-28 Thread Manu
On 29 January 2014 15:33, Brad Anderson e...@gnuk.net wrote: On Wednesday, 29 January 2014 at 00:41:46 UTC, Manu wrote: I had an issue with the windows installer. It didn't remember where my existing D installation was, and tried to installer it somewhere else by default. It should remember

Re: dmd 2.065 beta 2

2014-01-30 Thread Manu
On 29 January 2014 14:33, Brad Anderson e...@gnuk.net wrote: On Wednesday, 29 January 2014 at 00:41:46 UTC, Manu wrote: I had an issue with the windows installer. It didn't remember where my existing D installation was, and tried to installer it somewhere else by default. It should remember

Re: dmd 2.065 beta 2

2014-01-31 Thread Manu
On 1 February 2014 06:33, Casper Færgemand\ shortt...@hotmail.com@puremagic.com wrote: What's the point of the Windows installer? Does it make 64bit work out of the box? If so I'll definitely give it a go. It's trying to. It works in many contexts, still a couple of loose ends. If it doesn't

Re: Scott Meyers will deliver a keynote talk at DConf 2014

2014-02-04 Thread Manu
On 5 February 2014 06:34, Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: I'm happy to announce that Scott Meyers will deliver a keynote talk at the upcoming DConf 2014. Details of the talk are forthcoming. Scott Meyers (http://aristeia.com) is one of the best experts worldwide in

Re: Visual D 0.3.37 released

2014-02-05 Thread Manu
On 5 February 2014 16:55, Rainer Schuetze r.sagita...@gmx.de wrote: On 04.02.2014 18:47, ParticlePeter wrote: On Wednesday, 13 November 2013 at 06:48:44 UTC, Rainer Schuetze wrote: On 12.11.2013 10:19, evilrat wrote: On Tuesday, 12 November 2013 at 08:06:24 UTC, Rainer Schuetze wrote:

Re: finally using D at work

2014-02-11 Thread Manu
On 11 February 2014 05:56, extrawurst step...@extrawurst.org wrote: As a long time D fanboy I was known to say That is quite simple in D a lot at work! Now I was finally able to convience my boss (our CTO) to take a serious look at D as a replacement for the parts of our infrastructure that

Re: finally using D at work

2014-02-12 Thread Manu
On 12 February 2014 18:05, extrawurst step...@extrawurst.org wrote: On Wednesday, 12 February 2014 at 01:30:48 UTC, Manu wrote: On 11 February 2014 05:56, extrawurst step...@extrawurst.org wrote: As a long time D fanboy I was known to say That is quite simple in D a lot at work! Now I

Re: finally using D at work

2014-02-12 Thread Manu
On 13 February 2014 00:09, extrawurst step...@extrawurst.org wrote: On Wednesday, 12 February 2014 at 14:06:22 UTC, Manu wrote: On 12 February 2014 18:05, extrawurst step...@extrawurst.org wrote: On Wednesday, 12 February 2014 at 01:30:48 UTC, Manu wrote: On 11 February 2014 05:56

Re: GDC ARM beta #1 (with binary releases!)

2014-03-17 Thread Manu
On 18 March 2014 00:05, Johannes Pfau nos...@example.com wrote: ... Awesome work guys! This is a landmark moment! :) What's the status on baremetal, bionic, and iOS?

Re: Visual D 0.3.38 released

2014-04-12 Thread Manu
Once again, awesome work! Many thanks for your time and efforts! On 12 April 2014 19:44, Rainer Schuetze r.sagita...@gmx.de wrote: Hi, an official release of Visual D is long overdue, so here it is with a selection of interesting changes: * added support for string import dependencies

Re: Z80 Emulation Engine

2014-04-20 Thread Manu via Digitalmars-d-announce
On 20 April 2014 21:16, ketmar via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: i'm pretty sure that this is the first Z80 emulator written in D. %-) I suspect mine might have been the first Z80 emulator written in D, but even then, probably not :)

