Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-19 Thread Pradeep Gowda via Digitalmars-d-announce
On Tuesday, 16 February 2016 at 11:49:41 UTC, sigod wrote: This webpage is not available AFAIK, there is no reason for it to be not available -- it's a static page on a pretty low traffic site :) Please try again.

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread sigod via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me. So, I decided to document the process as I went along. The

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread Suliman via Digitalmars-d-announce
On Tuesday, 16 February 2016 at 08:18:04 UTC, Suliman wrote: On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me.

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-02-16 Thread Suliman via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me. So, I decided to document the process as I went along. The

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread NVolcz via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me. So, I decided to document the process as I went along. The

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Nicholas Londey via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me. So, I decided to document the process as I went along. The

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Pradeep Gowda via Digitalmars-d-announce
On Friday, 22 January 2016 at 10:52:18 UTC, Nicholas Londey wrote: About a year ago I wrote a SublimeText project generator for DUB. It was fairly simplistic but met my needs at the time. That reminds me that I possibly have some local improvements I really should create a pull request for.

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread Pradeep Gowda via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:45:15 UTC, Brian Schott wrote: On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Comments are suggestions are welcome. You probably want to point DCD at the phobos and druntime import directories that DMD is actually using, not whatever is in

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-21 Thread Brian Schott via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Comments are suggestions are welcome. You probably want to point DCD at the phobos and druntime import directories that DMD is actually using, not whatever is in git master. If you run `dmd` with no arguments it will tell you