Re: SLF4D - A proposal for a common logging interface for Dub projects

2023-02-25 Thread Andrew via Digitalmars-d-announce
On Saturday, 25 February 2023 at 09:32:18 UTC, max haughton wrote: On the contrary I would argue that it's much easier (not necessarily better) to provide extensibility using classes. Nobody ever got fired for writing a class, as the saying goes. I'd actually sort of agree with you here, but

Re: SLF4D - A proposal for a common logging interface for Dub projects

2023-02-25 Thread max haughton via Digitalmars-d-announce
On Saturday, 25 February 2023 at 07:52:09 UTC, Andrew wrote: [...] On the contrary I would argue that it's much easier (not necessarily better) to provide extensibility using classes. Nobody ever got fired for writing a class, as the saying goes.

Re: SLF4D - A proposal for a common logging interface for Dub projects

2023-02-24 Thread Andrew via Digitalmars-d-announce
On Friday, 24 February 2023 at 22:01:18 UTC, Tobias Pankrath wrote: Why not std.experimental.logger? There are a few reasons that I had for this: - There are already quite a few different logging implementations entrenched in the D ecosystem besides just std.logger (it's no longer

Re: SLF4D - A proposal for a common logging interface for Dub projects

2023-02-24 Thread Tobias Pankrath via Digitalmars-d-announce
On Wednesday, 22 February 2023 at 21:46:32 UTC, Andrew wrote: I've been spending some time in the last few weeks to prototype a logging framework that's inspired by [SLF4J](https://www.slf4j.org/). To that end, I've created [SLF4D](https://github.com/andrewlalis/slf4d), which provides a

Re: SLF4D - A proposal for a common logging interface for Dub projects

2023-02-24 Thread psyscout via Digitalmars-d-announce
On Wednesday, 22 February 2023 at 21:46:32 UTC, Andrew wrote: I've been spending some time in the last few weeks to prototype a logging framework that's inspired by [SLF4J](https://www.slf4j.org/). To that end, I've created [SLF4D](https://github.com/andrewlalis/slf4d), which provides a Hi