Re: Z80 Emulation Engine

2014-04-20 Thread Manu via Digitalmars-d-announce
On 21 April 2014 00:49, Manu turkey...@gmail.com wrote: On 20 April 2014 21:16, ketmar via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: i'm pretty sure that this is the first Z80 emulator written in D. %-) I suspect mine might have been the first Z80 emulator

Re: Z80 Emulation Engine

2014-04-21 Thread Manu via Digitalmars-d-announce
On 21 April 2014 04:03, ketmar via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Sunday, 20 April 2014 at 15:17:56 UTC, Manu via Digitalmars-d-announce wrote: https://github.com/TurkeyMan/superemu wow, my google-fu is bad than. %-) doing 'git clone' right now. btw

Re: Z80 Emulation Engine

2014-04-22 Thread Manu via Digitalmars-d-announce
On 22 April 2014 12:24, Ben Boeckel via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Tue, Apr 22, 2014 at 11:17:32 +1000, Manu via Digitalmars-d-announce wrote: Yeah I know, I just never expected anyone else to take interest. I'm often torn between gpl and bsd/zlib

Re: Z80 Emulation Engine

2014-04-22 Thread Manu via Digitalmars-d-announce
On 22 April 2014 16:29, Jacob Carlborg via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 22/04/14 07:57, Manu via Digitalmars-d-announce wrote: Yeah, I understand the license options essentially, but it's more than just the license text, there are license cultures

Re: Z80 Emulation Engine

2014-04-22 Thread Manu via Digitalmars-d-announce
On 23 April 2014 00:33, ketmar via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: If something's open source with no commercial intent, is there good reason not to use gpl? How hard is it to change later? i don't see a reason not to use GPL even on commercial code. %-) I

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-14 Thread Manu via Digitalmars-d-announce
I tried to gather support for a community game project (FeedBack). Lots of interest, but nobody actually joined the party when I kicked it off. On 15 May 2014 05:04, Andrej Mitrovic via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I am starting an initiative for everyone

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Manu via Digitalmars-d-announce
On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce wrote: I tried to gather support for a community game project (FeedBack). Lots of interest, but nobody actually joined

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Manu via Digitalmars-d-announce
On 15 May 2014 19:54, Andrej Mitrovic via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 5/15/14, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I tried to gather support for a community game project (FeedBack). Lots of interest, but nobody

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Manu via Digitalmars-d-announce
On 15 May 2014 23:24, Rikki Cattermole via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce wrote: On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 15

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Manu via Digitalmars-d-announce
On 16 May 2014 04:39, Andrej Mitrovic via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 5/15/14, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: You never mentioned that you were deterred by performance, I can go and make it run at a thousand

Re: Livestreaming DConf?

2014-05-20 Thread Manu via Digitalmars-d-announce
My timezone will keep me awake from 2am - 9am to watch the live streams... which I probably will do ;) On 21 May 2014 07:01, Nick via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Friday, 9 May 2014 at 19:48:20 UTC, Andrei Alexandrescu wrote: Hi folks, We at Facebook

Re: Livestreaming DConf?

2014-05-22 Thread Manu via Digitalmars-d-announce
On 22 May 2014 21:02, John Colvin via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thursday, 22 May 2014 at 10:09:28 UTC, Nordlöw wrote: We at Facebook are very excited about the upcoming DConf 2014. Will the videos be available afterwards at Andreis Youtube stream

Re: Livestreaming DConf?

