Re: Hipreme Engine is fully ported to PS Vita

2023-03-04 Thread Guillaume Piolat via Digitalmars-d-announce

On Saturday, 4 March 2023 at 03:43:16 UTC, Hipreme wrote:
After doing the WebAssembly port, I thought: This D Runtime 
must be very flexible, so, I thought to myself that maybe this 
could be a time to try again a very old hobby I had: Doing 
homebrew games for PS Vita.




Thanks! Glad the libraries find their use.


Re: Hipreme Engine is fully ported to PS Vita

2023-03-03 Thread Mike Parker via Digitalmars-d-announce

On Saturday, 4 March 2023 at 03:43:16 UTC, Hipreme wrote:


So, here's a pic of my game running on PS Vita and promise some 
day I'll work into doing a video instead (I need to make it a 
little more polished over all the platforms I support)






That's fantastic! Though a video would be cool to see, I'll 
repeat a request I've made to you before: please submit a talk 
for DConf about the stuff you're doing. It's the sort of thing 
people love to hear about, and we'd love to have the recording of 
it on our YouTube channel.