Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread ponce via Digitalmars-d-announce

On Tuesday, 10 March 2015 at 09:24:54 UTC, wobbles wrote:

On Tuesday, 10 March 2015 at 08:06:18 UTC, ponce wrote:

On Monday, 9 March 2015 at 22:29:42 UTC, amber wrote:


There are a bunch of good tips here:

http://p0nce.github.io/d-idioms/

If the author(s) are OK with the idea you could use this as a 
source of tips for a few weeks.


bye,
amber


Course I'm ok with it.


This must have been been updated since I last read it. The 
first GC paragraph is very good! :)


Thanks! You are welcome to suggest new idioms and tips.


Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread via Digitalmars-d-announce

On Monday, 9 March 2015 at 13:33:16 UTC, Adam D. Ruppe wrote:
I ran out of my backlog and haven't had the time to write up 
new ones the last couple weeks because of other obligations 
eating up all my time (this week, I had to travel for a work


Don't wear yourself out on a weekly deadline, maybe a bi-weekly 
issue would be equally good?


Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread wobbles via Digitalmars-d-announce

On Tuesday, 10 March 2015 at 08:06:18 UTC, ponce wrote:

On Monday, 9 March 2015 at 22:29:42 UTC, amber wrote:

On Monday, 9 March 2015 at 13:33:16 UTC, Adam D. Ruppe wrote:
On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes 
Scherkl wrote:
Nice, but I'm missing the tip of the week (also with issue 
#7).

Already out of ideas?


I ran out of my backlog and haven't had the time to write up 
new ones the last couple weeks because of other obligations 
eating up all my time (this week, I had to travel for a work 
thing... then got trapped mid way by that winter storm 
hitting Baltimore and Philadelphia), so I try to release this 
with something rather than nothing when that happens.


When I have a few extra hours, I'll write up tip or project 
spotlights for the next month including the UTF decoding in 
foreach and phobos, moving forward with the little game using 
my libraries, and whatever else pops up in the chat or 
something that I feel like talking about.


There are a bunch of good tips here:

http://p0nce.github.io/d-idioms/

If the author(s) are OK with the idea you could use this as a 
source of tips for a few weeks.


bye,
amber


Course I'm ok with it.


This must have been been updated since I last read it. The first 
GC paragraph is very good! :)


Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread ponce via Digitalmars-d-announce

On Monday, 9 March 2015 at 22:29:42 UTC, amber wrote:

On Monday, 9 March 2015 at 13:33:16 UTC, Adam D. Ruppe wrote:
On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes 
Scherkl wrote:
Nice, but I'm missing the tip of the week (also with issue 
#7).

Already out of ideas?


I ran out of my backlog and haven't had the time to write up 
new ones the last couple weeks because of other obligations 
eating up all my time (this week, I had to travel for a work 
thing... then got trapped mid way by that winter storm hitting 
Baltimore and Philadelphia), so I try to release this with 
something rather than nothing when that happens.


When I have a few extra hours, I'll write up tip or project 
spotlights for the next month including the UTF decoding in 
foreach and phobos, moving forward with the little game using 
my libraries, and whatever else pops up in the chat or 
something that I feel like talking about.


There are a bunch of good tips here:

http://p0nce.github.io/d-idioms/

If the author(s) are OK with the idea you could use this as a 
source of tips for a few weeks.


bye,
amber


Course I'm ok with it.


Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-09 Thread amber via Digitalmars-d-announce

On Monday, 9 March 2015 at 13:33:16 UTC, Adam D. Ruppe wrote:
On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes 
Scherkl wrote:

Nice, but I'm missing the tip of the week (also with issue #7).
Already out of ideas?


I ran out of my backlog and haven't had the time to write up 
new ones the last couple weeks because of other obligations 
eating up all my time (this week, I had to travel for a work 
thing... then got trapped mid way by that winter storm hitting 
Baltimore and Philadelphia), so I try to release this with 
something rather than nothing when that happens.


When I have a few extra hours, I'll write up tip or project 
spotlights for the next month including the UTF decoding in 
foreach and phobos, moving forward with the little game using 
my libraries, and whatever else pops up in the chat or 
something that I feel like talking about.


There are a bunch of good tips here:

http://p0nce.github.io/d-idioms/

If the author(s) are OK with the idea you could use this as a 
source of tips for a few weeks.


bye,
amber



Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-09 Thread ketmar via Digitalmars-d-announce
On Mon, 09 Mar 2015 13:51:55 -0700, Andrei Alexandrescu wrote:

> On 3/9/15 6:33 AM, Adam D. Ruppe wrote:
>> On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes Scherkl
>> wrote:
>>> Nice, but I'm missing the tip of the week (also with issue #7).
>>> Already out of ideas?
>>
>> I ran out of my backlog and haven't had the time to write up new ones
>> the last couple weeks
> 
> This seems to be easily parallelizable - ask for contributions, and
> publish them with due credit. -- Andrei

he did it all the time, especially for tips. contributions, you know, 
will not appear of thin air after asking.

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Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-09 Thread Andrei Alexandrescu via Digitalmars-d-announce

On 3/9/15 6:33 AM, Adam D. Ruppe wrote:

On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes Scherkl wrote:

Nice, but I'm missing the tip of the week (also with issue #7).
Already out of ideas?


I ran out of my backlog and haven't had the time to write up new ones
the last couple weeks


This seems to be easily parallelizable - ask for contributions, and 
publish them with due credit. -- Andrei




Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-09 Thread Adam D. Ruppe via Digitalmars-d-announce
On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes Scherkl 
wrote:

Nice, but I'm missing the tip of the week (also with issue #7).
Already out of ideas?


I ran out of my backlog and haven't had the time to write up new 
ones the last couple weeks because of other obligations eating up 
all my time (this week, I had to travel for a work thing... then 
got trapped mid way by that winter storm hitting Baltimore and 
Philadelphia), so I try to release this with something rather 
than nothing when that happens.


When I have a few extra hours, I'll write up tip or project 
spotlights for the next month including the UTF decoding in 
foreach and phobos, moving forward with the little game using my 
libraries, and whatever else pops up in the chat or something 
that I feel like talking about.


Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-09 Thread Dominikus Dittes Scherkl via Digitalmars-d-announce

On Monday, 9 March 2015 at 03:19:58 UTC, Adam D. Ruppe wrote:
Not a very eventful week (probably for the better, I was stuck 
out of town ALL week due to a work meeting compounded with 
flight cancellations getting back), we're marching toward a 
release.


http://arsdnet.net/this-week-in-d/mar-08.html



Nice, but I'm missing the tip of the week (also with issue #7).
Already out of ideas?