2014-05-22 Thread Manu via Digitalmars-d-announce
On 22 May 2014 21:52, sclytrack via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Wednesday, 21 May 2014 at 03:03:11 UTC, Manu via Digitalmars-d-announce wrote: My timezone will keep me awake from 2am - 9am to watch the live streams... which I probably will do

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-13 Thread Manu via Digitalmars-d-announce
I finally watched it (I failed to survive the long over-nighters until 10am to watch this one live _). I want to offer congratulation and thanks to Iain for this work! For me, this is perhaps the single most important work in the D ecosystem yet this year, and for me, I think the debugging

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Manu via Digitalmars-d-announce
On 14 July 2014 15:58, Iain Buclaw via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14 July 2014 06:19, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I finally watched it (I failed to survive the long over-nighters until 10am to watch

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Manu via Digitalmars-d-announce
On 14 July 2014 21:14, Iain Buclaw via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14 July 2014 07:22, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14 July 2014 15:58, Iain Buclaw via Digitalmars-d-announce digitalmars-d-announce

Re: DMD v2.066.0-b3

2014-07-14 Thread Manu via Digitalmars-d-announce
I've been running beta2, and I noticed that class debugging isn't working. There was a discussion some time back about how class members weren't evaluated correctly in Win64, and it was said that it was fixed in master. I was excited and patiently awaiting the release. Can anyone who knows about

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Manu via Digitalmars-d-announce
On 15 July 2014 00:32, Johannes Pfau via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Am Tue, 15 Jul 2014 00:15:01 +1000 schrieb Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com: I don't see that GDC/GDB will ever be useful in the Windows

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Manu via Digitalmars-d-announce
On 15 July 2014 04:27, Rainer Schuetze via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14.07.2014 08:22, Manu via Digitalmars-d-announce wrote: There are alternative tools available for windows too, but I think the key for Windows developers remains proper

Re: DMD v2.066.0-b3

2014-07-14 Thread Manu via Digitalmars-d-announce
On 15 July 2014 07:37, Rainer Schuetze via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14.07.2014 16:17, Manu via Digitalmars-d-announce wrote: I've been running beta2, and I noticed that class debugging isn't working. There was a discussion some time back about

Re: DConf 2014 Day 2 Talk 6: Debugging in D by Iain Buclaw

2014-07-14 Thread Manu via Digitalmars-d-announce
On 15 July 2014 04:27, Rainer Schuetze via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 14.07.2014 08:22, Manu via Digitalmars-d-announce wrote: There are alternative tools available for windows too, but I think the key for Windows developers remains proper

Re: DMD v2.066.0-rc1

2014-08-03 Thread Manu via Digitalmars-d-announce
This windiows installer went wrong on me. First, it tried to uninstall, it offered to uninstall from 'C:\D'. My DMD install is 'C:\dev\D'... The path was presented in a greyed out textbox that I couldn't type in to correct it, and no button to select the true install location. The uninstall step

Re: DMD v2.066.0-rc1

2014-08-06 Thread Manu via Digitalmars-d-announce
On 6 August 2014 15:20, Walter Bright via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 8/3/2014 8:51 PM, Manu via Digitalmars-d-announce wrote: This windiows installer went wrong on me. First, it tried to uninstall, it offered to uninstall from 'C:\D'. My DMD

Re: DMD v2.066.0-rc1

2014-08-07 Thread Manu via Digitalmars-d-announce
On 7 August 2014 21:30, Kagamin via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Wednesday, 6 August 2014 at 16:19:39 UTC, Brad Anderson wrote: I don't think it's difficult for them, I think they often just don't know they can. Environment variables just aren't as

Re: DMD v2.066.0-rc1

2014-08-07 Thread Manu via Digitalmars-d-announce
On 8 August 2014 01:41, Dicebot via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thursday, 7 August 2014 at 15:35:11 UTC, Manu via Digitalmars-d-announce wrote: The Windows/Visual Studio development culture is pretty immature, and expects nothing less than the level

Re: DMD v2.066.0-rc1

2014-08-07 Thread Manu via Digitalmars-d-announce
On 8 August 2014 02:57, Dicebot via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thursday, 7 August 2014 at 16:53:57 UTC, Manu via Digitalmars-d-announce wrote: Umm, I don't know what you're talking about exactly. But let me get this straight, it looks like you're

Re: Mago Debugger changes hands

2014-08-12 Thread Manu via Digitalmars-d-announce
Thanks Aldo for this very important work! Very sad to see you move on. Thanks also to Rainer for taking on another big project. I wouldn't be a D user if it weren't for both of your work. I think this stuff is much more important than the attention it tends to gets by this relatively Linux

Re: DMD v2.066.0-rc1

2014-08-13 Thread Manu via Digitalmars-d-announce
On 13 August 2014 12:15, Timothee Cour via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thu, Aug 7, 2014 at 11:11 AM, Jonathan M Davis via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thursday, 7 August 2014 at 17:05:29 UTC, Manu via

Re: DMD v2.066.0-rc1

2014-08-15 Thread Manu via Digitalmars-d-announce
On 15 August 2014 05:14, Nick Sabalausky via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 8/7/2014 1:05 PM, Manu via Digitalmars-d-announce wrote: I've never encountered anybody try and use MSC from the command line in about 15 years professionally. I've tried

Re: COFF support for Win32 merged

2014-08-18 Thread Manu via Digitalmars-d-announce
On 17 August 2014 19:57, Jacob Carlborg via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I though that this might be important enough to share on the announce list: A pull request [1] by Rainer Schuetze which adds COFF support for Win32 has recently been merged by

Re: DMD v2.067.0-b1

2014-08-27 Thread Manu via Digitalmars-d-announce
Does this 2.67 release contain COFF32, and the new package fix? On 28 August 2014 07:45, Walter Bright via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 8/27/2014 2:27 PM, Dicebot wrote: Let's get them reviewed/pulled and do a 2.066 point release. Very true but

Re: DCD 0.3.0, libdparse 0.1.0

2014-09-04 Thread Manu via Digitalmars-d-announce
Love your work! Keep it up! :) On 4 September 2014 18:06, Brian Schott via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: https://github.com/Hackerpilot/DCD/releases/tag/v0.3.0 DCD is an editor-independent autocompletion engine for the D programming language. If you've

Re: Travis-CI support for D

2014-12-10 Thread Manu via Digitalmars-d-announce
On 11 December 2014 at 14:50, Martin Nowak via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Glad to announce that D support on Travis-CI was launched today. http://blog.travis-ci.com/2014-12-10-community-driven-language-support-comes-to-travis-ci/ You can now get

Re: Visual D 0.3.40 released

2015-01-02 Thread Manu via Digitalmars-d-announce
On 2 January 2015 at 08:00, Rainer Schuetze via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Happy new year! Just the right time for a new release of Visual D! Huzzah! You're my hero, as always! :) This version features * Win32/COFF support for dmd 2.067+ Does DMD

Re: DerelictCEF: Chromium Emdedded Framework Binding

2015-01-24 Thread Manu via Digitalmars-d-announce
Many awesome! I'll check this out. I think I can make prompt use of it. On 22 January 2015 at 00:07, Mike Parker via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I've been wanting to play around with the Chromium Emdedded Framework for a while. So I've created a D binding

Re: DlangUI project update

2015-01-05 Thread Manu via Digitalmars-d-announce
On 26 December 2014 at 22:33, Vadim Lopatin via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Hello! DlangUI project is alive and under active development. https://github.com/buggins/dlangui Recent changes: - new controls: ScrollWidget, TreeView, ComboBox, ... - new

Re: Martin Nowak is our new release czar

2015-02-04 Thread Manu via Digitalmars-d-announce
On 5 February 2015 at 10:07, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Andrew Edwards, our former release czar, declined his czardom because he went to college. Thanks and good luck! He left a void of power. After a period of turmoil and

Re: Release Candidate D 2.067.0-rc1

2015-03-17 Thread Manu via Digitalmars-d-announce
On 18 March 2015 at 07:56, Martin Nowak via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Tuesday, 17 March 2015 at 18:07:32 UTC, Szymon Gatner wrote: Will 2.067 contain libphobos for linking with 32 bit windows apps (COFF 32)? No work in that direction of which I

Re: DDT 0.11.0 released

2015-03-17 Thread Manu via Digitalmars-d-announce
On 17 March 2015 at 06:00, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 06/03/2015 17:37, Bruno Medeiros wrote: A new version of DDT is out. Improvements to the semantic engine, important fixes:

Re: DDT 0.11.0 released

2015-03-19 Thread Manu via Digitalmars-d-announce
On 20 March 2015 at 01:31, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 19/03/2015 11:18, Dicebot wrote: On Wednesday, 18 March 2015 at 22:32:06 UTC, Trent Forkert wrote: Arbitrary, contrived example (though not entirely unrealistic): * a C(++)

Re: DDT 0.11.0 released

2015-03-19 Thread Manu via Digitalmars-d-announce
On 20 March 2015 at 00:45, Trent Forkert via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Thursday, 19 March 2015 at 11:18:29 UTC, Dicebot wrote: I call dub from makefile rules and feel pretty comfortable about such pattern (apart from being not-so-portable compared to

Re: DDT 0.11.0 released

2015-03-19 Thread Manu via Digitalmars-d-announce
On 19 March 2015 at 07:49, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 17/03/2015 23:45, Manu via Digitalmars-d-announce wrote: I just checked out DDT, and I noticed it seems to use DUB... _ Why this marriage? I was really hoping it would be a lot

Re: DDT 0.11.0 released

2015-03-19 Thread Manu via Digitalmars-d-announce
On 19 March 2015 at 07:12, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 18/03/2015 00:12, Trent Forkert wrote: Unless something has changed recently, it shouldn't require dub. Last time I checked, my CMake work[1] could still generate projects for

Re: DDT 0.11.0 released

2015-03-19 Thread Manu via Digitalmars-d-announce
On 20 March 2015 at 01:14, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 19/03/2015 14:45, Trent Forkert wrote: On Thursday, 19 March 2015 at 11:18:29 UTC, Dicebot wrote: Semantics analysis you can get by simply opening .d file in CDT project is

Re: LDC 0.15.2 beta1 is out!

2015-03-20 Thread Manu via Digitalmars-d-announce
Awesome! I'll try this out immediately :) Any update on how the CV8 support is going in LLVM? It's the only outstanding detail in the MSCV toolchain right? On 21 March 2015 at 07:41, Kai Nacke via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Hi everyone, LDC 0.15.2

Re: DDT 0.11.0 released

2015-03-23 Thread Manu via Digitalmars-d-announce
On 23 March 2015 at 22:39, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 20/03/2015 04:12, Manu via Digitalmars-d-announce wrote: On 19 March 2015 at 07:12, Bruno Medeiros via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 18

Re: Visual D 0.3.41 released

2015-05-17 Thread Manu via Digitalmars-d-announce
This is a really great release! I missed the lexical scope support. I'll try that out right away. It's been a long time coming :) On 17 May 2015 at 00:11, Meta via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Saturday, 16 May 2015 at 09:09:38 UTC, Rainer Schuetze wrote:

Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread Manu via Digitalmars-d-announce
On 5 June 2015 at 01:04, Vladimir Panteleev via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://beta.forum.dlang.org/ Many major and minor improvements. Some major ones: - dlang.org theme, fully responsive and mobile-friendly - keyboard navigation in all views -

Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread Manu via Digitalmars-d-announce
On 5 June 2015 at 11:45, Vladimir Panteleev via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Friday, 5 June 2015 at 01:42:20 UTC, Manu wrote: Also, oauth? There is no way I would register an account to make a post unless I was *really* motivated. What gave you

Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread Manu via Digitalmars-d-announce
On 5 June 2015 at 11:39, Manu turkey...@gmail.com wrote: On 5 June 2015 at 01:04, Vladimir Panteleev via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://beta.forum.dlang.org/ Many major and minor improvements. Some major ones: - dlang.org theme, fully responsive

Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread Manu via Digitalmars-d-announce
On 5 June 2015 at 11:42, Vladimir Panteleev via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Friday, 5 June 2015 at 01:39:48 UTC, Manu wrote: If I click to select some text, the page bounces downwards on the mouse-up event. If I click again to select some other text

Re: dtiled v0.2 - a library for tilemapped games

2015-06-22 Thread Manu via Digitalmars-d-announce
Hey cool. I haven't thought about tiled for years! I contributed the terrain painting system years ago ;) Nice to see a lib in D! On 22 June 2015 at 13:45, rcorre via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: dtiled v0.2 is out, and for better or worse, it got hit by a

Re: N-dimensional slices is ready for comments!

2015-06-15 Thread Manu via Digitalmars-d-announce
Is awesome! Incidentally, I've been needing static foreach a lot the last few days too. On 15 June 2015 at 18:40, Ilya Yaroshenko via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Hi All, PR and Examples: https://github.com/D-Programming-Language/phobos/pull/3397 DUB

Re: Please vote for the DConf logo

2015-11-04 Thread Manu via Digitalmars-d-announce
On 5 November 2015 at 09:20, Anonymous via Digitalmars-d-announce wrote: > On Wednesday, 4 November 2015 at 09:30:30 UTC, Andrei Alexandrescu wrote: >> >> Reply to this with 1.1, 1.2, 2, or 3: >> >> 1) by ponce: >> >> Variant 1: >>

Re: LDC for iOS prebuilt binaries

2015-07-09 Thread Manu via Digitalmars-d-announce
Possible to make cross compilers for other hosts? Who uses a mac? ;) On 9 July 2015 at 16:32, Dan Olson via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I've made a set of binaries and universal libs for the LDC iOS cross-compiler. It is based on LDC 0.15.1 (2.066) and

Re: Beta release DUB 1.0.0-beta.1

2016-06-11 Thread Manu via Digitalmars-d-announce
On 7 June 2016 at 19:54, Sönke Ludwig wrote: > DUB 1.0.0 is nearing completion. The new feature over 0.9.25 is support for > single-file packages, which can be used to write shebang-style scripts on > Posix systems: > > #!/usr/bin/env dub > /++

Re: Beta D 2.071.1-b2

2016-06-04 Thread Manu via Digitalmars-d-announce
On 30 May 2016 at 19:24, Johan Engelen via Digitalmars-d-announce wrote: > On Sunday, 29 May 2016 at 21:53:23 UTC, Martin Nowak wrote: >> >> Second beta for the 2.071.1 release. >> >> http://dlang.org/download.html#dmd_beta >>

Re: LDC 0.17.0-beta1 has been released!

2016-01-18 Thread Manu via Digitalmars-d-announce
On 15 January 2016 at 06:33, Kai Nacke via Digitalmars-d-announce wrote: > Hi everyone, > > LDC 0.17.0-beta1, the LLVM-based D compiler, is available for download! > This release is based on the 2.068.2 frontend and standard library and > supports LLVM

Re: D is now catching C++ exceptions!

2016-01-18 Thread Manu via Digitalmars-d-announce
On 19 January 2016 at 08:26, Walter Bright via Digitalmars-d-announce wrote: > at least for 64 bit Linux. Other platforms to follow. > > https://github.com/D-Programming-Language/dmd/pull/5342 > > This is what Andrei and I call "enabling" technology, as it

Re: LDC now supports Windows MSVC x86/x64 as first class targets

2016-03-20 Thread Manu via Digitalmars-d-announce
This is extremely good news! Where is LDC at with the D frontend at the moment? Have Walter's numerous February fixes for C++ compatibility made their way in yet? Also, out of curiosity, has anyone looked at connecting the MS codegen (C2.DLL) to LDC like MS do with Clang+C2 (Clang frontend w/ MS

Re: LDC now supports Windows MSVC x86/x64 as first class targets

2016-03-21 Thread Manu via Digitalmars-d-announce
On 22 March 2016 at 03:12, Kagamin via Digitalmars-d-announce <digitalmars-d-announce@puremagic.com> wrote: > On Sunday, 20 March 2016 at 14:15:19 UTC, Manu wrote: >> >> MSVC debuginfo is very good; it has data such that variables >> follow their registers around in ful

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